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Releases: psakhis/emu4crt

1.32.1-A23

28 Apr 16:58
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Bump to 1.32.1

  • Support zstd for CHD

  • MiSTer
    * lz4 adaptative
    * rgb565
    * inputs (analogs, keyboard and mouse)

  • A23a
    * Fix win7 crash

1.32-A22c

15 Jan 20:26
4147584
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Bump to 1.32

  • MiSTer support

1.31-A20e

13 Jan 16:14
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1.31-A20b
Fix shader gunlight with various gun ports
1.31-A20c
Fix vsync on shader gunlight -> works better on windows
1.31-A20d
Fix gba aspect ratio (320x240 -> 240x160)
Fix saturn offset detection for guncon2 driver
1.31-A20e
Bump to switchres 2.1.0

  • [Windows only] Flush modes per core to the driver at start. Speed up switches.
  • [ST-V] Shienryu works with yoko mode (ALT + O to rotate). Stretched on y axis
  • [All] Super resolution with fractional x scale factor

1.31-A20

12 Nov 18:58
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Fixes

  • Sega Saturn: Die Hard Arcade: wait between changes and optimize false positives
  • Snes: fix detection on width on Secret of Mana 2, this game raster different widths on every scanline
  • Snes_faust: fix detection on width on Secret of Mana 2, this game raster different widths on every scanline

2023-01-10

  • Snes gunlight added for superscope
  • Psx gunlight added for guncon

2023-01-09

  • Saturn gunlight added

2023-01-03

  • Nes: added nes.input.zapper.clone (works better with guncon2, etc. guns with simple switch)
  • Added gunlight shader for zapper input
    • nes.shader gunlight --> enable shader
    • nes.shader.gunlight.brightness --> this brightness is applied on trigger
    • nes.shader.gunlight.flash_length --> this is the number of frames to apply brightness

2023-01-01

  • Nes: added nes.input.zapper.crosshair for disable crosshair for zapper/gun

1.31-A19

31 Aug 12:20
49c8c00
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Updated to 1.31 UNSTABLE

  • [ST-V] Shienryu only works in tate mode

1.29-A18.5.1

22 Mar 18:51
c3f984a
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  • Added psx.pal60 hack for enable 60fps on PSX PAL Games (fixed on crt switch 23/04)
    • psx.pal60 0 (disabled-default)
    • psx.pal60 1 (enabled)
  • Added psx.cdspeed hack for cdspeed multiplier
    • psx.cdspeed 1 (by default at native 2x)
  • Added game boy advance resolution (240x240@59.71)
  • Some video clean ups (KMS,X,W64)
  • On video.resolution_switch switchres now you can override switchres.ini per-system and per-game, for example
    • psx.switchres.ini in your base config path
    • simpsons.psx.swithres.ini in your pgconfig path

emu4crt 1.29-A18

27 Jan 16:53
0667100
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  • Updated to mainstream mednafen 1.29
  • Fixed windows area for ntsc and pal systems where resolution are superior to 224p or 240p