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client.go
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client.go
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package accord
import (
"context"
"fmt"
"log"
"time"
"google.golang.org/grpc"
pb "github.com/qvntm/accord/pb"
)
// StreamRequestCommunication is used as a communication interface for users
// of this package who use "Stream" function.
type StreamRequestCommunication struct {
Reqc chan<- *ChannelStreamRequest
Closec <-chan struct{}
}
// StreamResponseCommunication is used as a communication interface for users
// of this package who use "Stream" function.
type StreamResponseCommunication struct {
Resc <-chan *ChannelStreamResponse
Closec chan<- struct{}
}
type AccordClient struct {
authClient *AuthClient
serverAddr string
transportOption grpc.DialOption
pb.ChatClient
Username string
ServerID uint64
Channels map[uint64]*ClientChannel
}
func NewAccordClient(serverID uint64) *AccordClient {
return &AccordClient{
Username: "",
ServerID: serverID,
}
}
func (c *AccordClient) AuthClient() *AuthClient {
return c.authClient
}
func (c *AccordClient) Connect(addr string) error {
tlsCredentials, err := loadTLSCredentials()
if err != nil {
log.Fatal("cannot load TLS credentials:", err)
}
c.transportOption = grpc.WithTransportCredentials(tlsCredentials)
conn, err := grpc.Dial(addr, c.transportOption)
if err != nil {
log.Print("Failed to connect to server:", err)
return err
}
c.authClient = NewAuthClient(conn)
c.serverAddr = addr
log.Println("Successfully started AuthClient")
return nil
}
func (c *AccordClient) CreateUser(username string, password string) error {
return c.authClient.CreateUser(username, password)
}
// CreateChannel sends the request to create new channel.
func (c *AccordClient) CreateChannel(name string, isPublic bool) (uint64, error) {
if c.ChatClient == nil {
return 0, fmt.Errorf("Login required")
}
req := &pb.AddChannelRequest{
Name: name,
IsPublic: isPublic,
}
log.Println("Creating channel...")
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
channelID, err := c.ChatClient.AddChannel(ctx, req)
return channelID.GetChannelId(), err
}
// RemoveChannel permanently deletes the channel and all of its data.
func (c *AccordClient) RemoveChannel(channelID uint64) error {
if c.ChatClient == nil {
return fmt.Errorf("Login required")
}
req := &pb.RemoveChannelRequest{
ChannelId: channelID,
}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
_, err := c.ChatClient.RemoveChannel(ctx, req)
return err
}
func (c *AccordClient) GetChannels() error {
if c.ChatClient == nil {
return fmt.Errorf("Login required")
}
req := &pb.GetChannelsRequest{}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
res, err := c.ChatClient.GetChannels(ctx, req)
if err != nil {
return err
}
metas := res.GetChannelMetas()
// Remove non-existing channels
for k := range c.Channels {
_, ok := metas[k]
if !ok {
delete(c.Channels, k)
}
}
// Update channel metadatas
for k, meta := range metas {
c.Channels[k] = NewClientChannel(k, meta.Name, meta.IsPublic)
}
return nil
}
func (c *AccordClient) GetChannel(channelID uint64) error {
if c.ChatClient == nil {
return fmt.Errorf("Login required")
}
req := &pb.GetChannelRequest{
ChannelId: channelID,
}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
res, err := c.ChatClient.GetChannel(ctx, req)
if err != nil {
return err
}
data := res.GetChannel()
c.Channels[channelID].Name = data.GetName()
c.Channels[channelID].PinnedMsgId = data.GetPinnedMsgId()
c.Channels[channelID].IsPublic = data.GetIsPublic()
users := data.GetUsers()
// Remove non-existing users
for uname := range c.Channels[channelID].Users {
_, ok := users[uname]
if !ok {
delete(c.Channels[channelID].Users, uname)
}
}
for uname, user := range users {
c.Channels[channelID].Users[uname] = Role(user.GetRole())
}
return nil
}
func (c *AccordClient) Login(username string, password string) error {
interceptor, err := NewClientAuthInterceptor(c.authClient, username, password, 30*time.Second)
if err != nil {
log.Print("Could not authenticate: ", err)
return err
}
conn, err := grpc.Dial(
c.serverAddr,
c.transportOption,
grpc.WithUnaryInterceptor(interceptor.Unary()),
grpc.WithStreamInterceptor(interceptor.Stream()),
)
if err != nil {
log.Print("Cannot connect to server: ", err)
return err
}
c.ChatClient = pb.NewChatClient(conn)
return nil
}
// Subscribe returns the channel, which will send all the updates about the channel.
func (c *AccordClient) Subscribe(channelID uint64) (*StreamResponseCommunication, error) {
channel, ok := c.Channels[channelID]
if !ok {
return nil, fmt.Errorf("there is no channel with id %d in the server or it has not been fetched yet", channelID)
}
if !channel.IsFetched {
return nil, fmt.Errorf("channel with id %d has not been fetched yet", channelID)
}
// TODO: I think this needs to be reorganized.
// Current state: process one message and then wait until receiver reads it.
// Desired state: process all messages from server in for loop and then notify
// the receiver about those asynchronously.
resc, closeresc := make(chan *ChannelStreamResponse), make(chan struct{})
go func() {
defer close(resc)
for {
res, err := channel.Stream.Recv()
if err != nil {
log.Printf("Terminating client stream's recv goroutine: %v", err)
return
}
resMessage := getChannelStreamResponse(res)
select {
case <-closeresc:
log.Println("Terminating client stream's send goroutine by the signal of receiver.")
return
case resc <- resMessage:
}
}
}()
resComm := &StreamResponseCommunication{
Resc: resc,
Closec: closeresc,
}
return resComm, nil
}
func (c *AccordClient) Send(msg *ChannelStreamRequest) error {
channel, ok := c.Channels[msg.ChannelID]
if !ok {
return fmt.Errorf("there is no channel with id %d in the server or it has not been fetched yet", msg.ChannelID)
}
if !channel.IsFetched {
return fmt.Errorf("channel with id %d has not been fetched yet", msg.ChannelID)
}
req := getChannelStreamRequest(msg)
if err := channel.Stream.Send(req); err != nil {
return fmt.Errorf("Failed to send request %v to the channel stream %v", req, channel.Stream)
}
return nil
}