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Thoughts, Event named TrackedPlayerAlertEvent and contains player's UUID, a TrackedPlayerAlertReason type, a Map of <String, Double> values being tracked (optional) and is cancellable.
Initial tracking could be stuff like:
of offgroup citadel breaks of chests, doors, jukes exceeds a threshold (RAIDER reason)
of bucket empties exceeds a threshold (GRIEFER reason)
of PP captures exceeds a threshold (REAPER reason)
Ore to # non-ore breaks exceeds a threshold (XRAY reason)
In-combat hitrate exceeds a threshold (AIMBOT reason)
In-combat cps exceeds a threshold or is periodic (TRIGGERBOT reason)
Basically a raider detector or bot detector or whatever, so other plugins could take notice.
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