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u_conn.go
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u_conn.go
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// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package tls
import (
"bufio"
"bytes"
"context"
"crypto/cipher"
"crypto/ecdh"
"encoding/binary"
"errors"
"fmt"
"hash"
"io"
"net"
"strconv"
)
type UConn struct {
*Conn
Extensions []TLSExtension
ClientHelloID ClientHelloID
ClientHelloBuilt bool
HandshakeState PubClientHandshakeState
// sessionID may or may not depend on ticket; nil => random
GetSessionID func(ticket []byte) [32]byte
greaseSeed [ssl_grease_last_index]uint16
omitSNIExtension bool
// certCompressionAlgs represents the set of advertised certificate compression
// algorithms, as specified in the ClientHello. This is only relevant client-side, for the
// server certificate. All other forms of certificate compression are unsupported.
certCompressionAlgs []CertCompressionAlgo
}
// UClient returns a new uTLS client, with behavior depending on clientHelloID.
// Config CAN be nil, but make sure to eventually specify ServerName.
func UClient(conn net.Conn, config *Config, clientHelloID ClientHelloID) *UConn {
if config == nil {
config = &Config{}
}
tlsConn := Conn{conn: conn, config: config, isClient: true}
handshakeState := PubClientHandshakeState{C: &tlsConn, Hello: &PubClientHelloMsg{}}
uconn := UConn{Conn: &tlsConn, ClientHelloID: clientHelloID, HandshakeState: handshakeState}
uconn.HandshakeState.uconn = &uconn
uconn.handshakeFn = uconn.clientHandshake
return &uconn
}
// BuildHandshakeState behavior varies based on ClientHelloID and
// whether it was already called before.
// If HelloGolang:
//
// [only once] make default ClientHello and overwrite existing state
//
// If any other mimicking ClientHelloID is used:
//
// [only once] make ClientHello based on ID and overwrite existing state
// [each call] apply uconn.Extensions config to internal crypto/tls structures
// [each call] marshal ClientHello.
//
// BuildHandshakeState is automatically called before uTLS performs handshake,
// amd should only be called explicitly to inspect/change fields of
// default/mimicked ClientHello.
func (uconn *UConn) BuildHandshakeState() error {
if uconn.ClientHelloID == HelloGolang {
if uconn.ClientHelloBuilt {
return nil
}
// use default Golang ClientHello.
hello, keySharePrivate, err := uconn.makeClientHello()
if err != nil {
return err
}
uconn.HandshakeState.Hello = hello.getPublicPtr()
if ecdheKey, ok := keySharePrivate.(*ecdh.PrivateKey); ok {
uconn.HandshakeState.State13.EcdheKey = ecdheKey
} else if kemKey, ok := keySharePrivate.(*kemPrivateKey); ok {
uconn.HandshakeState.State13.KEMKey = kemKey.ToPublic()
} else {
return fmt.Errorf("uTLS: unknown keySharePrivate type: %T", keySharePrivate)
}
uconn.HandshakeState.C = uconn.Conn
} else {
if !uconn.ClientHelloBuilt {
err := uconn.applyPresetByID(uconn.ClientHelloID)
if err != nil {
return err
}
if uconn.omitSNIExtension {
uconn.removeSNIExtension()
}
}
err := uconn.ApplyConfig()
if err != nil {
return err
}
err = uconn.MarshalClientHello()
if err != nil {
return err
}
}
uconn.ClientHelloBuilt = true
return nil
}
// SetSessionState sets the session ticket, which may be preshared or fake.
// If session is nil, the body of session ticket extension will be unset,
// but the extension itself still MAY be present for mimicking purposes.
// Session tickets to be reused - use same cache on following connections.
func (uconn *UConn) SetSessionState(session *ClientSessionState) error {
var sessionTicket []uint8
if session != nil {
sessionTicket = session.ticket
uconn.HandshakeState.Session = session.session
}
uconn.HandshakeState.Hello.TicketSupported = true
uconn.HandshakeState.Hello.SessionTicket = sessionTicket
for _, ext := range uconn.Extensions {
st, ok := ext.(*SessionTicketExtension)
if !ok {
continue
}
st.Session = session
if session != nil {
if len(session.SessionTicket()) > 0 {
if uconn.GetSessionID != nil {
sid := uconn.GetSessionID(session.SessionTicket())
uconn.HandshakeState.Hello.SessionId = sid[:]
return nil
}
}
var sessionID [32]byte
_, err := io.ReadFull(uconn.config.rand(), sessionID[:])
if err != nil {
return err
}
uconn.HandshakeState.Hello.SessionId = sessionID[:]
}
return nil
}
return nil
}
// If you want session tickets to be reused - use same cache on following connections
func (uconn *UConn) SetSessionCache(cache ClientSessionCache) {
uconn.config.ClientSessionCache = cache
uconn.HandshakeState.Hello.TicketSupported = true
}
// SetClientRandom sets client random explicitly.
// BuildHandshakeFirst() must be called before SetClientRandom.
// r must to be 32 bytes long.
func (uconn *UConn) SetClientRandom(r []byte) error {
if len(r) != 32 {
return errors.New("Incorrect client random length! Expected: 32, got: " + strconv.Itoa(len(r)))
} else {
uconn.HandshakeState.Hello.Random = make([]byte, 32)
copy(uconn.HandshakeState.Hello.Random, r)
return nil
}
}
func (uconn *UConn) SetSNI(sni string) {
hname := hostnameInSNI(sni)
uconn.config.ServerName = hname
for _, ext := range uconn.Extensions {
sniExt, ok := ext.(*SNIExtension)
if ok {
sniExt.ServerName = hname
}
}
}
// RemoveSNIExtension removes SNI from the list of extensions sent in ClientHello
// It returns an error when used with HelloGolang ClientHelloID
func (uconn *UConn) RemoveSNIExtension() error {
if uconn.ClientHelloID == HelloGolang {
return fmt.Errorf("cannot call RemoveSNIExtension on a UConn with a HelloGolang ClientHelloID")
}
uconn.omitSNIExtension = true
return nil
}
func (uconn *UConn) removeSNIExtension() {
filteredExts := make([]TLSExtension, 0, len(uconn.Extensions))
for _, e := range uconn.Extensions {
if _, ok := e.(*SNIExtension); !ok {
filteredExts = append(filteredExts, e)
}
}
uconn.Extensions = filteredExts
}
// Handshake runs the client handshake using given clientHandshakeState
// Requires hs.hello, and, optionally, hs.session to be set.
func (c *UConn) Handshake() error {
return c.HandshakeContext(context.Background())
}
// HandshakeContext runs the client or server handshake
// protocol if it has not yet been run.
//
// The provided Context must be non-nil. If the context is canceled before
// the handshake is complete, the handshake is interrupted and an error is returned.
// Once the handshake has completed, cancellation of the context will not affect the
// connection.
func (c *UConn) HandshakeContext(ctx context.Context) error {
// Delegate to unexported method for named return
// without confusing documented signature.
return c.handshakeContext(ctx)
}
func (c *UConn) handshakeContext(ctx context.Context) (ret error) {
// Fast sync/atomic-based exit if there is no handshake in flight and the
// last one succeeded without an error. Avoids the expensive context setup
// and mutex for most Read and Write calls.
if c.isHandshakeComplete.Load() {
return nil
}
handshakeCtx, cancel := context.WithCancel(ctx)
// Note: defer this before starting the "interrupter" goroutine
// so that we can tell the difference between the input being canceled and
// this cancellation. In the former case, we need to close the connection.
defer cancel()
// Start the "interrupter" goroutine, if this context might be canceled.
// (The background context cannot).
//
// The interrupter goroutine waits for the input context to be done and
// closes the connection if this happens before the function returns.
if c.quic != nil {
c.quic.cancelc = handshakeCtx.Done()
c.quic.cancel = cancel
} else if ctx.Done() != nil {
done := make(chan struct{})
interruptRes := make(chan error, 1)
defer func() {
close(done)
if ctxErr := <-interruptRes; ctxErr != nil {
// Return context error to user.
ret = ctxErr
}
}()
go func() {
select {
case <-handshakeCtx.Done():
// Close the connection, discarding the error
_ = c.conn.Close()
interruptRes <- handshakeCtx.Err()
case <-done:
interruptRes <- nil
}
}()
}
c.handshakeMutex.Lock()
defer c.handshakeMutex.Unlock()
if err := c.handshakeErr; err != nil {
return err
}
if c.isHandshakeComplete.Load() {
return nil
}
c.in.Lock()
defer c.in.Unlock()
// [uTLS section begins]
if c.isClient {
err := c.BuildHandshakeState()
if err != nil {
return err
}
}
// [uTLS section ends]
c.handshakeErr = c.handshakeFn(handshakeCtx)
if c.handshakeErr == nil {
c.handshakes++
} else {
// If an error occurred during the hadshake try to flush the
// alert that might be left in the buffer.
c.flush()
}
if c.handshakeErr == nil && !c.isHandshakeComplete.Load() {
c.handshakeErr = errors.New("tls: internal error: handshake should have had a result")
}
if c.handshakeErr != nil && c.isHandshakeComplete.Load() {
panic("tls: internal error: handshake returned an error but is marked successful")
}
if c.quic != nil {
if c.handshakeErr == nil {
c.quicHandshakeComplete()
// Provide the 1-RTT read secret now that the handshake is complete.
// The QUIC layer MUST NOT decrypt 1-RTT packets prior to completing
// the handshake (RFC 9001, Section 5.7).
c.quicSetReadSecret(QUICEncryptionLevelApplication, c.cipherSuite, c.in.trafficSecret)
} else {
var a alert
c.out.Lock()
if !errors.As(c.out.err, &a) {
a = alertInternalError
}
c.out.Unlock()
// Return an error which wraps both the handshake error and
// any alert error we may have sent, or alertInternalError
// if we didn't send an alert.
// Truncate the text of the alert to 0 characters.
c.handshakeErr = fmt.Errorf("%w%.0w", c.handshakeErr, AlertError(a))
}
close(c.quic.blockedc)
close(c.quic.signalc)
}
return c.handshakeErr
}
// Copy-pasted from tls.Conn in its entirety. But c.Handshake() is now utls' one, not tls.
// Write writes data to the connection.
func (c *UConn) Write(b []byte) (int, error) {
// interlock with Close below
for {
x := c.activeCall.Load()
if x&1 != 0 {
return 0, net.ErrClosed
}
if c.activeCall.CompareAndSwap(x, x+2) {
defer c.activeCall.Add(-2)
break
}
}
if err := c.Handshake(); err != nil {
return 0, err
}
c.out.Lock()
defer c.out.Unlock()
if err := c.out.err; err != nil {
return 0, err
}
if !c.isHandshakeComplete.Load() {
return 0, alertInternalError
}
if c.closeNotifySent {
return 0, errShutdown
}
// SSL 3.0 and TLS 1.0 are susceptible to a chosen-plaintext
// attack when using block mode ciphers due to predictable IVs.
// This can be prevented by splitting each Application Data
// record into two records, effectively randomizing the IV.
//
// https://www.openssl.org/~bodo/tls-cbc.txt
// https://bugzilla.mozilla.org/show_bug.cgi?id=665814
// https://www.imperialviolet.org/2012/01/15/beastfollowup.html
var m int
if len(b) > 1 && c.vers <= VersionTLS10 {
if _, ok := c.out.cipher.(cipher.BlockMode); ok {
n, err := c.writeRecordLocked(recordTypeApplicationData, b[:1])
if err != nil {
return n, c.out.setErrorLocked(err)
}
m, b = 1, b[1:]
}
}
n, err := c.writeRecordLocked(recordTypeApplicationData, b)
return n + m, c.out.setErrorLocked(err)
}
// clientHandshakeWithOneState checks that exactly one expected state is set (1.2 or 1.3)
// and performs client TLS handshake with that state
func (c *UConn) clientHandshake(ctx context.Context) (err error) {
// [uTLS section begins]
hello := c.HandshakeState.Hello.getPrivatePtr()
defer func() { c.HandshakeState.Hello = hello.getPublicPtr() }()
sessionIsAlreadySet := c.HandshakeState.Session != nil
// after this point exactly 1 out of 2 HandshakeState pointers is non-nil,
// useTLS13 variable tells which pointer
// [uTLS section ends]
if c.config == nil {
c.config = defaultConfig()
}
// This may be a renegotiation handshake, in which case some fields
// need to be reset.
c.didResume = false
// [uTLS section begins]
// don't make new ClientHello, use hs.hello
// preserve the checks from beginning and end of makeClientHello()
if len(c.config.ServerName) == 0 && !c.config.InsecureSkipVerify && len(c.config.InsecureServerNameToVerify) == 0 {
return errors.New("tls: at least one of ServerName, InsecureSkipVerify or InsecureServerNameToVerify must be specified in the tls.Config")
}
nextProtosLength := 0
for _, proto := range c.config.NextProtos {
if l := len(proto); l == 0 || l > 255 {
return errors.New("tls: invalid NextProtos value")
} else {
nextProtosLength += 1 + l
}
}
if nextProtosLength > 0xffff {
return errors.New("tls: NextProtos values too large")
}
if c.handshakes > 0 {
hello.secureRenegotiation = c.clientFinished[:]
}
// [uTLS section ends]
session, earlySecret, binderKey, err := c.loadSession(hello)
if err != nil {
return err
}
if session != nil {
defer func() {
// If we got a handshake failure when resuming a session, throw away
// the session ticket. See RFC 5077, Section 3.2.
//
// RFC 8446 makes no mention of dropping tickets on failure, but it
// does require servers to abort on invalid binders, so we need to
// delete tickets to recover from a corrupted PSK.
if err != nil {
if cacheKey := c.clientSessionCacheKey(); cacheKey != "" {
c.config.ClientSessionCache.Put(cacheKey, nil)
}
}
}()
}
cacheKey := c.clientSessionCacheKey()
if c.config.ClientSessionCache != nil {
cs, ok := c.config.ClientSessionCache.Get(cacheKey)
if !sessionIsAlreadySet && ok { // uTLS: do not overwrite already set session
err = c.SetSessionState(cs)
if err != nil {
return
}
}
}
if _, err := c.writeHandshakeRecord(hello, nil); err != nil {
return err
}
msg, err := c.readHandshake(nil)
if err != nil {
return err
}
serverHello, ok := msg.(*serverHelloMsg)
if !ok {
c.sendAlert(alertUnexpectedMessage)
return unexpectedMessageError(serverHello, msg)
}
if err := c.pickTLSVersion(serverHello); err != nil {
return err
}
// uTLS: do not create new handshakeState, use existing one
if c.vers == VersionTLS13 {
hs13 := c.HandshakeState.toPrivate13()
hs13.serverHello = serverHello
hs13.hello = hello
if !sessionIsAlreadySet {
hs13.earlySecret = earlySecret
hs13.binderKey = binderKey
}
hs13.ctx = ctx
// In TLS 1.3, session tickets are delivered after the handshake.
err = hs13.handshake()
if handshakeState := hs13.toPublic13(); handshakeState != nil {
c.HandshakeState = *handshakeState
}
return err
}
hs12 := c.HandshakeState.toPrivate12()
hs12.serverHello = serverHello
hs12.hello = hello
hs12.ctx = ctx
err = hs12.handshake()
if handshakeState := hs12.toPublic12(); handshakeState != nil {
c.HandshakeState = *handshakeState
}
if err != nil {
return err
}
// If we had a successful handshake and hs.session is different from
// the one already cached - cache a new one.
if cacheKey != "" && hs12.session != nil && session != hs12.session {
hs12cs := &ClientSessionState{
ticket: hs12.ticket,
session: hs12.session,
}
c.config.ClientSessionCache.Put(cacheKey, hs12cs)
}
return nil
}
func (uconn *UConn) ApplyConfig() error {
for _, ext := range uconn.Extensions {
err := ext.writeToUConn(uconn)
if err != nil {
return err
}
}
return nil
}
func (uconn *UConn) MarshalClientHello() error {
hello := uconn.HandshakeState.Hello
headerLength := 2 + 32 + 1 + len(hello.SessionId) +
2 + len(hello.CipherSuites)*2 +
1 + len(hello.CompressionMethods)
extensionsLen := 0
var paddingExt *UtlsPaddingExtension
for _, ext := range uconn.Extensions {
if pe, ok := ext.(*UtlsPaddingExtension); !ok {
// If not padding - just add length of extension to total length
extensionsLen += ext.Len()
} else {
// If padding - process it later
if paddingExt == nil {
paddingExt = pe
} else {
return errors.New("multiple padding extensions!")
}
}
}
if paddingExt != nil {
// determine padding extension presence and length
paddingExt.Update(headerLength + 4 + extensionsLen + 2)
extensionsLen += paddingExt.Len()
}
helloLen := headerLength
if len(uconn.Extensions) > 0 {
helloLen += 2 + extensionsLen // 2 bytes for extensions' length
}
helloBuffer := bytes.Buffer{}
bufferedWriter := bufio.NewWriterSize(&helloBuffer, helloLen+4) // 1 byte for tls record type, 3 for length
// We use buffered Writer to avoid checking write errors after every Write(): whenever first error happens
// Write() will become noop, and error will be accessible via Flush(), which is called once in the end
binary.Write(bufferedWriter, binary.BigEndian, typeClientHello)
helloLenBytes := []byte{byte(helloLen >> 16), byte(helloLen >> 8), byte(helloLen)} // poor man's uint24
binary.Write(bufferedWriter, binary.BigEndian, helloLenBytes)
binary.Write(bufferedWriter, binary.BigEndian, hello.Vers)
binary.Write(bufferedWriter, binary.BigEndian, hello.Random)
binary.Write(bufferedWriter, binary.BigEndian, uint8(len(hello.SessionId)))
binary.Write(bufferedWriter, binary.BigEndian, hello.SessionId)
binary.Write(bufferedWriter, binary.BigEndian, uint16(len(hello.CipherSuites)<<1))
for _, suite := range hello.CipherSuites {
binary.Write(bufferedWriter, binary.BigEndian, suite)
}
binary.Write(bufferedWriter, binary.BigEndian, uint8(len(hello.CompressionMethods)))
binary.Write(bufferedWriter, binary.BigEndian, hello.CompressionMethods)
if len(uconn.Extensions) > 0 {
binary.Write(bufferedWriter, binary.BigEndian, uint16(extensionsLen))
for _, ext := range uconn.Extensions {
bufferedWriter.ReadFrom(ext)
}
}
err := bufferedWriter.Flush()
if err != nil {
return err
}
if helloBuffer.Len() != 4+helloLen {
return errors.New("utls: unexpected ClientHello length. Expected: " + strconv.Itoa(4+helloLen) +
". Got: " + strconv.Itoa(helloBuffer.Len()))
}
hello.Raw = helloBuffer.Bytes()
return nil
}
// get current state of cipher and encrypt zeros to get keystream
func (uconn *UConn) GetOutKeystream(length int) ([]byte, error) {
zeros := make([]byte, length)
if outCipher, ok := uconn.out.cipher.(cipher.AEAD); ok {
// AEAD.Seal() does not mutate internal state, other ciphers might
return outCipher.Seal(nil, uconn.out.seq[:], zeros, nil), nil
}
return nil, errors.New("could not convert OutCipher to cipher.AEAD")
}
// SetTLSVers sets min and max TLS version in all appropriate places.
// Function will use first non-zero version parsed in following order:
// 1. Provided minTLSVers, maxTLSVers
// 2. specExtensions may have SupportedVersionsExtension
// 3. [default] min = TLS 1.0, max = TLS 1.2
//
// Error is only returned if things are in clearly undesirable state
// to help user fix them.
func (uconn *UConn) SetTLSVers(minTLSVers, maxTLSVers uint16, specExtensions []TLSExtension) error {
if minTLSVers == 0 && maxTLSVers == 0 {
// if version is not set explicitly in the ClientHelloSpec, check the SupportedVersions extension
supportedVersionsExtensionsPresent := 0
for _, e := range specExtensions {
switch ext := e.(type) {
case *SupportedVersionsExtension:
findVersionsInSupportedVersionsExtensions := func(versions []uint16) (uint16, uint16) {
// returns (minVers, maxVers)
minVers := uint16(0)
maxVers := uint16(0)
for _, vers := range versions {
if isGREASEUint16(vers) {
continue
}
if maxVers < vers || maxVers == 0 {
maxVers = vers
}
if minVers > vers || minVers == 0 {
minVers = vers
}
}
return minVers, maxVers
}
supportedVersionsExtensionsPresent += 1
minTLSVers, maxTLSVers = findVersionsInSupportedVersionsExtensions(ext.Versions)
if minTLSVers == 0 && maxTLSVers == 0 {
return fmt.Errorf("SupportedVersions extension has invalid Versions field")
} // else: proceed
}
}
switch supportedVersionsExtensionsPresent {
case 0:
// if mandatory for TLS 1.3 extension is not present, just default to 1.2
minTLSVers = VersionTLS10
maxTLSVers = VersionTLS12
case 1:
default:
return fmt.Errorf("uconn.Extensions contains %v separate SupportedVersions extensions",
supportedVersionsExtensionsPresent)
}
}
if minTLSVers < VersionTLS10 || minTLSVers > VersionTLS13 {
return fmt.Errorf("uTLS does not support 0x%X as min version", minTLSVers)
}
if maxTLSVers < VersionTLS10 || maxTLSVers > VersionTLS13 {
return fmt.Errorf("uTLS does not support 0x%X as max version", maxTLSVers)
}
uconn.HandshakeState.Hello.SupportedVersions = makeSupportedVersions(minTLSVers, maxTLSVers)
uconn.config.MinVersion = minTLSVers
uconn.config.MaxVersion = maxTLSVers
return nil
}
func (uconn *UConn) SetUnderlyingConn(c net.Conn) {
uconn.Conn.conn = c
}
func (uconn *UConn) GetUnderlyingConn() net.Conn {
return uconn.Conn.conn
}
// MakeConnWithCompleteHandshake allows to forge both server and client side TLS connections.
// Major Hack Alert.
func MakeConnWithCompleteHandshake(tcpConn net.Conn, version uint16, cipherSuite uint16, masterSecret []byte, clientRandom []byte, serverRandom []byte, isClient bool) *Conn {
tlsConn := &Conn{conn: tcpConn, config: &Config{}, isClient: isClient}
cs := cipherSuiteByID(cipherSuite)
if cs != nil {
// This is mostly borrowed from establishKeys()
clientMAC, serverMAC, clientKey, serverKey, clientIV, serverIV :=
keysFromMasterSecret(version, cs, masterSecret, clientRandom, serverRandom,
cs.macLen, cs.keyLen, cs.ivLen)
var clientCipher, serverCipher interface{}
var clientHash, serverHash hash.Hash
if cs.cipher != nil {
clientCipher = cs.cipher(clientKey, clientIV, true /* for reading */)
clientHash = cs.mac(clientMAC)
serverCipher = cs.cipher(serverKey, serverIV, false /* not for reading */)
serverHash = cs.mac(serverMAC)
} else {
clientCipher = cs.aead(clientKey, clientIV)
serverCipher = cs.aead(serverKey, serverIV)
}
if isClient {
tlsConn.in.prepareCipherSpec(version, serverCipher, serverHash)
tlsConn.out.prepareCipherSpec(version, clientCipher, clientHash)
} else {
tlsConn.in.prepareCipherSpec(version, clientCipher, clientHash)
tlsConn.out.prepareCipherSpec(version, serverCipher, serverHash)
}
// skip the handshake states
tlsConn.isHandshakeComplete.Store(true)
tlsConn.cipherSuite = cipherSuite
tlsConn.haveVers = true
tlsConn.vers = version
// Update to the new cipher specs
// and consume the finished messages
tlsConn.in.changeCipherSpec()
tlsConn.out.changeCipherSpec()
tlsConn.in.incSeq()
tlsConn.out.incSeq()
return tlsConn
} else {
// TODO: Support TLS 1.3 Cipher Suites
return nil
}
}
func makeSupportedVersions(minVers, maxVers uint16) []uint16 {
a := make([]uint16, maxVers-minVers+1)
for i := range a {
a[i] = maxVers - uint16(i)
}
return a
}
// Extending (*Conn).readHandshake() to support more customized handshake messages.
func (c *Conn) utlsHandshakeMessageType(msgType byte) (handshakeMessage, error) {
switch msgType {
case utlsTypeCompressedCertificate:
return new(utlsCompressedCertificateMsg), nil
case utlsTypeEncryptedExtensions:
if c.isClient {
return new(encryptedExtensionsMsg), nil
} else {
return new(utlsClientEncryptedExtensionsMsg), nil
}
default:
return nil, c.in.setErrorLocked(c.sendAlert(alertUnexpectedMessage))
}
}
// Extending (*Conn).connectionStateLocked()
func (c *Conn) utlsConnectionStateLocked(state *ConnectionState) {
state.PeerApplicationSettings = c.utls.peerApplicationSettings
}
type utlsConnExtraFields struct {
hasApplicationSettings bool
peerApplicationSettings []byte
localApplicationSettings []byte
}