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Backlog

Aaron Warner edited this page Apr 2, 2023 · 2 revisions

Overwhelm ANTI nukes - Why does RNG not fire when its got more than x SML launchers ready.

T3 Air - Stop building T2 PGENs to scale and instead focus on T3 when its upgraded. What logic do we have. T2 Pgens must be shielded by this point.

What happens when an ACU has its hydro taken by another during the BO. It won't have the power to do the factories post. Divert to alternative build script?

Mex capping needs to improve. This should be possible but the eco trigger doesn't seem to work well later on.

Clear mex storage locations for mex rings.

mass fab rings?

2 max T3 static arties?

Start taking map size and distance to enemies into account. More. Right now its only used for the air player selection.

Mex upgrade strategy depending on 1v1 vs team games.

Land spam strategy needs to be figured out.

Shielding improvements - OMNI needs to be shielded.

Pre-emptive SAM in the base to make shielding useful.

Clone this wiki locally