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I have been noticing this issue pretty frequently while flying around, I will see sections where there are thin strips of multiple different biomes all next to each other, as seen below, all within 100 blocks there are 4 different biomes...
tall timberland -> badland balconies -> foliage fotress outer -> secluded valley outer
Is this a result of any of the customization settings I altered, or is this a known issue? I mostly just increased the cell size and continental scale for larger biomes.
The text was updated successfully, but these errors were encountered:
The smaller biome sections are intentional, to make the terrain look a bit more varied and mixed in some areas. What Origen basically does is take some biome, and split it across into multiple smaller ones. I'll soon add an option to disable them, along with some improvements to them as well. In the meantime, you can disable them by setting the pathwork* biome weights to 0, or by removing them (in this file here: https://github.com/Rearth/Origen/blob/main/biome-distribution/stages/fill_temperature_zones.yml#L20)
I have been noticing this issue pretty frequently while flying around, I will see sections where there are thin strips of multiple different biomes all next to each other, as seen below, all within 100 blocks there are 4 different biomes...
tall timberland -> badland balconies -> foliage fotress outer -> secluded valley outer
Is this a result of any of the customization settings I altered, or is this a known issue? I mostly just increased the cell size and continental scale for larger biomes.
The text was updated successfully, but these errors were encountered: