forked from caddyserver/caddy
-
Notifications
You must be signed in to change notification settings - Fork 0
/
caddy.go
1025 lines (904 loc) · 28.6 KB
/
caddy.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package caddy implements the Caddy server manager.
//
// To use this package:
//
// 1. Set the AppName and AppVersion variables.
// 2. Call LoadCaddyfile() to get the Caddyfile.
// Pass in the name of the server type (like "http").
// Make sure the server type's package is imported
// (import _ "github.com/mholt/caddy/caddyhttp").
// 3. Call caddy.Start() to start Caddy. You get back
// an Instance, on which you can call Restart() to
// restart it or Stop() to stop it.
//
// You should call Wait() on your instance to wait for
// all servers to quit before your process exits.
package caddy
import (
"bytes"
"encoding/gob"
"fmt"
"io"
"io/ioutil"
"log"
"net"
"os"
"strconv"
"strings"
"sync"
"time"
"github.com/mholt/caddy/caddyfile"
"github.com/mholt/caddy/telemetry"
)
// Configurable application parameters
var (
// AppName is the name of the application.
AppName string
// AppVersion is the version of the application.
AppVersion string
// Quiet mode will not show any informative output on initialization.
Quiet bool
// PidFile is the path to the pidfile to create.
PidFile string
// GracefulTimeout is the maximum duration of a graceful shutdown.
GracefulTimeout time.Duration
// isUpgrade will be set to true if this process
// was started as part of an upgrade, where a parent
// Caddy process started this one.
isUpgrade = os.Getenv("CADDY__UPGRADE") == "1"
// started will be set to true when the first
// instance is started; it never gets set to
// false after that.
started bool
// mu protects the variables 'isUpgrade' and 'started'.
mu sync.Mutex
)
func init() {
OnProcessExit = append(OnProcessExit, func() {
if PidFile != "" {
os.Remove(PidFile)
}
})
}
// Instance contains the state of servers created as a result of
// calling Start and can be used to access or control those servers.
// It is literally an instance of a server type. Instance values
// should NOT be copied. Use *Instance for safety.
type Instance struct {
// serverType is the name of the instance's server type
serverType string
// caddyfileInput is the input configuration text used for this process
caddyfileInput Input
// wg is used to wait for all servers to shut down
wg *sync.WaitGroup
// context is the context created for this instance,
// used to coordinate the setting up of the server type
context Context
// servers is the list of servers with their listeners
servers []ServerListener
// these callbacks execute when certain events occur
OnFirstStartup []func() error // starting, not as part of a restart
OnStartup []func() error // starting, even as part of a restart
OnRestart []func() error // before restart commences
OnRestartFailed []func() error // if restart failed
OnShutdown []func() error // stopping, even as part of a restart
OnFinalShutdown []func() error // stopping, not as part of a restart
// storing values on an instance is preferable to
// global state because these will get garbage-
// collected after in-process reloads when the
// old instances are destroyed; use StorageMu
// to access this value safely
Storage map[interface{}]interface{}
StorageMu sync.RWMutex
}
// Instances returns the list of instances.
func Instances() []*Instance {
return instances
}
// Servers returns the ServerListeners in i.
func (i *Instance) Servers() []ServerListener { return i.servers }
// Stop stops all servers contained in i. It does NOT
// execute shutdown callbacks.
func (i *Instance) Stop() error {
// stop the servers
for _, s := range i.servers {
if gs, ok := s.server.(GracefulServer); ok {
if err := gs.Stop(); err != nil {
log.Printf("[ERROR] Stopping %s: %v", gs.Address(), err)
}
}
}
// splice i out of instance list, causing it to be garbage-collected
instancesMu.Lock()
for j, other := range instances {
if other == i {
instances = append(instances[:j], instances[j+1:]...)
break
}
}
instancesMu.Unlock()
return nil
}
// ShutdownCallbacks executes all the shutdown callbacks of i,
// including ones that are scheduled only for the final shutdown
// of i. An error returned from one does not stop execution of
// the rest. All the non-nil errors will be returned.
func (i *Instance) ShutdownCallbacks() []error {
var errs []error
for _, shutdownFunc := range i.OnShutdown {
err := shutdownFunc()
if err != nil {
errs = append(errs, err)
}
}
for _, finalShutdownFunc := range i.OnFinalShutdown {
err := finalShutdownFunc()
if err != nil {
errs = append(errs, err)
}
}
return errs
}
// Restart replaces the servers in i with new servers created from
// executing the newCaddyfile. Upon success, it returns the new
// instance to replace i. Upon failure, i will not be replaced.
func (i *Instance) Restart(newCaddyfile Input) (*Instance, error) {
log.Println("[INFO] Reloading")
i.wg.Add(1)
defer i.wg.Done()
var err error
// if something went wrong on restart then run onRestartFailed callbacks
defer func() {
r := recover()
if err != nil || r != nil {
for _, fn := range i.OnRestartFailed {
err2 := fn()
if err2 != nil {
log.Printf("[ERROR] Restart failed callback returned error: %v", err2)
}
}
if err != nil {
log.Printf("[ERROR] Restart failed: %v", err)
}
if r != nil {
log.Printf("[PANIC] Restart: %v", r)
}
}
}()
// run restart callbacks
for _, fn := range i.OnRestart {
err = fn()
if err != nil {
return i, err
}
}
if newCaddyfile == nil {
newCaddyfile = i.caddyfileInput
}
// Add file descriptors of all the sockets that are capable of it
restartFds := make(map[string]restartTriple)
for _, s := range i.servers {
gs, srvOk := s.server.(GracefulServer)
ln, lnOk := s.listener.(Listener)
pc, pcOk := s.packet.(PacketConn)
if srvOk {
if lnOk && pcOk {
restartFds[gs.Address()] = restartTriple{server: gs, listener: ln, packet: pc}
continue
}
if lnOk {
restartFds[gs.Address()] = restartTriple{server: gs, listener: ln}
continue
}
if pcOk {
restartFds[gs.Address()] = restartTriple{server: gs, packet: pc}
continue
}
}
}
// create new instance; if the restart fails, it is simply discarded
newInst := &Instance{serverType: newCaddyfile.ServerType(), wg: i.wg, Storage: make(map[interface{}]interface{})}
// attempt to start new instance
err = startWithListenerFds(newCaddyfile, newInst, restartFds)
if err != nil {
return i, fmt.Errorf("starting with listener file descriptors: %v", err)
}
// success! stop the old instance
err = i.Stop()
if err != nil {
return i, err
}
for _, shutdownFunc := range i.OnShutdown {
err = shutdownFunc()
if err != nil {
return i, err
}
}
// Execute instantiation events
EmitEvent(InstanceStartupEvent, newInst)
log.Println("[INFO] Reloading complete")
return newInst, nil
}
// SaveServer adds s and its associated listener ln to the
// internally-kept list of servers that is running. For
// saved servers, graceful restarts will be provided.
func (i *Instance) SaveServer(s Server, ln net.Listener) {
i.servers = append(i.servers, ServerListener{server: s, listener: ln})
}
// TCPServer is a type that can listen and serve connections.
// A TCPServer must associate with exactly zero or one net.Listeners.
type TCPServer interface {
// Listen starts listening by creating a new listener
// and returning it. It does not start accepting
// connections. For UDP-only servers, this method
// can be a no-op that returns (nil, nil).
Listen() (net.Listener, error)
// Serve starts serving using the provided listener.
// Serve must start the server loop nearly immediately,
// or at least not return any errors before the server
// loop begins. Serve blocks indefinitely, or in other
// words, until the server is stopped. For UDP-only
// servers, this method can be a no-op that returns nil.
Serve(net.Listener) error
}
// UDPServer is a type that can listen and serve packets.
// A UDPServer must associate with exactly zero or one net.PacketConns.
type UDPServer interface {
// ListenPacket starts listening by creating a new packetconn
// and returning it. It does not start accepting connections.
// TCP-only servers may leave this method blank and return
// (nil, nil).
ListenPacket() (net.PacketConn, error)
// ServePacket starts serving using the provided packetconn.
// ServePacket must start the server loop nearly immediately,
// or at least not return any errors before the server
// loop begins. ServePacket blocks indefinitely, or in other
// words, until the server is stopped. For TCP-only servers,
// this method can be a no-op that returns nil.
ServePacket(net.PacketConn) error
}
// Server is a type that can listen and serve. It supports both
// TCP and UDP, although the UDPServer interface can be used
// for more than just UDP.
//
// If the server uses TCP, it should implement TCPServer completely.
// If it uses UDP or some other protocol, it should implement
// UDPServer completely. If it uses both, both interfaces should be
// fully implemented. Any unimplemented methods should be made as
// no-ops that simply return nil values.
type Server interface {
TCPServer
UDPServer
}
// Stopper is a type that can stop serving. The stop
// does not necessarily have to be graceful.
type Stopper interface {
// Stop stops the server. It blocks until the
// server is completely stopped.
Stop() error
}
// GracefulServer is a Server and Stopper, the stopping
// of which is graceful (whatever that means for the kind
// of server being implemented). It must be able to return
// the address it is configured to listen on so that its
// listener can be paired with it upon graceful restarts.
// The net.Listener that a GracefulServer creates must
// implement the Listener interface for restarts to be
// graceful (assuming the listener is for TCP).
type GracefulServer interface {
Server
Stopper
// Address returns the address the server should
// listen on; it is used to pair the server to
// its listener during a graceful/zero-downtime
// restart. Thus when implementing this method,
// you must not access a listener to get the
// address; you must store the address the
// server is to serve on some other way.
Address() string
// WrapListener wraps a listener with the
// listener middlewares configured for this
// server, if any.
WrapListener(net.Listener) net.Listener
}
// Listener is a net.Listener with an underlying file descriptor.
// A server's listener should implement this interface if it is
// to support zero-downtime reloads.
type Listener interface {
net.Listener
File() (*os.File, error)
}
// PacketConn is a net.PacketConn with an underlying file descriptor.
// A server's packetconn should implement this interface if it is
// to support zero-downtime reloads (in sofar this holds true for datagram
// connections).
type PacketConn interface {
net.PacketConn
File() (*os.File, error)
}
// AfterStartup is an interface that can be implemented
// by a server type that wants to run some code after all
// servers for the same Instance have started.
type AfterStartup interface {
OnStartupComplete()
}
// LoadCaddyfile loads a Caddyfile by calling the plugged in
// Caddyfile loader methods. An error is returned if more than
// one loader returns a non-nil Caddyfile input. If no loaders
// load a Caddyfile, the default loader is used. If no default
// loader is registered or it returns nil, the server type's
// default Caddyfile is loaded. If the server type does not
// specify any default Caddyfile value, then an empty Caddyfile
// is returned. Consequently, this function never returns a nil
// value as long as there are no errors.
func LoadCaddyfile(serverType string) (Input, error) {
// If we are finishing an upgrade, we must obtain the Caddyfile
// from our parent process, regardless of configured loaders.
if IsUpgrade() {
err := gob.NewDecoder(os.Stdin).Decode(&loadedGob)
if err != nil {
return nil, err
}
return loadedGob.Caddyfile, nil
}
// Ask plugged-in loaders for a Caddyfile
cdyfile, err := loadCaddyfileInput(serverType)
if err != nil {
return nil, err
}
// Otherwise revert to default
if cdyfile == nil {
cdyfile = DefaultInput(serverType)
}
// Still nil? Geez.
if cdyfile == nil {
cdyfile = CaddyfileInput{ServerTypeName: serverType}
}
return cdyfile, nil
}
// Wait blocks until all of i's servers have stopped.
func (i *Instance) Wait() {
i.wg.Wait()
}
// CaddyfileFromPipe loads the Caddyfile input from f if f is
// not interactive input. f is assumed to be a pipe or stream,
// such as os.Stdin. If f is not a pipe, no error is returned
// but the Input value will be nil. An error is only returned
// if there was an error reading the pipe, even if the length
// of what was read is 0.
func CaddyfileFromPipe(f *os.File, serverType string) (Input, error) {
fi, err := f.Stat()
if err == nil && fi.Mode()&os.ModeCharDevice == 0 {
// Note that a non-nil error is not a problem. Windows
// will not create a stdin if there is no pipe, which
// produces an error when calling Stat(). But Unix will
// make one either way, which is why we also check that
// bitmask.
// NOTE: Reading from stdin after this fails (e.g. for the let's encrypt email address) (OS X)
confBody, err := ioutil.ReadAll(f)
if err != nil {
return nil, err
}
return CaddyfileInput{
Contents: confBody,
Filepath: f.Name(),
ServerTypeName: serverType,
}, nil
}
// not having input from the pipe is not itself an error,
// just means no input to return.
return nil, nil
}
// Caddyfile returns the Caddyfile used to create i.
func (i *Instance) Caddyfile() Input {
return i.caddyfileInput
}
// Start starts Caddy with the given Caddyfile.
//
// This function blocks until all the servers are listening.
func Start(cdyfile Input) (*Instance, error) {
inst := &Instance{serverType: cdyfile.ServerType(), wg: new(sync.WaitGroup), Storage: make(map[interface{}]interface{})}
err := startWithListenerFds(cdyfile, inst, nil)
if err != nil {
return inst, err
}
signalSuccessToParent()
if pidErr := writePidFile(); pidErr != nil {
log.Printf("[ERROR] Could not write pidfile: %v", pidErr)
}
// Execute instantiation events
EmitEvent(InstanceStartupEvent, inst)
return inst, nil
}
func startWithListenerFds(cdyfile Input, inst *Instance, restartFds map[string]restartTriple) error {
// save this instance in the list now so that
// plugins can access it if need be, for example
// the caddytls package, so it can perform cert
// renewals while starting up; we just have to
// remove the instance from the list later if
// it fails
instancesMu.Lock()
instances = append(instances, inst)
instancesMu.Unlock()
var err error
defer func() {
if err != nil {
instancesMu.Lock()
for i, otherInst := range instances {
if otherInst == inst {
instances = append(instances[:i], instances[i+1:]...)
break
}
}
instancesMu.Unlock()
}
}()
if cdyfile == nil {
cdyfile = CaddyfileInput{}
}
err = ValidateAndExecuteDirectives(cdyfile, inst, false)
if err != nil {
return err
}
slist, err := inst.context.MakeServers()
if err != nil {
return err
}
// run startup callbacks
if !IsUpgrade() && restartFds == nil {
// first startup means not a restart or upgrade
for _, firstStartupFunc := range inst.OnFirstStartup {
err = firstStartupFunc()
if err != nil {
return err
}
}
}
for _, startupFunc := range inst.OnStartup {
err = startupFunc()
if err != nil {
return err
}
}
err = startServers(slist, inst, restartFds)
if err != nil {
return err
}
// run any AfterStartup callbacks if this is not
// part of a restart; then show file descriptor notice
if restartFds == nil {
for _, srvln := range inst.servers {
if srv, ok := srvln.server.(AfterStartup); ok {
srv.OnStartupComplete()
}
}
if !Quiet {
for _, srvln := range inst.servers {
// only show FD notice if the listener is not nil.
// This can happen when only serving UDP or TCP
if srvln.listener == nil {
continue
}
if !IsLoopback(srvln.listener.Addr().String()) {
checkFdlimit()
break
}
}
}
}
mu.Lock()
started = true
mu.Unlock()
return nil
}
// ValidateAndExecuteDirectives will load the server blocks from cdyfile
// by parsing it, then execute the directives configured by it and store
// the resulting server blocks into inst. If justValidate is true, parse
// callbacks will not be executed between directives, since the purpose
// is only to check the input for valid syntax.
func ValidateAndExecuteDirectives(cdyfile Input, inst *Instance, justValidate bool) error {
// If parsing only inst will be nil, create an instance for this function call only.
if justValidate {
inst = &Instance{serverType: cdyfile.ServerType(), wg: new(sync.WaitGroup), Storage: make(map[interface{}]interface{})}
}
stypeName := cdyfile.ServerType()
stype, err := getServerType(stypeName)
if err != nil {
return err
}
inst.caddyfileInput = cdyfile
sblocks, err := loadServerBlocks(stypeName, cdyfile.Path(), bytes.NewReader(cdyfile.Body()))
if err != nil {
return err
}
inst.context = stype.NewContext(inst)
if inst.context == nil {
return fmt.Errorf("server type %s produced a nil Context", stypeName)
}
sblocks, err = inst.context.InspectServerBlocks(cdyfile.Path(), sblocks)
if err != nil {
return fmt.Errorf("error inspecting server blocks: %v", err)
}
telemetry.Set("num_server_blocks", len(sblocks))
return executeDirectives(inst, cdyfile.Path(), stype.Directives(), sblocks, justValidate)
}
func executeDirectives(inst *Instance, filename string,
directives []string, sblocks []caddyfile.ServerBlock, justValidate bool) error {
// map of server block ID to map of directive name to whatever.
storages := make(map[int]map[string]interface{})
// It is crucial that directives are executed in the proper order.
// We loop with the directives on the outer loop so we execute
// a directive for all server blocks before going to the next directive.
// This is important mainly due to the parsing callbacks (below).
for _, dir := range directives {
for i, sb := range sblocks {
var once sync.Once
if _, ok := storages[i]; !ok {
storages[i] = make(map[string]interface{})
}
for j, key := range sb.Keys {
// Execute directive if it is in the server block
if tokens, ok := sb.Tokens[dir]; ok {
controller := &Controller{
instance: inst,
Key: key,
Dispenser: caddyfile.NewDispenserTokens(filename, tokens),
OncePerServerBlock: func(f func() error) error {
var err error
once.Do(func() {
err = f()
})
return err
},
ServerBlockIndex: i,
ServerBlockKeyIndex: j,
ServerBlockKeys: sb.Keys,
ServerBlockStorage: storages[i][dir],
}
setup, err := DirectiveAction(inst.serverType, dir)
if err != nil {
return err
}
err = setup(controller)
if err != nil {
return err
}
storages[i][dir] = controller.ServerBlockStorage // persist for this server block
}
}
}
if !justValidate {
// See if there are any callbacks to execute after this directive
if allCallbacks, ok := parsingCallbacks[inst.serverType]; ok {
callbacks := allCallbacks[dir]
for _, callback := range callbacks {
if err := callback(inst.context); err != nil {
return err
}
}
}
}
}
return nil
}
func startServers(serverList []Server, inst *Instance, restartFds map[string]restartTriple) error {
errChan := make(chan error, len(serverList))
// used for signaling to error logging goroutine to terminate
stopChan := make(chan struct{})
// used to track termination of servers
stopWg := &sync.WaitGroup{}
for _, s := range serverList {
var (
ln net.Listener
pc net.PacketConn
err error
)
// if performing an upgrade, obtain listener file descriptors
// from parent process
if IsUpgrade() {
if gs, ok := s.(GracefulServer); ok {
addr := gs.Address()
if fdIndex, ok := loadedGob.ListenerFds["tcp"+addr]; ok {
file := os.NewFile(fdIndex, "")
ln, err = net.FileListener(file)
if err != nil {
return fmt.Errorf("making listener from file: %v", err)
}
err = file.Close()
if err != nil {
return fmt.Errorf("closing copy of listener file: %v", err)
}
}
if fdIndex, ok := loadedGob.ListenerFds["udp"+addr]; ok {
file := os.NewFile(fdIndex, "")
pc, err = net.FilePacketConn(file)
if err != nil {
return fmt.Errorf("making packet connection from file: %v", err)
}
err = file.Close()
if err != nil {
return fmt.Errorf("closing copy of packet connection file: %v", err)
}
}
ln = gs.WrapListener(ln)
}
}
// If this is a reload and s is a GracefulServer,
// reuse the listener for a graceful restart.
if gs, ok := s.(GracefulServer); ok && restartFds != nil {
addr := gs.Address()
if old, ok := restartFds[addr]; ok {
// listener
if old.listener != nil {
file, err := old.listener.File()
if err != nil {
return fmt.Errorf("getting old listener file: %v", err)
}
ln, err = net.FileListener(file)
if err != nil {
return fmt.Errorf("getting file listener: %v", err)
}
err = file.Close()
if err != nil {
return fmt.Errorf("closing copy of listener file: %v", err)
}
}
// packetconn
if old.packet != nil {
file, err := old.packet.File()
if err != nil {
return fmt.Errorf("getting old packet file: %v", err)
}
pc, err = net.FilePacketConn(file)
if err != nil {
return fmt.Errorf("getting file packet connection: %v", err)
}
err = file.Close()
if err != nil {
return fmt.Errorf("close copy of packet file: %v", err)
}
}
ln = gs.WrapListener(ln)
}
}
if ln == nil {
ln, err = s.Listen()
if err != nil {
return fmt.Errorf("Listen: %v", err)
}
}
if pc == nil {
pc, err = s.ListenPacket()
if err != nil {
return fmt.Errorf("ListenPacket: %v", err)
}
}
inst.wg.Add(2)
stopWg.Add(2)
func(s Server, ln net.Listener, pc net.PacketConn, inst *Instance) {
go func() {
defer func() {
inst.wg.Done()
stopWg.Done()
}()
errChan <- s.Serve(ln)
}()
go func() {
defer func() {
inst.wg.Done()
stopWg.Done()
}()
errChan <- s.ServePacket(pc)
}()
}(s, ln, pc, inst)
inst.servers = append(inst.servers, ServerListener{server: s, listener: ln, packet: pc})
}
// Log errors that may be returned from Serve() calls,
// these errors should only be occurring in the server loop.
go func() {
for {
select {
case err := <-errChan:
if err != nil {
if !strings.Contains(err.Error(), "use of closed network connection") {
// this error is normal when closing the listener; see https://github.com/golang/go/issues/4373
log.Println(err)
}
}
case <-stopChan:
return
}
}
}()
go func() {
stopWg.Wait()
stopChan <- struct{}{}
}()
return nil
}
func getServerType(serverType string) (ServerType, error) {
stype, ok := serverTypes[serverType]
if ok {
return stype, nil
}
if len(serverTypes) == 0 {
return ServerType{}, fmt.Errorf("no server types plugged in")
}
if serverType == "" {
if len(serverTypes) == 1 {
for _, stype := range serverTypes {
return stype, nil
}
}
return ServerType{}, fmt.Errorf("multiple server types available; must choose one")
}
return ServerType{}, fmt.Errorf("unknown server type '%s'", serverType)
}
func loadServerBlocks(serverType, filename string, input io.Reader) ([]caddyfile.ServerBlock, error) {
validDirectives := ValidDirectives(serverType)
serverBlocks, err := caddyfile.Parse(filename, input, validDirectives)
if err != nil {
return nil, err
}
if len(serverBlocks) == 0 && serverTypes[serverType].DefaultInput != nil {
newInput := serverTypes[serverType].DefaultInput()
serverBlocks, err = caddyfile.Parse(newInput.Path(),
bytes.NewReader(newInput.Body()), validDirectives)
if err != nil {
return nil, err
}
}
return serverBlocks, nil
}
// Stop stops ALL servers. It blocks until they are all stopped.
// It does NOT execute shutdown callbacks, and it deletes all
// instances after stopping is completed. Do not re-use any
// references to old instances after calling Stop.
func Stop() error {
// This awkward for loop is to avoid a deadlock since
// inst.Stop() also acquires the instancesMu lock.
for {
instancesMu.Lock()
if len(instances) == 0 {
instancesMu.Unlock()
break
}
inst := instances[0]
instancesMu.Unlock()
if err := inst.Stop(); err != nil {
log.Printf("[ERROR] Stopping %s: %v", inst.serverType, err)
}
}
return nil
}
// IsLoopback returns true if the hostname of addr looks
// explicitly like a common local hostname. addr must only
// be a host or a host:port combination.
func IsLoopback(addr string) bool {
host, _, err := net.SplitHostPort(strings.ToLower(addr))
if err != nil {
host = addr // happens if the addr is just a hostname
}
return host == "localhost" ||
strings.Trim(host, "[]") == "::1" ||
strings.HasPrefix(host, "127.")
}
// IsInternal returns true if the IP of addr
// belongs to a private network IP range. addr must only
// be an IP or an IP:port combination.
// Loopback addresses are considered false.
func IsInternal(addr string) bool {
privateNetworks := []string{
"10.0.0.0/8",
"172.16.0.0/12",
"192.168.0.0/16",
"fc00::/7",
}
host, _, err := net.SplitHostPort(addr)
if err != nil {
host = addr // happens if the addr is just a hostname, missing port
// if we encounter an error, the brackets need to be stripped
// because SplitHostPort didn't do it for us
host = strings.Trim(host, "[]")
}
ip := net.ParseIP(host)
if ip == nil {
return false
}
for _, privateNetwork := range privateNetworks {
_, ipnet, _ := net.ParseCIDR(privateNetwork)
if ipnet.Contains(ip) {
return true
}
}
return false
}
// Started returns true if at least one instance has been
// started by this package. It never gets reset to false
// once it is set to true.
func Started() bool {
mu.Lock()
defer mu.Unlock()
return started
}
// CaddyfileInput represents a Caddyfile as input
// and is simply a convenient way to implement
// the Input interface.
type CaddyfileInput struct {
Filepath string
Contents []byte
ServerTypeName string
}
// Body returns c.Contents.
func (c CaddyfileInput) Body() []byte { return c.Contents }
// Path returns c.Filepath.
func (c CaddyfileInput) Path() string { return c.Filepath }
// ServerType returns c.ServerType.
func (c CaddyfileInput) ServerType() string { return c.ServerTypeName }
// Input represents a Caddyfile; its contents and file path
// (which should include the file name at the end of the path).
// If path does not apply (e.g. piped input) you may use
// any understandable value. The path is mainly used for logging,
// error messages, and debugging.
type Input interface {
// Gets the Caddyfile contents
Body() []byte
// Gets the path to the origin file
Path() string
// The type of server this input is intended for
ServerType() string
}
// DefaultInput returns the default Caddyfile input
// to use when it is otherwise empty or missing.
// It uses the default host and port (depends on
// host, e.g. localhost is 2015, otherwise 443) and
// root.
func DefaultInput(serverType string) Input {
if _, ok := serverTypes[serverType]; !ok {
return nil
}
if serverTypes[serverType].DefaultInput == nil {
return nil
}
return serverTypes[serverType].DefaultInput()
}
// writePidFile writes the process ID to the file at PidFile.
// It does nothing if PidFile is not set.
func writePidFile() error {
if PidFile == "" {
return nil
}
pid := []byte(strconv.Itoa(os.Getpid()) + "\n")