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Refactor Node Processing (WIP) #61

Refactor Node Processing (WIP)

Refactor Node Processing (WIP) #61

Triggered via push April 24, 2023 12:57
Status Failure
Total duration 27m 50s
Artifacts
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
3m 34s
📊 Static checks / Code style, file formatting, and docs
🤖 Android  /  Template (target=template_release)
2m 23s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
5m 14s
🍏 iOS / Template (target=template_release)
🌐 Web  /  Template (target=template_release)
1m 54s
🌐 Web / Template (target=template_release)
Matrix: 🐧 Linux / build-linux
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
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29 errors
🐧 Linux / Minimal template (target=template_release, everything disabled): scene/main/node.cpp#L3130
no declaration matches 'Variant Node::_call_thread_safe_bind(const Variant**, int, Callable::CallError&)'
🐧 Linux / Minimal template (target=template_release, everything disabled): scene/main/node.cpp#L3351
'_call_thread_safe_bind' is not a member of 'Node'
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🌐 Web / Template (target=template_release)
Process completed with exit code 2.
🤖 Android / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release): scene/main/node.cpp#L3130
no declaration matches 'Variant Node::_call_thread_safe_bind(const Variant**, int, Callable::CallError&)'
🐧 Linux / Template w/ Mono (target=template_release): scene/main/node.cpp#L3351
'_call_thread_safe_bind' is not a member of 'Node'
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): scene/main/node.cpp#L3130
'_call_thread_safe_bind': is not a member of 'Node'
🏁 Windows / Template (target=template_release): scene/main/node.cpp#L3148
'call_threadp': identifier not found
🏁 Windows / Template (target=template_release): scene/main/node.cpp#L3351
'_call_thread_safe_bind': is not a member of 'Node'
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): scene/main/node.cpp#L3130
out-of-line definition of '_call_thread_safe_bind' does not match any declaration in 'Node'; did you mean '_call_thread_bind'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): scene/main/node.cpp#L3351
no member named '_call_thread_safe_bind' in 'Node'; did you mean 'InstancePlaceholder::_call_thread_bind'?
🐧 Linux / Editor w/ Mono (target=editor): scene/main/node.cpp#L3130
no declaration matches 'Variant Node::_call_thread_safe_bind(const Variant**, int, Callable::CallError&)'
🐧 Linux / Editor w/ Mono (target=editor): scene/main/node.cpp#L3351
'_call_thread_safe_bind' is not a member of 'Node'
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🐧 Linux / Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold): scene/main/node.cpp#L3130
no declaration matches 'Variant Node::_call_thread_safe_bind(const Variant**, int, Callable::CallError&)'
🏁 Windows / Editor (target=editor, tests=yes): scene/main/node.cpp#L3130
'_call_thread_safe_bind': is not a member of 'Node'
🏁 Windows / Editor (target=editor, tests=yes): scene/main/node.cpp#L3148
'call_threadp': identifier not found
🏁 Windows / Editor (target=editor, tests=yes): scene/main/node.cpp#L3351
'_call_thread_safe_bind': is not a member of 'Node'
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.