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loader.go
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loader.go
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package plugins
import (
"fmt"
"runtime"
"sync"
"time"
"github.com/hashicorp/go-plugin"
"github.com/rancher/opni/pkg/config/v1beta1"
"github.com/rancher/opni/pkg/logger"
"github.com/rancher/opni/pkg/plugins/hooks"
"github.com/rancher/opni/pkg/plugins/meta"
"github.com/samber/lo"
"go.uber.org/atomic"
"go.uber.org/zap"
)
type LoaderInterface interface {
// Adds a hook to the loader, which will be invoked at a specific time according
// to the hook type. See the specific hooks for more information.
Hook(h any)
}
type noopLoader struct{}
func (noopLoader) Hook(h any) {
if c, ok := h.(hooks.LoadingCompletedHook); ok {
go c.Invoke(0)
}
}
var NoopLoader = noopLoader{}
type activePlugin struct {
md meta.PluginMeta
client *plugin.GRPCClient
raw any
}
type hook[T any] struct {
hook T
caller string
}
type PluginLoader struct {
logger *zap.SugaredLogger
hooksMu sync.RWMutex
pluginsMu sync.RWMutex
loadHooks []hook[hooks.PluginLoadHook]
completedHooks []hook[hooks.LoadingCompletedHook]
activePlugins []activePlugin
completed *atomic.Bool
}
func NewPluginLoader() *PluginLoader {
return &PluginLoader{
logger: logger.New().Named("pluginloader"),
completed: atomic.NewBool(false),
}
}
func (p *PluginLoader) Hook(h any) {
if p.completed.Load() {
p.hooksMu.RLock()
defer p.hooksMu.RUnlock()
} else {
p.hooksMu.Lock()
defer p.hooksMu.Unlock()
}
// save the caller so we can log it later if needed
_, file, line, _ := runtime.Caller(1)
caller := fmt.Sprintf("%s:%d", file, line)
switch h := h.(type) {
case hooks.PluginLoadHook:
p.loadHooks = append(p.loadHooks, hook[hooks.PluginLoadHook]{
hook: h,
caller: caller,
})
// late join
p.pluginsMu.RLock()
defer p.pluginsMu.RUnlock()
for _, ap := range p.activePlugins {
if h.ShouldInvoke(ap.raw) {
h.Invoke(ap.raw, ap.md, ap.client.Conn)
}
}
case hooks.LoadingCompletedHook:
p.completedHooks = append(p.completedHooks, hook[hooks.LoadingCompletedHook]{
hook: h,
caller: caller,
})
// late join
if p.completed.Load() {
go h.Invoke(len(p.activePlugins))
}
}
}
// LoadOne loads a single plugin. It invokes PluginLoadHooks for the type of
// the plugin being loaded and will block until all load hooks have completed.
func (p *PluginLoader) LoadOne(md meta.PluginMeta, cc *plugin.ClientConfig) {
p.ensureNotCompleted()
lg := p.logger
client := plugin.NewClient(cc)
rpcClient, err := client.Client()
if err != nil {
lg.With(
zap.Error(err),
"plugin", md.Module,
).Error("failed to load plugin")
return
}
lg.With(
"plugin", md.Module,
"interfaces", lo.Keys(cc.Plugins),
).Debug("checking if plugin implements any interfaces in the scheme")
wg := &sync.WaitGroup{}
for id := range cc.Plugins {
raw, err := rpcClient.Dispense(id)
if err != nil {
lg.With(
zap.Error(err),
"plugin", md.Module,
"id", id,
).Debug("no implementation found")
continue
}
lg.With(
"plugin", md.Module,
"id", id,
).Debug("implementation found")
switch c := rpcClient.(type) {
case *plugin.GRPCClient:
p.hooksMu.RLock()
for _, h := range p.loadHooks {
if h.hook.ShouldInvoke(raw) {
wg.Add(1)
h := h
go func() {
defer wg.Done()
done := h.hook.Invoke(raw, md, c.Conn)
select {
case <-done:
case <-time.After(time.Second * 5):
lg.With(
"plugin", md.Module,
"id", id,
"caller", h.caller,
).Warn("hook is taking longer than expected to complete")
<-done
}
}()
}
}
p.hooksMu.RUnlock()
p.pluginsMu.Lock()
p.activePlugins = append(p.activePlugins, activePlugin{
md: md,
client: c,
raw: raw,
})
p.pluginsMu.Unlock()
}
}
wg.Wait()
}
// LoadPlugins loads a set of plugins defined by the plugin configuration.
// This function loads plugins in parallel and does not block. It will invoke
// LoadingCompletedHooks once all plugins have been loaded. Once this function
// is called, it is unsafe to call LoadPlugins() or LoadOne() again for this
// plugin loader, although new hooks can still be added and will be invoked
// immediately according to the current state of the plugin loader.
func (p *PluginLoader) LoadPlugins(conf v1beta1.PluginsSpec, reattach ...*plugin.ReattachConfig) {
wg := &sync.WaitGroup{}
for _, dir := range conf.Dirs {
pluginPaths, err := plugin.Discover("plugin_*", dir)
if err != nil {
continue
}
for _, path := range pluginPaths {
md, err := meta.ReadMetadata(path)
if err != nil {
p.logger.With(
zap.String("plugin", path),
).Error("failed to read plugin metadata", zap.Error(err))
continue
}
cc := ClientConfig(md, ClientScheme, reattach...)
wg.Add(1)
go func() {
defer wg.Done()
p.LoadOne(md, cc)
}()
}
}
go func() {
wg.Wait()
p.Complete()
}()
}
// Complete marks the plugin loader as completed. This function will be called
// automatically by LoadPlugins(), although it can be called manually if
// LoadPlugins() is not used. It is not safe to call this function and
// LoadPlugins() on the same plugin loader. It will invoke LoadingCompletedHooks
// in parallel and does not block.
func (p *PluginLoader) Complete() {
p.ensureNotCompleted()
p.completed.Store(true)
p.pluginsMu.Lock()
numLoaded := len(p.activePlugins)
p.pluginsMu.Unlock()
p.hooksMu.RLock()
for _, h := range p.completedHooks {
go h.hook.Invoke(numLoaded)
}
p.hooksMu.RUnlock()
}
func (p *PluginLoader) ensureNotCompleted() {
if p.completed.Load() {
panic("use of PluginLoader after complete")
}
}