This is the markup that is rendered for the Plyr controls. You can use the default controls or provide a customized version of markup based on your needs.
You can provide an i18n
object as one of your options when initialising the plugin which we be used when rendering the controls.
i18n: {
restart: "Restart",
rewind: "Rewind {seektime} secs",
play: "Play",
pause: "Pause",
forward: "Forward {seektime} secs",
buffered: "buffered",
currentTime: "Current time",
duration: "Duration",
volume: "Volume",
toggleMute: "Toggle Mute",
toggleCaptions: "Toggle Captions",
toggleFullscreen: "Toggle Fullscreen"
}
Note: {seektime}
will be replaced with your configured seek time or the default. For example "Forward {seektime} secs" would render as "Forward 10 secs".
You can specify the HTML for the controls using the html
option.
The classes and data attributes used in your template should match the selectors
option.
You need to add several placeholders to your html template that are replaced when rendering:
{id}
- the dynamically generated ID for the player (for form controls){seektime}
- the seek time specified in options for fast forward and rewind
You can include only the controls you need when specifying custom html.
This is an example html
option with all controls.
var controls = ["<div class='plyr__controls'>",
"<button type='button' data-plyr='restart'>",
"<svg><use xlink:href='#plyr-restart'></use></svg>",
"<span class='plyr__sr-only'>Restart</span>",
"</button>",
"<button type='button' data-plyr='rewind'>",
"<svg><use xlink:href='#plyr-rewind'></use></svg>",
"<span class='plyr__sr-only'>Rewind {seektime} secs</span>",
"</button>",
"<button type='button' data-plyr='play'>",
"<svg><use xlink:href='#plyr-play'></use></svg>",
"<span class='plyr__sr-only'>Play</span>",
"</button>",
"<button type='button' data-plyr='pause'>",
"<svg><use xlink:href='#plyr-pause'></use></svg>",
"<span class='plyr__sr-only'>Pause</span>",
"</button>",
"<button type='button' data-plyr='fast-forward'>",
"<svg><use xlink:href='#plyr-fast-forward'></use></svg>",
"<span class='plyr__sr-only'>Forward {seektime} secs</span>",
"</button>",
"<span class='plyr__progress'>",
"<label for='seek{id}' class='plyr__sr-only'>Seek</label>",
"<input id='seek{id}' class='plyr__progress--seek' type='range' min='0' max='100' step='0.1' value='0' data-plyr='seek'>",
"<progress class='plyr__progress--played' max='100' value='0' role='presentation'></progress>",
"<progress class='plyr__progress--buffer' max='100' value='0'>",
"<span>0</span>% buffered",
"</progress>",
"<span class='plyr__tooltip'>00:00</span>",
"</span>",
"<span class='plyr__time'>",
"<span class='plyr__sr-only'>Current time</span>",
"<span class='plyr__time--current'>00:00</span>",
"</span>",
"<span class='plyr__time'>",
"<span class='plyr__sr-only'>Duration</span>",
"<span class='plyr__time--duration'>00:00</span>",
"</span>",
"<button type='button' data-plyr='mute'>",
"<svg class='icon--muted'><use xlink:href='#plyr-muted'></use></svg>",
"<svg><use xlink:href='#plyr-volume'></use></svg>",
"<span class='plyr__sr-only'>Toggle Mute</span>",
"</button>",
"<span class='plyr__volume'>",
"<label for='volume{id}' class='plyr__sr-only'>Volume</label>",
"<input id='volume{id}' class='plyr__volume--input' type='range' min='0' max='10' value='5' data-plyr='volume'>",
"<progress class='plyr__volume--display' max='10' value='0' role='presentation'></progress>",
"</span>",
"<button type='button' data-plyr='captions'>",
"<svg class='icon--captions-on'><use xlink:href='#plyr-captions-on'></use></svg>",
"<svg><use xlink:href='#plyr-captions-off'></use></svg>",
"<span class='plyr__sr-only'>Toggle Captions</span>",
"</button>",
"<button type='button' data-plyr='fullscreen'>",
"<svg class='icon--exit-fullscreen'><use xlink:href='#plyr-exit-fullscreen'></use></svg>",
"<svg><use xlink:href='#plyr-enter-fullscreen'></use></svg>",
"<span class='plyr__sr-only'>Toggle Fullscreen</span>",
"</button>",
"</div>"].join("");
// Setup the player
plyr.setup('.js-player', {
html: controls
});