v0.6.4
✨ New Features
Editor Updater Confirmation Step
As the addon gets more refined over time, leading to potential breaking changes, the updater now requires an extra step to be completed before it can be triggered for major or minor releases. The only practical difference is an added dropdown menu, where you have to select Yes
instead of the default No
option, which will then make the update button appear. This is to give a bit of friction and to give some thought before pressing the big green Update button and risk causing project side effects.
This will, however, not occur for patch or hotfix releases.
Major and Minor Releases | Patch & Hotfix Releases |
Term Reference Examples:
Major Release:
v0.8
->v1.0
Minor Release:v0.6
->v0.7
Patch Release:v0.6.4
->v0.6.5
Hot Fix Release:v0.6.4
->v0.6.4.1
Editor Updater Project Settings
Tip
You may have to enable Advanced Settings
in the top right-hand corner for the settings to appear in the panel. Alternatively, you can search for them.
Options to now disable the updater to two different levels (more below) have been added to the Project Settings
.
This is meant to better support released projects where no further work is happening, but where the project is occasionally being opened.
💡 Thanks to @lunarcloud for the suggestion (#203)
🛠️ Changes & Improvements
- Added support for rotational tweening in 2D scenes. (#225)
- 💡 Thanks to ZT2wo for the suggestion. (#214)
🐛 Fixes
- Resolved an issue where moving between multiple
Framed Follow
PCams would stack the dead zone fields in the viewport. (#226)- 🔍 Thanks @RichardStolp for the report (#208)
- Resolved an issue with setting various
SpringArm3D
properties such ascollision_mask
didn't get triggered during runtime. (#224)- 🔍 Thanks @eliaskowitz for the report (#222)