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Graph generation #24
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Hi! Unfortunately I don't have an experience with graph generation. GPS and other GNNs/GTs could be used for the graph representation, but honestly I would expect CNNs or Transformers with tokenization similar to ViT to be a better fit given the regular structure and small size of the chess board grid. |
Oh okay gotcha. Just wondering, what is the input/prediction of your model? Graph transformer novice here 😁 |
No problem. The input is a graph as a collection of (attributed) nodes and (attributed) edges between them. The output is task-dependent; it can be a global graph property (1 graph -> 1 output), individual node properties (1 graph with N nodes -> N outputs), link prediction (for two nodes in a graph, what is the probability there should be an edge between them?), and other. Typically for the GPS model, we assume so call |
I am attempting to use this to analyze chess games represented as graphs. Is it possible to modify this model for graph generation?
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