We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Tried to import a Gargantua model from Half-Life using the GoldSrc model importer. Only got the armature rig but no model.
[INFO]--[GoldSrc::Operators:execute]: Loading 0/1 [INFO]--[Shaders::goldsrc_shader:create_nodes]: Creating material 'garg_GARG_Pelvis1.bmp' Traceback (most recent call last): File "C:\Users\raman\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\operators\goldsrc_operators.py", line 71, in execute import_model(Path(file.name).stem, File "C:\Users\raman\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\goldsrc\__init__.py", line 20, in import_model return import_model_v10(mdl_buffer, mdl_texture_file, scale, parent_collection, disable_collection_sort, File "C:\Users\raman\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\goldsrc\mdl_v10\import_mdl.py", line 156, in import_model remap[model_material_index] = load_material(Path(mdl.header.name).stem, model_texture_info, File "C:\Users\raman\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\goldsrc\mdl_v10\import_mdl.py", line 189, in load_material bpy_material.create_nodes(material_name, model_name=model_name) File "C:\Users\raman\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\material_loader\shaders\goldsrc_shaders\goldsrc_shader.py", line 39, in create_nodes shader.inputs['Specular'].default_value = 0 KeyError: 'bpy_prop_collection[key]: key "Specular" not found'
The text was updated successfully, but these errors were encountered:
Same here. Using Blender 4.0.1.
Goldsrc models only import the armature but not the mesh. Goldsrc maps only import a couple entities but no geometry at all.
Sorry, something went wrong.
Blender 4.0 is not supported
Downgraded to 3.4 and it's working now. Thanks. Hope you add 4.0 support in the future. 👍
No branches or pull requests
Tried to import a Gargantua model from Half-Life using the GoldSrc model importer. Only got the armature rig but no model.
Console Import Log
The text was updated successfully, but these errors were encountered: