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RPS_Battel

This is Dualplayer game using firebase database

how this work ?

First it ask user to register the player by entering his name and the player details are send to database to stored

The data is

data = {
          "name": s.my_name,           #player name 
          "is_playing": "0",           #used to check if player is playing 
          "p_move": "0",               # player move which weapon the player is choosed (1-scssisor 2-rock 3-papper) 
          "p_key": "",                 #a unique key to identified the opponent player
          "inv": "0",                  # if any player invite him to play mean it change  to 1
          "p_name": "",                # this name for the opponent player name  
                }

preview


After player registered sucess. the active player name are shown in text area. player need to select any one to battle or he need to wait untill some invite him to play

In background the two thread are created. one thread constantly checking if player has any invite .second thread constantly checking if any new player came to play by checking the database if came it add the player name to textarea

If player1 select player2 to battle then the player2 data inv is changed to 1 by using the opponent unique key to edit the player2 data and the player1 name is add to player2 data p_name : player1 after player2 get notification that tell that player1 like to battle with you would llike to accept his invite if he accept the both player get in to the battle to play

how the player1 know that player2 accept the invite?

the player1 has thread which constantly check the player2 data is_playing if the data change 0 to 1 the player1 know that he accept the invite if he reject the invite mean the data of is_playing is changed 0 to -1

if both player get in to the battle then the player need to select any one weapon form the shown .if user select one then it add to player database and it check if player2 select his weapon if he select the weapon then the data is fetched from player2 database by using player2 unique key after the result is calculated and shown

preview2


what happen if player2 take more time to select the weapon ?

then the player1 will return to lobby and the battle get canceled


what are thing i learn from it ?

  • Firebase
  • Threading

External module required
1.Requests
2.Firebase-python

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This is multiplayer game using firebase database

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