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Report items that didn't appear in the world analyzer here #43
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Temp.zip /Game/World_Nerud/Items/Trinkets/Rings/PropulsionLoop/Ring_PropulsionLoop.Ring_PropulsionLoop_C N'Erud / Spectrum Nexus |
Thanks! Did a |
Yep |
I don't have the save anymore, but in case someone does, these two items are missing from the world analyzer: |
@cheerbo Can you export your save that included these items via the world analyzer and post them here? |
Please post your exported save. |
Diverting Heart Got a pair of saves, before and after activation. The before is 1 world boss kill away from the devs comments that it should be 30 world boss kills. |
"Ghost Shell" mutator is missing. Edit: Further comparing the wiki and the "missing items" tab on a fresh character, I noticed that the following amulets are also missing:
The items (except onyx pendulum) are on the first character. |
@chocopool do you have the atom splitter? If so, please post your save. I'll add these other items when I get back home Sunday. |
I think the saves without the item collected are not as helpful? So i here is one with diverted heart actually collected |
Ring : Momentum Driver |
Ornate Flail https://remnant2.wiki.fextralife.com/Ornate+Flail Both seem to be part of the Executioner event in Losomn https://remnant2.wiki.fextralife.com/The+Executioner |
@Razzmatazzz |
All mutators that Dwell sells are not listed. |
I need the exported profile.sav (profile.txt) including a character that has each of these items so I can add them. Not usually possible to tell what they are called in the game files from the world saves. |
I have a profile with all known in game items, except the hardcore/apoc reward stuff Will that do? |
profile.txt |
@Razzmatazzz actually, this is the save/profile with all ingame items https://github.com/Razzmatazzz/RemnantSaveGuardian/files/12327817/diverting-heart-collected.zip |
I need a save with the rotten thaen fruit even so I know where to put the Ghost Shell mutator. |
@Razzmatazzz This one has it in |
before Lithic Signet.zip This is four statues event linked here search for "four statues" on that page. This is the event where a stone statute pursuits you, when you are not looking at it. It could be that the event here is "/Game/World_Jungle/Quests/Quest_Injectable_Crypt_LivingStone/Quest_Injectable_Crypt_LivingStone" - the area does look like a crypt and Living Stone is apt - the stone statue that lives. Also this line in the save is right next to Celerity Stone which spawned in the same dungeon (twisted chantry) in the save attached. |
@razeedazee which boss spawned in the area with the rotten thaen fruit? |
https://remnant2.wiki.fextralife.com/Rotten+Thaen+Fruit No boss. |
This item is in a secret area of the Yaesha = Widows Court area. Using the Red Doe Sigil you open a statue doorway and the item is sitting on top of an Altar. It's not in a box or chest and there is NO boss but this area usually precedes the Corrupter World boss area. The Specific requirement to access this is Completing the Yaesha World, Giving the ornate lock box to the queen without opening it and getting the Red Doe Sigil. |
So is this an area you can travel to from The Red Throne, or is it a part of that same map? |
The Lithic Signet is associated with the Four Statues event, which is |
Reggie: /Game/World_Base/Items/Trinkets/Amulets/NightmareSpiral/Amulet_NightmareSpiral |
It appears that LivingStone and Weeping Angels is the same thing. |
Lithic signet is associated with |
That's right, I reported that just above, hopefully someone can fix that. |
This should be fixed in the latest release. |
I just had this event but the two items didn't show as missing. They are in the missing items tab but they are not in the missing items column when this event appears. |
While playing the game, I can pick up the "Ring Of The Robust" and meet "the Huntress" in Foesaken Quarter, but the World Analyzer does not show them at all. After tracing, I find following codes in RemnantWorldEvent.cs throw them away.
I wonder if it's filtering out too much? This is my exported save of the game's world. |
LowYieldRecoveryRing and PropulsionLoop still missing in ElevatorShaft |
@ghostnup are you sure that's the code that's discarding the rings? That code is intended to ensure that only one boss, side dungeon, or miniboss event of a given name are found in a world, which I believe should be valid. I also don't see why that filter would be discarding the ring since it isn't any of those types of events. Edit: Oh, I see, if it disregards the Huntress for appearing previously, it also disregards the ring. Will think about how best to handle without ending up with duplicate events. [removed link to outdated build] @PierreCHT thanks, that should be fixed in the next release. Edit: and you can test with the above build if you want. |
This build should work out some bugs from the previous: |
Ran into an item and an event that Save Guardian did not track. In N'erud, in the Vault of the Formless, I got the Robot Hanger event, from which I picked up the Excess Couil. Neither the event nor the item showed up in the list. Here's a copy of my save file export. I should note that the Wiki does not list the Robot Hanger as a potential event in the Vault of the Formless. I can say for a fact that I got this event in this location, as I'm standing there now typing this. |
The event is there W.D. 109, and that item should show as not owned. |
@Malidictus this was from your adventure mode, correct? Here's how your save's adventure mode displays with the latest version: |
Can confirm - the event now shows up in the list. I don't see unowned items, naturally, since I picked those up before reporting the issue. Thank you kindly. |
Devoured Loop |
It would be great if Simulacrum would be listed like it was in the old remnant world analyser. |
The Shock Device appeared in my world, and I believe is a static/always present item in the Morrow Sanatorium; Losom, but was not listed as an item present. /Game/World_Fae/Items/Trinkets/Amulets/ConductivePadding/Amulet_ShockDevice.Amulet_ShockDevice_C First Character and Adventure |
New weapons and mutators were added yesterday with a new update |
If someone wants to submit a PR for the new items, I'll review, merge, and push out a new version. |
I'm not sure if the new Mutators corelate one to one with specific aberrations, however I don't believe they do. Which aberrations spawn do appear to be based on the world, and not the specific zone. I don't have everything yet, but if someone with a better idea what they're doing wants it for a PR, I'll just leave these right here... New material: New Weapons available from Dwell back at the Ward: New Mutators: |
I believe this is the full list of the added mutators, ^^^ there is nothing missing (based on datamining) |
Does Endaira's end or burden of the follower show up in save guardian? I've been re-rolling yaesha all morning, probably 40 times now, and haven't seen a single Endaira's End show up. |
It's bugged and will be fixed in the future game updates. |
I tried many times, never seen Endaira’s end |
I found a Digested Hog Lure in the Forlorn Coast which doesn't show up anywhere in the Save Guardian. Save file as follows: edit |
About to start the One Shot for the new DLC, figured I'd export the save in case anyone wanted to search for any DLC2 items |
Hi, the Pallid Lodestone didnt appear on the world analyzer. I got it after beating the boss "the Stonewarden", its with my first character. |
soul guard ring didn't appear with blood moon altar vendor |
If you found an item that didn't appear in the world analyzer, please report it here. Please indicate the world and event (with a link to the wiki page) in which you received the item. Also please export your save via the world analyzer after you pick up the item and post the files here. Indicate whether it was your first, second, third, etc. character.
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