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Add AUDIO_EFFECTS to distinguish from others #10744
Looks good to me.
I think a separate constant for AUDIO is beneficial, but do we need/want this distinction between software/hardware audio?
This line gets blurry, as some systems will emit a beep from the internal speaker if no audio device is configured.
# Module may cause software to output audio from the speakers (Example: the app plays music) AUDIO_EFFECTS = 'audio-effects' # Module may produce physical effects in hardware (Examples: LED or LCD changes or hardware beeps) PHYSICAL_EFFECTS = 'physical-effects'