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sourceio version: 4.1.0 blender version: 4.0.2
maps tested from sfm, gmod and hl2 ep2
the error that gets printed to the log:
Python: Traceback (most recent call last): File "C:\Users\staticanimal\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\operators\source1_operators.py", line 141, in execute bsp_map.load_materials(self.use_bvlg) File "C:\Users\staticanimal\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\source1\bsp\import_bsp.py", line 185, in load_materials mat.create_material() File "C:\Users\staticanimal\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\material_loader\material_loader.py", line 44, in create_material handler.create_nodes(self.material_name) File "C:\Users\staticanimal\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\SourceIO\blender_bindings\material_loader\shaders\source1_shaders\lightmap_generic.py", line 91, in create_nodes shader.inputs['Specular'].default_value = 0 KeyError: 'bpy_prop_collection[key]: key "Specular" not found'
The text was updated successfully, but these errors were encountered:
SoutceIO currently does not support blender 4.0
Sorry, something went wrong.
oh, that's unfortunate. hope it gets updated soon!
unreleased version (master branch) support 4.0, but i havent tested it much
No branches or pull requests
sourceio version: 4.1.0
blender version: 4.0.2
maps tested from sfm, gmod and hl2 ep2
the error that gets printed to the log:
The text was updated successfully, but these errors were encountered: