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plugin-box.go
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plugin-box.go
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/*
* Copyright (c) 2018. Abstrium SAS <team (at) pydio.com>
* This file is part of Pydio Cells.
*
* Pydio Cells is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Pydio Cells is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Pydio Cells. If not, see <http://www.gnu.org/licenses/>.
*
* The latest code can be found at <https://pydio.com>.
*/
package frontend
import (
"github.com/pydio/packr"
)
var (
registry []PluginBox
loadedFs *UnionHttpFs
loadedPool *PluginsPool
)
// PluginBox exposes web assets
type PluginBox struct {
Box packr.Box
Exposes []string
ExposeFunc func() []string
}
// RegisterPluginBoxes adds a PluginBox to registry
func RegisterPluginBoxes(boxes ...PluginBox) {
if registry == nil {
registry = make([]PluginBox, len(boxes))
}
registry = append(registry, boxes...)
}
// GetRegisteredPluginBoxes lists all registered PluginBox
func GetRegisteredPluginBoxes() []PluginBox {
if registry == nil {
return []PluginBox{}
}
return registry
}
// GetPluginsFS builds an HttpFs out of all the registered plugins boxes
func GetPluginsFS() *UnionHttpFs {
if loadedFs == nil {
loadedFs = NewUnionHttpFs(GetRegisteredPluginBoxes()...)
}
return loadedFs
}
// GetPluginsPool builds the pool out of all the registered plugins boxes
func GetPluginsPool() (*PluginsPool, error) {
if loadedPool == nil {
pool := NewPluginsPool()
if e := pool.Load(GetPluginsFS()); e != nil {
return nil, e
} else {
loadedPool = pool
}
}
return loadedPool, nil
}
// HotReload empties internal fs and pool to trigger a reload at next call
// of GetPluginsFS or GetPluginsPool
func HotReload() {
loadedFs = nil
loadedPool = nil
}