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Single-file header-only HxA loader #8
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Single header file implementations are more of a C++ thing then a C thing. The hxa.h file acts as a specification for the format. Loading the file version of HxA is not really required for some uses of the conventions so i would like to keep them separate. However, HxA is designed to be as trivial as possible to implement, so a header only C++ version would probably be a good thing to have. I however is a terrible C++ programmer so I'm probably not the right person to write it. If there is any way i can help you make the current C version easier to integrate let me know!! |
Thanks for your quick answer! :D Actually I'm more used to C single-header files than C++, that's probably because C is the language I use. As you can see in the list, several 3d-model-format loaders are provided as a C single-header library, that makes them really easy to integrate in any engine. In any case, I keep an eye on the repo in case you consider that possibility in a future. |
Maybe we could do a merge of the basic loader with the HxA .h file specificly for this purpose. That should be easy. Would that help? |
@quelsolaar Sure! That would be perfect! |
Hi, I'd like to support HxA models loading in raylib. All the file-formats loading libraries I use are always single-file header-only, would be possible to have a similar loader for HxA file-format?
I think it would be very useful for maximum portability.
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