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Match CMakeOptions.txt options default values #3258

Merged
merged 1 commit into from
Aug 26, 2023
Merged

Match CMakeOptions.txt options default values #3258

merged 1 commit into from
Aug 26, 2023

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asdqwe
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@asdqwe asdqwe commented Aug 22, 2023

Hello,

Some options default values on CMakeOptions.txt do not match their default counterparts on config.h as illustrated on the table below:

Option config.h CMakeOptions.txt
SUPPORT_SSH_KEYBOARD_RPI ON OFF
SUPPORT_WINMM_HIGHRES_TIMER ON OFF
SUPPORT_FILEFORMAT_PNM OFF ON
SUPPORT_FILEFORMAT_KTX OFF ON
SUPPORT_FILEFORMAT_ASTC OFF ON
SUPPORT_FILEFORMAT_GIF ON OFF
SUPPORT_FILEFORMAT_QOI ON OFF

Assuming that a) compiling with make or cmake should have equivalence, and b) the default values on config.h are the correct ones, this pull request flips them on CMakeOptions.txt to match those on config.h.

I apologize in advance if that is not the case and there are underlying reasons for the divergence.

Best regards.

@orcmid
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orcmid commented Aug 22, 2023

I am in no position to assess the wisdom of that.

However, an alternative is to simply have those in CMake as previously specified but to also define EXTERNAL_CONFIG_FLAGS in that list. The CMake ON setting will go through and for the OFF (unset?) ones, whatever the files do in the absence of config.h and particular CMAKE setting will kick in.

I have no idea what kind of edge cases/holes might sneak in with that approach, though.

I think the expectation is that if neither CMAKE (nor command line) nor config.h are used to turn on a preprocessor var, files will detect what definitions have not been provided and automatically establish the official defaults stated in the (default) config.h file. That's much to check/test though.

@asdqwe
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asdqwe commented Aug 22, 2023

Hello @orcmid

Thanks for the reply!

The issue this pull request meant to address was that while compiling directly with make it uses the config.h default defines (if nothing is changed by the user). But while compiling with cmake it would end up using the CMakeOptions.txt default defines (if nothing is changed by the user). Therefore causing different build results for, effectively, the same task, since those defines differ (as illustrated on the previoust table).

For example, it did not made sense to me that while compiling with make I would end up with SUPPORT_FILEFORMAT_GIF, but while compiling with cmake I wouldn't, exactly because the defaults are different.

Since all other defines match on both, it seemed like the most logical solution would be to make CMakeOptions.txt have the same default values as config.h, thus ensuring the same default build result for both (if nothing is changed by the user). A rework of the cmake current operation is not in the scope of this change.

Best regards.

@orcmid
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orcmid commented Aug 22, 2023

If you remove the CMakeOptions.txt from CMake, config.h will be used always and that is then the one place to make changes, whether using make or CMake. I think that is what Ray has in mind for it all to work.

Ultimately, if you want to change those choices, you have to change something in the installed raylib library. It seems that is what config.h is for.

config.h probably needs to be in a .gitignore in the raylib repo but it gets tricky how to have it be distributed in a release and in a fork. It can be done, but it means the user-changeable config.h needs to be copied from a different default value, such as a config.h.default. That's the only technique I have managed to use that prevents poisoning a clone/fork.

That makes things a little trickier for neophytes though. It does seem better than having these mysterious conflicts between CMake and make builds and other problems with "poisoning" CMakeOptions.txt instead :).

@asdqwe
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asdqwe commented Aug 22, 2023

Hello @orcmid

Thanks for the reply!

In my opinion, I don't think it's expected that the user would remove files from the distribution. Neither that a user (specially a new user) would create a config.h from scratch, given the size, complexity and amount of options there.

None of those things are in the scope of this pull request.

All I wish is that the defaults match, so it won't accidentaly cause different default built results. I have no intent to change anything in the build system/structure in any way.

Best regards.

@orcmid
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orcmid commented Aug 22, 2023

I think I have misled you somehow. My suggestion is that CMakeOptions.txt be removed from the raylib CMake, in the raylib repo. That way, there will be no conflict with config.h which should be left as-is.

There's also something that needs to be done about documenting config.h and how an user can modify that in the way that Ramon intends. I guess if an user does that from a raylib fork/clone, they need to do it in a branch that is never pushed, so the raylib repo does not become polluted. If installation of raylib is from a source release, no problem.

I mentioned other safeguards that can be done instead, but that may be too complicated.

@asdqwe
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asdqwe commented Aug 22, 2023

Hello @orcmid

Thanks for the reply!

Oh, I see. Well, I guess that level of change is "above my pay grade". I'm just after that small fix at the moment.

Best regards.

@raysan5
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raysan5 commented Aug 26, 2023

@asdqwe thanks for the review, alighning CMakeOptions.txt with config.h is a good start.

If you remove the CMakeOptions.txt from CMake, config.h will be used always and that is then the one place to make changes, whether using make or CMake. I think that is what Ray has in mind for it all to work.

I don't maintain the CMake build system but it think keeping a CMakeOptions.txt available to modify build options is the simples option for CMake users, instead of directly editing a source code file. Personally, I use similar approaches with Makefile (gcc) and Directory.Build.props (VS2022) build files... and that was the best solution I found.

The problem with those mechanisms is that they could be miss-aligned easely... but still, that's ok, build configuration is up to the user, independently of default values.

I'm also considering to reduce the number of build options, just noticed that some options are always required and the overhead added is really minimal (i.e. compress/decompress functionality).

@raysan5 raysan5 merged commit 8f22862 into raysan5:master Aug 26, 2023
@asdqwe
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asdqwe commented Aug 27, 2023

Hello @raysan5

Thanks for the reply and explanation!

I know you mentioned reducing the number of build options, but I noticed a few missing on CMakeOptions.txt that appear to be relevant for the user configuration:

Option config.h
SUPPORT_FILEFORMAT_M3D ON
SUPPORT_FILEFORMAT_QOA ON
SUPPORT_FILEFORMAT_PIC OFF
SUPPORT_EVENTS_AUTOMATION OFF

I can send a pull request to add those, if that's ok.

Best regards.

@asdqwe asdqwe deleted the fix/cmake-options branch August 27, 2023 01:43
@raysan5
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raysan5 commented Aug 27, 2023

@asdqwe Yeah, those flags should be added to CMakeOptions.txt. Feel free to send a PR with that addition.

Please note that I'm not the maintainer of CMake build system, it was added for convenience by some user. Consequently, it could not be so regularly updated like the other available build systems that I manage (Makefile, Visual Studio projects).

@orcmid
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orcmid commented Aug 27, 2023

I think I've said this already, but I'll try one more time.

Anything CMake does not set will be handled by config.h. The config.h header plays nice and only introduces its settings for preprocessor macros that are not already defined. That also works no matter what build system is used. There is a preprocessor variable, that if set in CMake, suppresses all use of config.h.

I recommend that config.h be the file of choice for varying the particular settings. And if it is awkward editing something from a raylib release, then set up a build in a way that introduces settings different from those that config.h defaults in some way that does not involve altering files of the raylib src release, whether config.h or CMake.

The problem with this CMake/config.h duality it puts beginners at risk of an IED trap when a modification to config.h doesn't change anything and it is not understood that CMake has trumped it.

Most of all, I think there needs to be more understanding of config.h and how it can be over-ridden from afar. I'm not the one to do that unless Ramon thinks that is a good direction to take.

@raysan5
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raysan5 commented Aug 27, 2023

@orcmid I think it should probably be better documented, but, in any case, users tweaking it (or the related build options) should be advance users with some knowledge of build systems.

raysan5 added a commit that referenced this pull request Sep 17, 2023
* Prettified a comment

* fixed broken indentation caused by another commit.
the commit renamed a bool to int and broke indentation: 233cf39

* Changed 0.001 and 0.00001 to EPSILON
This commit is untested.
I don't know what consequences this has.
Since the commits that added these numbers were before epsilon was added,
I have assumed that epsilon could replace them.

* Prettied up indentation in a few places

* removed spacing around *, standardizing it.

* I may have gotten overboard with indentation

* removed a few useless parenthesis

* Added fortran-raylib

* Fix examples/others/rlgl_standalone.c compilation issue (#3242)

* Update BINDINGS.md

* Ignore unused return value of GetCodepointNext in GetCodepointCount (#3241)

* Ignore unused return value of GetCodepointNext in GetCodepointCount

Removes the last warning from non-external libraries when compiling with
the default build configuration on x64 Linux.

* Remove unnecessary void cast in GetCodepointCount

* Fix #3246

* Revert "Fix #3246"

This reverts commit e4dcbd5.

* Fix text_unicode.c example crashing (#3250)

* Fix text_unicode.c example crashing

* Adjust the text_unicode.c example crashing fix

* tweaks

* add build.zig options for individual modules (#3254)

* Add `IsKeyPressedRepeat` (desktop only) (#3245)

Since the key pressed are handle by comparing current vs previous
state (ie frame), a special way is needed to handle key repeats.

* Reviewed `IsKeyPressedRepeat()` #3248

* Update rcore.c (#3255)

* Match CMakeOptions.txt options default values (#3258)

* Fix SetClipboardText for web (#3257)

* [Image] Validate that ImageDrawRectangleRec is drawing entirely inside the image (#3264)

* Add a function to clone a sound and share data with another sound.

* rename items based on feedback

* PR Feedback, use custom unload for sound alias, not variant of normal sound unloading

* sound_multi example

* Validate that image rect drawing is inside the image so we don't overflow a buffer

* remove files that should not have been added.

* remove changes that should not have been

* revert

* adsfasdfsdfsdf

* Add Vector3 Projecting and Rejection to Raymath (#3263)

* Update raymath.h

* formatting

* [Feature] IsKey... safety checks and more (#3256)

* [Feature] Add GetKeyRepeat

* Update rcore.c

* Simpler design, only one repeat per frame

* Update config.h

* Update rcore.c

* Add KEYBOARD_KEYS_MASK

* Update config.h

* reversions

* Update rcore.c

* Update rcore.c

* change docs

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update raylib.h

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Fix bug where default shaders was not linking. (#3261)

* Formating review

* Add missing cmake options (#3267)

* Fix CMake extraneous -lglfw (#3266)

Closes #3265.

The problem: LIBS_PRIVATE is a list of library names (used by pkg-config), but the shared library of the same name doesn't always exist.

* Fix example/models/models_loading_gltf.c controls (#3268)

* Fix example/models/models_loading_m3d.c controls (#3269)

* Remove e from secondes (#3270)

* Fix example/audio/audio_module_player.c help instructions and small bug (#3272)

* Fix example/audio/audio_module_player.c help instructions and small bug

* Update example/audio/audio_module_player.png screenshot

* Use type name instead of valid specifier

long long --> long long int

* REVIEWED: `GetFileLength()`, added comment #3262

* Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273)

* Remove a duplicated screenshot and add missing one (#3275)

* Add examples/shaders/shaders_lightmap.c to Makefiles (#3276)

* Fix examples/others/easings_testbed.c help instructions and small tweak (#3277)

* Fix examples/shaders/shaders_texture_outline.c help instructions (#3278)

* Fix examples/shapes/shapes_collision_area.c help instructions (#3279)

* RENAMED: LoadFont*() parameter names for consistency and coherence

* Fix uninitialized thread-locals in stbi #3282 (#3283)

* REVIEWED: Added `SetTextLineSpacing()` to multiline examples

* REVIEWED: Data size type consistency between functions #3168

* Some tweaks

* Use internal default allocators, instead of user-exposed ones

* Added rudimentary SVG support. (#2738)

* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize.

* Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly.

* Added actual correct example file.

* Reviewed the code to keep the raylib coding conventions in mind.
Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG.
Renamed LoadImageSvgWithSize() to LoadImageSvg().
Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work.

* Fixed typo.

---------

Co-authored-by: Ray <raysan5@gmail.com>

* REVIEWED: `LoadImageSvg()`

* REVIEWED: `LoadImageSvg()`

* Add SUPPORT_FILEFORMAT_SVG to cmake (#3284)

* Fix examples/textures/textures_fog_of_war.c help instructions (#3285)

* Fix examples/textures/textures_image_rotate.c help instructions (#3286)

* Update rtextures.c

* Fix #3247

* Update config.h

* Fix #3293

* Disable UBSAN in zig builds. (#3292)

Zig debug builds automatically enable ubsan.
As the fix for #1891 had to be reverted, debug builds using zig will crash like so:

```
Illegal instruction at address 0x3237d2
raylib/src/rlgl.h:3690:91: 0x3237d2 in rlDrawVertexArrayElements (/home/rcorre/src/raylib-zig-template/raylib/src/rcore.c)
    glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset);
```

This disables UBSAN when using zig to build raylib.

* Update README.md (#3290)

specially -> especially

* Update cmake SUPPORT_FILEFORMAT_SVG default value (#3291)

* Mouse offset and scaling must be considered also on web!

* Update rcore.c

* Update Makefile : clean raygui.c & physac.c (#3296)

* Remove PLATFORM_RPI (#3232)

* Remove PLATFORM_RPI

* remove build artifacts

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>

* Review to avoid UBSAN complaining #1891

* added raylib-raku to bindings (#3299)

* examples: core: adds 2D camera two player split screen (#3298)

* Reviewed examples for consistency

* Update rtext.c

* Some code restructuring for input functions, consistency review

* Remove unneeded #if (#3301)

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* Revert "Disable UBSAN in zig builds. (#3292)" (#3303)

This reverts commit a316f9e.

Issue #1891 was fixed again, so this is no longer needed.

* rtextures: Fix ImageDraw() source clipping when drawing beyond top left (#3306)

* REVIEWED: `TextToPascal()` issue when first char is uppercase

* Implement FLAG_WINDOW_RESIZABLE for web (#3305)

Fixes #3231

* Update BINDINGS.md (#3307)

Fix Kaylib binding. Reroute to a new repository.
Binding renamed.

* Update webassembly.yml

* Add claw-raylib to BINDINGS.md (#3310)

* Add SetWindowMaxSize for desktop and web (#3309)

* Add SetWindowMaxSize for desktop and web

* Remove SizeInt and respective adjustments

* Update rtextures.c

* Reviewed parameters for consistency

* Rename windowM* to screenM* (#3312)

* Update BINDINGS.md (#3317)

Update TurboRaylib bindings

* Update rmodels.c

* Update BINDINGS.md with vaiorabbit/raylib-bindings (#3318)

* fixed spelling mistake

* put back parenthesis

* reverted major allignment changes

* reverted parser output changes

* reverted one more indentation change

---------

Co-authored-by: Brian-E <brian@intra.fo>
Co-authored-by: Ray <raysan5@gmail.com>
Co-authored-by: ubkp <118854183+ubkp@users.noreply.github.com>
Co-authored-by: ashn <60763262+ashn-dot-dev@users.noreply.github.com>
Co-authored-by: actondev (Christos) <chris.actondev@gmail.com>
Co-authored-by: vitopigno <103512727+VitusVeit@users.noreply.github.com>
Co-authored-by: Asdqwe <asdqwe@asdqwe.com>
Co-authored-by: Jeffery Myers <jeffm2501@gmail.com>
Co-authored-by: Ethan Simpson <ethansimpson@xtra.co.nz>
Co-authored-by: Nickolas McDonald <43690021+n77y@users.noreply.github.com>
Co-authored-by: Branimir Ričko <rickobranimir@gmail.com>
Co-authored-by: iacore <74560659+iacore@users.noreply.github.com>
Co-authored-by: Ethan Conneely <Econn50@outlook.com>
Co-authored-by: Johannes Barthelmes <615914+jbarthelmes@users.noreply.github.com>
Co-authored-by: bXi <bluepunk@gmail.com>
Co-authored-by: Ryan Roden-Corrent <ryan@rcorre.net>
Co-authored-by: Ikko Eltociear Ashimine <eltociear@gmail.com>
Co-authored-by: SuperUserNameMan <yoann@terminajones.com>
Co-authored-by: MichaelFiber <42419558+michaelfiber@users.noreply.github.com>
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Dan Vu <danvu.hustle@gmail.com>
Co-authored-by: Gabriel dos Santos Sanches <gabrielssanches@gmail.com>
Co-authored-by: Rob Loach <robloach@gmail.com>
Co-authored-by: Peter0x44 <peter0x44@disroot.org>
Co-authored-by: Kenta <106167071+Its-Kenta@users.noreply.github.com>
Co-authored-by: bohonghuang <1281299809@qq.com>
Co-authored-by: turborium <45082001+turborium@users.noreply.github.com>
Co-authored-by: Wilson Silva <wilson.dsigns@gmail.com>
futureapricot pushed a commit to futureapricot/raylib that referenced this pull request Oct 4, 2023
futureapricot pushed a commit to futureapricot/raylib that referenced this pull request Oct 4, 2023
* Prettified a comment

* fixed broken indentation caused by another commit.
the commit renamed a bool to int and broke indentation: 233cf39

* Changed 0.001 and 0.00001 to EPSILON
This commit is untested.
I don't know what consequences this has.
Since the commits that added these numbers were before epsilon was added,
I have assumed that epsilon could replace them.

* Prettied up indentation in a few places

* removed spacing around *, standardizing it.

* I may have gotten overboard with indentation

* removed a few useless parenthesis

* Added fortran-raylib

* Fix examples/others/rlgl_standalone.c compilation issue (raysan5#3242)

* Update BINDINGS.md

* Ignore unused return value of GetCodepointNext in GetCodepointCount (raysan5#3241)

* Ignore unused return value of GetCodepointNext in GetCodepointCount

Removes the last warning from non-external libraries when compiling with
the default build configuration on x64 Linux.

* Remove unnecessary void cast in GetCodepointCount

* Fix raysan5#3246

* Revert "Fix raysan5#3246"

This reverts commit e4dcbd5.

* Fix text_unicode.c example crashing (raysan5#3250)

* Fix text_unicode.c example crashing

* Adjust the text_unicode.c example crashing fix

* tweaks

* add build.zig options for individual modules (raysan5#3254)

* Add `IsKeyPressedRepeat` (desktop only) (raysan5#3245)

Since the key pressed are handle by comparing current vs previous
state (ie frame), a special way is needed to handle key repeats.

* Reviewed `IsKeyPressedRepeat()` raysan5#3248

* Update rcore.c (raysan5#3255)

* Match CMakeOptions.txt options default values (raysan5#3258)

* Fix SetClipboardText for web (raysan5#3257)

* [Image] Validate that ImageDrawRectangleRec is drawing entirely inside the image (raysan5#3264)

* Add a function to clone a sound and share data with another sound.

* rename items based on feedback

* PR Feedback, use custom unload for sound alias, not variant of normal sound unloading

* sound_multi example

* Validate that image rect drawing is inside the image so we don't overflow a buffer

* remove files that should not have been added.

* remove changes that should not have been

* revert

* adsfasdfsdfsdf

* Add Vector3 Projecting and Rejection to Raymath (raysan5#3263)

* Update raymath.h

* formatting

* [Feature] IsKey... safety checks and more (raysan5#3256)

* [Feature] Add GetKeyRepeat

* Update rcore.c

* Simpler design, only one repeat per frame

* Update config.h

* Update rcore.c

* Add KEYBOARD_KEYS_MASK

* Update config.h

* reversions

* Update rcore.c

* Update rcore.c

* change docs

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update raylib.h

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Fix bug where default shaders was not linking. (raysan5#3261)

* Formating review

* Add missing cmake options (raysan5#3267)

* Fix CMake extraneous -lglfw (raysan5#3266)

Closes raysan5#3265.

The problem: LIBS_PRIVATE is a list of library names (used by pkg-config), but the shared library of the same name doesn't always exist.

* Fix example/models/models_loading_gltf.c controls (raysan5#3268)

* Fix example/models/models_loading_m3d.c controls (raysan5#3269)

* Remove e from secondes (raysan5#3270)

* Fix example/audio/audio_module_player.c help instructions and small bug (raysan5#3272)

* Fix example/audio/audio_module_player.c help instructions and small bug

* Update example/audio/audio_module_player.png screenshot

* Use type name instead of valid specifier

long long --> long long int

* REVIEWED: `GetFileLength()`, added comment raysan5#3262

* Update examples/models/models_loading_gltf.png;m3d.png screenshots (raysan5#3273)

* Remove a duplicated screenshot and add missing one (raysan5#3275)

* Add examples/shaders/shaders_lightmap.c to Makefiles (raysan5#3276)

* Fix examples/others/easings_testbed.c help instructions and small tweak (raysan5#3277)

* Fix examples/shaders/shaders_texture_outline.c help instructions (raysan5#3278)

* Fix examples/shapes/shapes_collision_area.c help instructions (raysan5#3279)

* RENAMED: LoadFont*() parameter names for consistency and coherence

* Fix uninitialized thread-locals in stbi raysan5#3282 (raysan5#3283)

* REVIEWED: Added `SetTextLineSpacing()` to multiline examples

* REVIEWED: Data size type consistency between functions raysan5#3168

* Some tweaks

* Use internal default allocators, instead of user-exposed ones

* Added rudimentary SVG support. (raysan5#2738)

* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize.

* Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly.

* Added actual correct example file.

* Reviewed the code to keep the raylib coding conventions in mind.
Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG.
Renamed LoadImageSvgWithSize() to LoadImageSvg().
Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work.

* Fixed typo.

---------

Co-authored-by: Ray <raysan5@gmail.com>

* REVIEWED: `LoadImageSvg()`

* REVIEWED: `LoadImageSvg()`

* Add SUPPORT_FILEFORMAT_SVG to cmake (raysan5#3284)

* Fix examples/textures/textures_fog_of_war.c help instructions (raysan5#3285)

* Fix examples/textures/textures_image_rotate.c help instructions (raysan5#3286)

* Update rtextures.c

* Fix raysan5#3247

* Update config.h

* Fix raysan5#3293

* Disable UBSAN in zig builds. (raysan5#3292)

Zig debug builds automatically enable ubsan.
As the fix for raysan5#1891 had to be reverted, debug builds using zig will crash like so:

```
Illegal instruction at address 0x3237d2
raylib/src/rlgl.h:3690:91: 0x3237d2 in rlDrawVertexArrayElements (/home/rcorre/src/raylib-zig-template/raylib/src/rcore.c)
    glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset);
```

This disables UBSAN when using zig to build raylib.

* Update README.md (raysan5#3290)

specially -> especially

* Update cmake SUPPORT_FILEFORMAT_SVG default value (raysan5#3291)

* Mouse offset and scaling must be considered also on web!

* Update rcore.c

* Update Makefile : clean raygui.c & physac.c (raysan5#3296)

* Remove PLATFORM_RPI (raysan5#3232)

* Remove PLATFORM_RPI

* remove build artifacts

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>

* Review to avoid UBSAN complaining raysan5#1891

* added raylib-raku to bindings (raysan5#3299)

* examples: core: adds 2D camera two player split screen (raysan5#3298)

* Reviewed examples for consistency

* Update rtext.c

* Some code restructuring for input functions, consistency review

* Remove unneeded #if (raysan5#3301)

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* Revert "Disable UBSAN in zig builds. (raysan5#3292)" (raysan5#3303)

This reverts commit a316f9e.

Issue raysan5#1891 was fixed again, so this is no longer needed.

* rtextures: Fix ImageDraw() source clipping when drawing beyond top left (raysan5#3306)

* REVIEWED: `TextToPascal()` issue when first char is uppercase

* Implement FLAG_WINDOW_RESIZABLE for web (raysan5#3305)

Fixes raysan5#3231

* Update BINDINGS.md (raysan5#3307)

Fix Kaylib binding. Reroute to a new repository.
Binding renamed.

* Update webassembly.yml

* Add claw-raylib to BINDINGS.md (raysan5#3310)

* Add SetWindowMaxSize for desktop and web (raysan5#3309)

* Add SetWindowMaxSize for desktop and web

* Remove SizeInt and respective adjustments

* Update rtextures.c

* Reviewed parameters for consistency

* Rename windowM* to screenM* (raysan5#3312)

* Update BINDINGS.md (raysan5#3317)

Update TurboRaylib bindings

* Update rmodels.c

* Update BINDINGS.md with vaiorabbit/raylib-bindings (raysan5#3318)

* fixed spelling mistake

* put back parenthesis

* reverted major allignment changes

* reverted parser output changes

* reverted one more indentation change

---------

Co-authored-by: Brian-E <brian@intra.fo>
Co-authored-by: Ray <raysan5@gmail.com>
Co-authored-by: ubkp <118854183+ubkp@users.noreply.github.com>
Co-authored-by: ashn <60763262+ashn-dot-dev@users.noreply.github.com>
Co-authored-by: actondev (Christos) <chris.actondev@gmail.com>
Co-authored-by: vitopigno <103512727+VitusVeit@users.noreply.github.com>
Co-authored-by: Asdqwe <asdqwe@asdqwe.com>
Co-authored-by: Jeffery Myers <jeffm2501@gmail.com>
Co-authored-by: Ethan Simpson <ethansimpson@xtra.co.nz>
Co-authored-by: Nickolas McDonald <43690021+n77y@users.noreply.github.com>
Co-authored-by: Branimir Ričko <rickobranimir@gmail.com>
Co-authored-by: iacore <74560659+iacore@users.noreply.github.com>
Co-authored-by: Ethan Conneely <Econn50@outlook.com>
Co-authored-by: Johannes Barthelmes <615914+jbarthelmes@users.noreply.github.com>
Co-authored-by: bXi <bluepunk@gmail.com>
Co-authored-by: Ryan Roden-Corrent <ryan@rcorre.net>
Co-authored-by: Ikko Eltociear Ashimine <eltociear@gmail.com>
Co-authored-by: SuperUserNameMan <yoann@terminajones.com>
Co-authored-by: MichaelFiber <42419558+michaelfiber@users.noreply.github.com>
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Dan Vu <danvu.hustle@gmail.com>
Co-authored-by: Gabriel dos Santos Sanches <gabrielssanches@gmail.com>
Co-authored-by: Rob Loach <robloach@gmail.com>
Co-authored-by: Peter0x44 <peter0x44@disroot.org>
Co-authored-by: Kenta <106167071+Its-Kenta@users.noreply.github.com>
Co-authored-by: bohonghuang <1281299809@qq.com>
Co-authored-by: turborium <45082001+turborium@users.noreply.github.com>
Co-authored-by: Wilson Silva <wilson.dsigns@gmail.com>
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3 participants