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Some games not running anymore with master branch #815
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Mmm, not some games I think I have. But I'll have to double check. If you can do a |
Sure I can do this! But could you point me at how to do this? Anyway, These pagefaults are (almost?) always popping up in the wine startup process before the games are loaded (I checked that with |
Yeah, that means it's a segfault I have made lot's of structural changes in box64 that I will backport to box86 soon'ish... I need to finish box64 changes and then will backport all that to box86. Lots of stuff, that will hopefully improve overall compatibility and stability of box86. That's why there have been very little changes to box86 lately, as I was focussing on box64, but I will go back to box86 soon. |
Just to be sure: I read about |
well, tbh, it would depend on what is the issue and it can wait of course. |
So, first I'll drop the log file here. Maybe I'll start a bisect tonight, but I can't promise. ;) |
I don't know if it's related to this problem but I also found a regression in a game that used to work. This happened after commit #54e13be. Reproducing the issue is quite simple for me on my Android device proot environment at least: Download the Witch's House, install rpgvx_rtp, boot the game. After that commit, the games crashes after a bunch of warning, access segment null. Don't know if it's helpful but I will leave a dump, just in case: |
Mmm, yeah, I suspected that commit to be the cause of some recent regression. I need a program to test on my side. I'll check with downloading witch's house and install rpgvx_rtp on my side, see if I can reproduce the issue. |
I did the
I hope this helps. At least I had fun doing that! |
Oh, so you can use |
I tried both |
Ah yes the box86 one. And it didn't help? Hmmm, that's strange. I need to revisit this commit then. |
Witch's House should be fixed now with latest box86, can you try again? |
Can confirm Witch's House is fixed with the latest commit |
I also tried the problematic games again, and now it seems to work (not always? I'm not yet sure). But I have to set Is there a way to set this variable globally in the |
Not sure if it is the same issue, but just to add another data point. I'm trying to play Fallout New Vegas on MNT Reform with Amlogic A311D processor. It is playable (on a 64-bit multiarch Debian) with Box86 0.2.9 2b24783 and wine:i386 7.0.1, but it crashes with illegal memory accesses to 0xFFFFFFFF or 0x00000000 on current weekly Box86 0.3.1+20230727 from itai-nelken.github.io. With Edit: forgot to mention that I am also using gallium nine. |
Hi,
I'm using Box86 for wine gaming on a Raspberry Pi 4 (32bit buster). I usually compile Box86 from the master branch to see if there are new games running. I'm using wine 7.0 if that makes a difference.
Lately (Idk, maybe around the time of v0.3.0), there are some games that don't work anymore. As I have around 100 wine games, I only noticed that by chance.
I noticed that there are usually three instances of page faults coming from wine at different times at startup, but I don't know if that's related to the problem. I can paste the errors later, but I'm at work atm.
Running the games with Box86 v0.2.8 is fine. No errors and no other problems. I can try to help finding the cause of this, but I usually only have some time in the evenings, so it might take some time. ;)
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