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One of the teleporters is placed too close to the wall and/or its range value is just too high. When you touch the area near the selected teleporter on the side you can see in the attached screenshot, you are teleported, too. This is especially annoying while playing deathmatch with gladiator mutator, because you cannot escape the "hidden" area.
I think it's better to change the position of the teleporter a bit instead of reducing the range value, gameplay is affected less this way.
Tested and reproducible with 1.5.5 release.
The text was updated successfully, but these errors were encountered:
One of the teleporters is placed too close to the wall and/or its range value is just too high. When you touch the area near the selected teleporter on the side you can see in the attached screenshot, you are teleported, too. This is especially annoying while playing deathmatch with gladiator mutator, because you cannot escape the "hidden" area.
I think it's better to change the position of the teleporter a bit instead of reducing the range value, gameplay is affected less this way.
Tested and reproducible with 1.5.5 release.
The text was updated successfully, but these errors were encountered: