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Related Lines

r0ah edited this page Oct 26, 2019 · 2 revisions

Related Lines is the total number of codes except the code-type identifier, you don't count it lols. You only count the number of codes below it.

The total number of related lines allowed is 100 (per code descriptor), including the code-type identifier.

Compression

The compression's related lines is always 0x01. It can't be changed.

_V0 Compression
$4001 81000000 000000FF 
$000x 0000xxxx 000000xx

Pointer Write

The pointer write doesn't use related lines, it uses Pointer Level.

Pointer MOV

The pointer write doesn't use related lines, it uses Pointer Level.

Pointer Compression

The pointer write doesn't use related lines, it uses Pointer Level.

Button PAD

_V0 Button PAD
$C201 00000001 00000300 #CODE-TYPE IDENTIFIER
$0200 8xxxxxxx xxxxxxxx #LINE #1

Condition

In this examples we have 4 (0x04) related line of codes:

_V0 Condition
$D108 81000000 0000FFFF #CODE-TYPE IDENTIFIER
$0200 8xxxxxxx xxxxxxxx #LINE #1
$0200 8xxxxxxx xxxxxxxx #LINE #2
$0200 8xxxxxxx xxxxxxxx #LINE #3
$0200 8xxxxxxx xxxxxxxx #LINE #4 - AND SO ON...

And a 12 (0x0C) related line of codes:

_V0 Condition
$D10C 81000000 0000FFFF #CODE-TYPE IDENTIFIER
$0200 8xxxxxxx xxxxxxxx #LINE #1
$0200 8xxxxxxx xxxxxxxx #LINE #2
$0200 8xxxxxxx xxxxxxxx #LINE #3
$0200 8xxxxxxx xxxxxxxx #LINE #4
$0200 8xxxxxxx xxxxxxxx #LINE #5
$0200 8xxxxxxx xxxxxxxx #LINE #6
$0200 8xxxxxxx xxxxxxxx #LINE #7
$0200 8xxxxxxx xxxxxxxx #LINE #9
$0200 8xxxxxxx xxxxxxxx #LINE #10
$0200 8xxxxxxx xxxxxxxx #LINE #11
$0200 8xxxxxxx xxxxxxxx #LINE #12 - AND SO ON...
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