- 📰 Delta-Screening: A Fast and Efficient Technique to Update Communities in Dynamic Graphs
- 📋 Delta modularity derivation (Louvain algorithm)
- 📰 An Improved PageRank Algorithm for Multilayer Networks
- 📰 Scaling PageRank to 100 Billion Pages
- 📰 I/O-Efficient Techniques for Computing Pagerank
- 📰 Incremental Page Rank Computation on Evolving Graphs
- 📰 Incremental Page Rank Computation on Evolving Graphs
- 📰 Deeper Inside PageRank
- 📰 Original Google Patent by Lawrence Page
- 📰 HyPR: Hybrid Page Ranking on Evolving Graphs
- 📰 STIC-D: Algorithmic Techniques For Efficient Parallel Pagerank Computation on Real-World Graphs
- 🎞️ PageRank on an evolving graph - Yanzhao Yang
- 📝 On TrueTime
- 📰 Parallel algorithms for multi-source graph traversal and its applications
- 📰 A Parallel Algorithm Template for Updating Single-Source Shortest Paths in Large-Scale Dynamic Networks
- 📰 Practical Parallel Hypergraph Algorithms
- 📰 Practice of Streaming Processing of Dynamic Graphs: Concepts, Models, and Systems
- 📰 Parallel Batch-Dynamic Graphs: Algorithms and Lower Bounds
- 📰 cuSTINGER: Supporting Dynamic Graph Algorithms for GPUs
- 📰 Distributed coloring with O(sqrt. log n) bits
- 📝 On Communication in MPI
- 📝 On Shared Memory Parallelism
- 📰 Accelerating sparse matrix-vector multiplication in iterative methods using GPU
- 📰 A Study of BFLOAT16 for Deep Learning Training
- 📰 Hybrid Multicore Computing
- 📜 NVIDIA Tesla V100 GPU Architecture Whitepaper
- 📜 Checking NVIDIA Tesla V100 machine details
- 📜 Introduction to Level Zero API for Heterogeneous Programming
- 📜 Optimizing Parallel Reduction in CUDA
- 📜 Variadic CRTP
- 📓 CUDA by Example