Pixel and Vertex HLSL Shader Editor for MonoGame's Effects.
Powered by Monogame, 2MGFX, ScintillaNet and MRU .net class (Joe Woodbury)
MGShaderEditor executable is in Build folder.
- added textures slots
- added files management
- added Recent Files
- fixed on close MRU saving
- fixed effect builder ouput text
- added find and replace dialog
- removed Closing 3D view on Escape Key
- fixed Shader #Include
- added float parameter support in .fx for UI
- added texture2D parameter support in .fx for UI
- added parameters view for shader test
MGShaderEditor is released under Microsoft Public License (Ms-PL).