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Issue that I'm pretty sure is ok #29

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Hamster-lord opened this issue Dec 20, 2022 · 37 comments
Closed

Issue that I'm pretty sure is ok #29

Hamster-lord opened this issue Dec 20, 2022 · 37 comments

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@Hamster-lord
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Unit editor and army editor nnno work

@remance
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remance commented Dec 20, 2022

Unit editor is currently disabled for bug fixing. Army editor is not implemented yet. Will let you know when unit editor is working again.

@Hamster-lord
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ok thx

@Hamster-lord
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also in tactical mode there are a lot of errors and in arcade mode how to attack and when be soldiers are next to the enemy I can't get to to retreat including my own guy :(

@remance
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remance commented Dec 21, 2022

Can you post what kind of error occur when you test tactical mode? For the arcade mode, actually working on that right now. At the moment, arcade mode attack only work for range weapon.

@Hamster-lord
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2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2022-12-20 21:25 -- Empty method is called
/Users/Emma/Documents/GitHub/Masendor/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit!! Traceback (most recent call last):
!! File "/Users/Emma/Documents/GitHub/Masendor/main.py", line 12, in
runmenu = game.Game(main_dir, error_log)
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/game.py", line 718, in init
self.run()
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/game.py", line 1113, in run
self.menu_team_select(mouse_left_up, mouse_left_down, mouse_scroll_up, mouse_scroll_down, esc_press)
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/common/game/menu_team_select.py", line 78, in menu_team_select
self.start_battle()
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/common/game/start_battle.py", line 11, in start_battle
self.battle_game.run_game()
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/battle.py", line 942, in run_game
self.subunit_updater.update(self.current_weather, self.dt, self.camera_zoom,
!! File "/Library/Frameworks/Python.framework/Versions/3.10/lib/python3.10/site-packages/pygame/sprite.py", line 539, in update
sprite.update(*args, **kwargs)
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/subunit.py", line 588, in update
self.status_update(weather=weather)
!! File "/Users/Emma/Documents/GitHub/Masendor/gamescript/common/subunit/status_update.py", line 207, in status_update
self.special_effect[effect][0][1] = True
!! KeyError: 2

@remance
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remance commented Dec 21, 2022

Seem like this is error from older version. The newest commit update should already fix it.

@Hamster-lord
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where is it?

@Hamster-lord
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Hamster-lord commented Dec 21, 2022

oh found it but it says

@Hamster-lord
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Hamster-lord commented Dec 21, 2022

!! Traceback (most recent call last):
!! File "/Users/Emma/Documents/GitHub/Hampter/main.py", line 12, in
game.Game(main_dir, error_log)
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/game.py", line 716, in init
self.change_game_genre(self.genre)
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/game.py", line 1004, in change_game_genre
self.change_ruleset()
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/game.py", line 776, in change_ruleset
self.troop_animation = datasprite.TroopAnimationData(self.main_dir,
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/datasprite.py", line 197, in init
imgs = load_textures(main_dir,
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/common/utility.py", line 113, in load_textures
load_order_file.sort(key=lambda var: [int(x) if x.isdigit() else x for x in re.findall(r"[^0-9]|[0-9]+", var)])
!! TypeError: '<' not supported between instances of 'str' and 'int'

@Hamster-lord
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uh hello?

@remance
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remance commented Dec 25, 2022

Sorry for the delay. Not quite certain what cause this error but the newest update should fix it.

@Hamster-lord
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still no work

@Hamster-lord
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!! Traceback (most recent call last):
!! File "/Users/Emma/Documents/GitHub/Hampter/main.py", line 12, in
game.Game(main_dir, error_log)
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/game.py", line 716, in init
self.change_game_genre(self.genre)
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/game.py", line 1004, in change_game_genre
self.change_ruleset()
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/game.py", line 776, in change_ruleset
self.troop_animation = datasprite.TroopAnimationData(self.main_dir,
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/datasprite.py", line 197, in init
imgs = load_textures(main_dir,
!! File "/Users/Emma/Documents/GitHub/Hampter/gamescript/common/utility.py", line 113, in load_textures
load_order_file.sort(key=lambda var: [int(x) if x.isdigit() else x for x in re.findall(r"[^0-9]|[0-9]+", var)])
!! TypeError: '<' not supported between instances of 'str' and 'int'

@remance
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remance commented Dec 26, 2022

Can you try update the project again? the newer version doesn't use load_textures function anymore, so the one you are using seem to still be the old version I think.

image

Just press on the update button if you are running it on pycharm.

@Hamster-lord
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same error

@Hamster-lord
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I will just restart everything

@Hamster-lord
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It works now

@remance
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remance commented Dec 26, 2022

ah ok great to hear.

@Hamster-lord
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:p

@Hamster-lord
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question: How old are you?

@Hamster-lord
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This crazy for someone young so I'm just asking and you should publish this when your done

@Hamster-lord
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what is "Invalid path to Command Line Tools"

@remance
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remance commented Dec 28, 2022

This error in pycharm? emory-courses/dsa-java#13

@Hamster-lord
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Hamster-lord commented Dec 28, 2022

Screen Shot 2022-12-28 at 9 26 02 AM

@Hamster-lord
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what to do?

@remance
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remance commented Dec 28, 2022

This issue seem to be only on macOS. I am not perfectly certain if I know the fix to your issue but from looking around.

This may fix it : https://stackoverflow.com/questions/47441949/error-running-git-in-pycharm-after-recent-update

So just run "xcode-select --install" on pycharm terminal

image

@Hamster-lord
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I got this

@Hamster-lord
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xcode-select: error: command line tools are already installed, use "Software Update" to install updates

@Hamster-lord
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When I try to update I get

@Hamster-lord
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7:07 p.m. Cannot Run Git
Invalid path to Command Line Tools
Fix Path

7:07 p.m. Update canceled

@Hamster-lord
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Also what works in the thing? Because some of the things I'm trying to use cause an error

@remance
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remance commented Dec 29, 2022

Does this issue occur after you update your os? Seem like it is common for every macOS update.

https://apple.stackexchange.com/questions/254380/why-am-i-getting-an-invalid-active-developer-path-when-attempting-to-use-git-a

Another suggestion is to run sudo xcode-select --reset then do xcode-select --install again

@Hamster-lord
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why does it want a password for the second one?

@remance
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remance commented Dec 30, 2022

Unfortunately I have no idea. It is probably easier to just reinstall pycharm/git I would guess.

@Hamster-lord
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Oh I just needed to update my computer

@remance
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remance commented Dec 31, 2022

Nice. Seem like macOS is a bit troublesome to use for these kinds of stuff it seem.

@Hamster-lord
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yeah

remance pushed a commit that referenced this issue Jun 12, 2023
# This is the 1st commit message:

Minor edits to the README file

Edits the names for the drawing softwares

Adds `alt` text to one image

Along with some more minor edits

# This is the commit message #2:

Arcade Mode and Animation System 0.3.4

- Improve unit generation and reading codes.
- Minor bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.3.5

- Improve unit generation codes.
- Minor bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.3.6

- Improve unit generation codes.
- Minor bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Improve various ingame description texts.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.3.7
- Work on arcade mode subunit creation process.
- Minor bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.3.8
- Add character selector ui for arcade mode.
- Improve unit selector setup code.

Choosing arcade mode in the main game now will crash the game when start battle.

Sprite and animation update.

Arcade Mode and Animation System 0.3.9
- Improve map reading process.
- Improve unit selector setup code.
- Minor bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Minor Update.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4
- Add character selection screen (Maybe will also add for tactical mode so player can check unit before battle).
- Improve text popup.
- Minor bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4.1
- Various code improvements and optimisations.
- Various Bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4.2
- Various code improvements and optimisations.
- Various Bugs fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4.3
- Add troop sprite preview to troop section encyclopedia.
- Minor bugs fixed and improvements.

Choosing arcade mode in the main game now will crash the game when start battle.

Minor update for animation maker.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4.4

- More work on arcade mode.

Choosing arcade mode in the main game now will crash the game when start battle.

Sprite and animation update.

Minor bugs fixed.

Arcade Mode and Animation System 0.4.5

- More work on arcade mode.
- Minor bug fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4.6

- More work on arcade mode.
- Minor bug fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Sprite and animation update.

Arcade Mode and Animation System 0.4.7

- More work on arcade mode.
- Minor bug fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Minor Update

- Rename method file name.
- Minor bug fixed.

Choosing arcade mode in the main game now will crash the game when start battle.

Arcade Mode and Animation System 0.4.8

- More work on arcade mode.
- Minor bug fixed.

Arcade Mode and Animation System 0.4.9

- More work on arcade mode.
- Minor bug fixed.

Sprite and animation update.

Improve various in-game text descriptions.

Minor update.

Add Mohacs battle map images.

Sprite and animation update.

Arcade Mode and Animation System 0.5

- Finally get unit rotate and movement function to work correctly.
- Minor bug fixed.

Minor bugs fixed.

Arcade Mode and Animation System 0.5.1

- Add player action input.
- Minor bug fixed.

Minor update.

Sprite and animation update.
- Minor bugs fixed.

Sprite and animation update.
- Minor bugs fixed.

Arcade Mode and Animation System 0.5.2

- Add leader's unit position swap.
- Minor bug fixed.

Sprite and animation update.
- Minor bugs fixed.

Sprite and animation update.
- Minor bugs fixed.

Arcade Mode and Animation System 0.5.3

- Change battle ui for arcade mode.
- Minor bug fixed.

Arcade Mode and Animation System 0.5.4

- Make changes to how charge skill is stored as variable.
- Minor bug fixed.

Arcade Mode and Animation System 0.5.5

- Working on skill system and animation.
- Minor bug fixed.

Minor update and bugs fixed.

Arcade Mode and Animation System 0.5.5.1

- Working on skill system and animation.
- Minor bug fixed.

Sprite and animation update.
- Minor bugs fixed.

Arcade Mode and Animation System 0.5.5.2

- Working on skill system and animation.
- Minor bug fixed.

Sprite and animation update.
- Minor bugs fixed.

Add discord link to readme.md

Arcade Mode and Animation System 0.5.5.3

- Working on skill system and animation.
- Minor bug fixed.

Minor update
- Some changes to code structure and data reading.

Minor update
- Change genre change function to use importlib instead of from import.

Test readme.md url icon link

Test readme.md url icon link

Minor bugs fixed.

Arcade Mode and Animation System 0.5.5.4

- Working on skill system and animation.
- Minor bug fixed.

Arcade Mode and Animation System 0.5.5.5

- Working on skill system and animation.
- Minor bug fixed.

Arcade Mode and Animation System 0.5.5.6

- Working on skill system and animation.
- Change animation data loading to object instead.

Minor bugs fixed.

Sprite and animation update.

Sprite and animation update.

Minor updates and bugs fixed.

Minor update.

Minor update.

Minor updates and bugs fixed.

Minor update.

# This is the commit message #3:

Found readme link mistake

Fix discord link

Improve sentence structure

# This is the commit message #4:

# This is a combination of 153 commits.
# This is the 1st commit message:

Sprite update.

Animation and sprite update.

Minor update.

Minor update and bugs fixed.

Minor update and bugs fixed.

Animation maker update 1.4

- Change person function to accept more than 2. (Now default at 4)
- Increase effect and special sprite part number.
- Change body helper ui to be switchable between. different person with the person change button.

Animation maker update 1.4.1

- Minor bugs fixed.

Arcade Mode and Animation System 0.5.5.7

- Working on skill system and animation.
- Minor bugs fixed.

Animation maker update 1.4.2

- Minor bugs fixed.

Minor update.

Bugs fixed and code improvement.

TODO found memory leak issue that need fixing, likely related to animation sprite.

Animation maker update 1.4.3

- Minor bugs fixed.

# This is the commit message #2:

Minor update

# This is the commit message #3:

Arcade Mode and Animation System 0.5.5.7

- Working on skill system and animation.
- Minor bugs fixed.

# This is the commit message #4:

Minor bugs fixed.

# This is the commit message #5:

Code improvement
- Reduce some redundancy.

# This is the commit message #6:

Animation and sprite update.

# This is the commit message #7:

Fix various bugs and memory leak

# This is the commit message #8:

Minor bugs fixed

# This is the commit message #9:

Animation and sprite update.

# This is the commit message #10:

Improve code structure and minor bugs fixed.

# This is the commit message #11:

Minor update.
- Add troop number setting.

# This is the commit message #12:

Bugs Fixed.

# This is the commit message #13:

Arcade Mode and Animation System 0.5.5.8

- Working on skill system and animation.
- Various bugs fixed.

# This is the commit message #14:

Bugs fixed.

# This is the commit message #15:

Animation and sprite update.

# This is the commit message #16:

Minor update.
- Add wheel ui.

# This is the commit message #17:

Minor update.
- Add wheel ui.

# This is the commit message #18:

Animation and sprite update.

# This is the commit message #19:

Arcade Mode and Animation System 0.5.5.9
- Working on unit command wheel ui

# This is the commit message #20:

Change game code structure.

- Separate most object functions into its own file.
- Improve overall code.
- Game may contain a lot of bugs right now.

# This is the commit message #21:

Arcade Mode and Animation System 0.5.6

- Add unit formation line shift function.
- Improve code structure.
- Minor bugs fixed.

# This is the commit message #22:

Animation and sprite update.

# This is the commit message #23:

Minor bug fixed.

# This is the commit message #24:

Minor update.

# This is the commit message #25:

Minor bugs fixed.

# This is the commit message #26:

Minor updates

# This is the commit message #27:

Minor bugs fixed.

# This is the commit message #28:

Minor update.

# This is the commit message #29:

Animation and sprite update.

# This is the commit message #30:

Arcade Mode and Animation System 0.5.6.1

- Minor bugs fixed.
- To make it a bit easier to know the current version. Will add version number in every update comment, including minor update, from now with the last version number indicating number of update in the version so far.

# This is the commit message #31:

Arcade Mode and Animation System 0.5.6.2

- More work on formation change function.

# This is the commit message #32:

Arcade Mode and Animation System 0.5.7

- Finish working on formation shift system.
- Start working on weapon changing system.

# This is the commit message #33:

Arcade Mode and Animation System 0.5.7.1

- Finish working on weapon changing system.
- Animation system bugs fixed.
- Other minor bugs fixed.

# This is the commit message #34:

Animation and sprite update.

- Minor bugs fixed for animation maker

# This is the commit message #35:

Forgot to upload data update.

# This is the commit message #36:

Arcade Mode and Animation System 0.5.7.2

- Rework element and armour system. Now all element damage types are separate.
- Code improvement involving subunit stat.
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #37:

Arcade Mode and Animation System 0.5.7.3

- Code improvement involving subunit stat.
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #38:

Animation and sprite update.

- More animation added
- Minor bugs fixed for animation maker

# This is the commit message #39:

Animation and sprite update.

- More animation added
- Fix some sprite parts

# This is the commit message #40:

Animation and sprite update.

- More animation added
- Add back human body for side direction
- Fix minor bug in animation maker

# This is the commit message #41:

Animation and sprite update.

- More animation added
- Fix minor bug in animation maker

# This is the commit message #42:

Arcade Mode and Animation System 0.5.7.4

- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #43:

Arcade Mode and Animation System 0.5.7.5

- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #44:

Animation and sprite update.

- Add all direction for horse body part
- Fix minor bug in animation maker

# This is the commit message #45:

Arcade Mode and Animation System 0.5.7.6

- Improve encyclopedia data display.
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #46:

Arcade Mode and Animation System 0.5.7.8

- Merge weapon and armour data class into troop data
- Move equipment grade to as its own file and data dict
- Add game sprite cursor
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #47:

Animation and sprite update.

- Add more animation
- Fix minor bug in animation maker

# This is the commit message #48:

Arcade Mode and Animation System 0.5.7.9

- More work on range attack control.

# This is the commit message #49:

Animation and sprite update.

- Add more animation

# This is the commit message #50:

Arcade Mode and Animation System 0.5.7.10

- Rework on sprite pool storage.
- Game can still crash when change horse walking direction since the animation for other directions are not done yet.

# This is the commit message #51:

Animation and sprite update.

- Add more animation

# This is the commit message #52:

Arcade Mode and Animation System 0.5.7.11

- Some code improvement and reduce redundancy.
- More work on range attack command

# This is the commit message #53:

Animation and sprite update.

- Add more animation.
- Increase sideup horse sprite size a bit.

# This is the commit message #54:

Arcade Mode and Animation System 0.5.7.12

- More work on range attack command
- Various minor bugs fixed.

# This is the commit message #55:

Arcade Mode and Animation System 0.5.8

- Add shoot range condition to manual aim control.
- Change bullet sprite to use appropriate bullet to the shooting weapon.

# This is the commit message #56:

Arcade Mode and Animation System 0.5.8.1

- Minor bugs fixed.
- Start working on combat for arcade mode.

# This is the commit message #57:

Animation and sprite update.

- Add more animation.
- Improve horse sprite.
- Add club weapon sprite.

# This is the commit message #58:

Arcade Mode and Animation System 0.5.8.2

- Separate default and user config.
- Add change to default setting in option menu.
- Now screen solution change without having to manually restarting game.

# This is the commit message #59:

Animation and sprite update.

- Add sheath sprite for weapon and animation now use sheath when attach to back instead.
- Change colourise function a bit to keep white colour by default.
- Update various animation.

# This is the commit message #60:

Arcade Mode and Animation System 0.5.8.3

- Change rangeattack class to general damage sprite class instead.
- Fix minor bugs.

# This is the commit message #61:

Animation maker update 1.4.4

- Add mask detection for sprite part selection in showroom.
- History now saved for all animation frames.
- Various bugs fixed.

# This is the commit message #62:

Arcade Mode and Animation System 0.5.8.4

- Fix minor bugs.

# This is the commit message #63:

Animation and sprite update

- Change weapon sprite and animation to have separate base image for either main or sub weapon. This indicates the direction that player see the weapon (outward or inward).

# This is the commit message #64:

Animation maker update 1.4.5

- Change default max number of frames to 20.
- Add help popup that explain button function.
- Minor bugs fixed.

# This is the commit message #65:

Animation maker update 1.4.5.1

- Minor bugs fixed.

# This is the commit message #66:

Animation and sprite update.

- Minor bugs fixed.

# This is the commit message #67:

Animation and sprite update.

# This is the commit message #68:

Arcade Mode and Animation System 0.5.8.5

- Improve weather system.
- Add day/night cycle effect.
- Fix minor bugs.

# This is the commit message #69:

Animation and sprite update.

# This is the commit message #70:

Animation maker update 1.4.5.2

- Add copy/paste selected parts for all frames function.

# This is the commit message #71:

Animation maker update 1.4.5.3

- Minor bugs fixed.

# This is the commit message #72:

Arcade Mode and Animation System 0.5.8.7

- Rework stat for troop and leader. The stat now should be simpler for input but more complex in calculation.
- Rework effect calculation.

# This is the commit message #73:

Arcade Mode and Animation System 0.5.8.8

- Add auto swap weapon functions to change ranged/melee weapon set according to situation (for now just charge) and change back to last player selected when idle.
- Add nose to human face sprite.

# This is the commit message #74:

Animation and sprite update

# This is the commit message #75:

Animation and sprite update

# This is the commit message #76:

Arcade Mode and Animation System 0.5.8.9

- Various bugs fixed.

# This is the commit message #77:

Animation and sprite update

# This is the commit message #78:

Arcade Mode and Animation System 0.5.8.10

- Text popup for button and leader name now properly.
- Minor bugs fixed.

# This is the commit message #79:

Animation and sprite update

# This is the commit message #80:

Animation and sprite update

# This is the commit message #81:

Animation and sprite update

# This is the commit message #82:

Animation and sprite update

# This is the commit message #83:

Arcade Mode and Animation System 0.5.8.11

- Minor update

# This is the commit message #84:

Animation and sprite update

# This is the commit message #85:

Animation and sprite update

# This is the commit message #86:

Animation and sprite update

# This is the commit message #87:

Arcade Mode and Animation System 0.5.8.12

- Add game language system.
- Minor bugs fixed.

# This is the commit message #88:

Animation and sprite update

# This is the commit message #89:

Arcade Mode and Animation System 0.5.8.12

- Change all bow weapon to 1 hand weapon type for animation consistency.

Credit:

- For Ukrainian translation: JerryXd

# This is the commit message #90:

Arcade Mode and Animation System 0.5.8.13

- More separation of text and stat files.
- Minor bugs fixed.

# This is the commit message #91:

Animation maker update 1.4.5.4

- Add remove and add frame functions.

# This is the commit message #92:

Arcade Mode and Animation System 0.5.8.14

- Improve option menu.
- Add fullscreen option.
- Add troop animation enable/disable function.

# This is the commit message #93:

Arcade Mode and Animation System 0.5.8.15

- Various bugs fixed and improvements.

# This is the commit message #94:

Animation and sprite update

# This is the commit message #95:

Animation maker update 1.4.6
- Add animation name list filter function.

# This is the commit message #96:

Animation maker update 1.4.6.1
- Minor bug fixed.

# This is the commit message #97:

Create credit.md
# This is the commit message #98:

Arcade Mode and Animation System 0.5.8.16

- Change bow weapon to use bow specific animation instead.

# This is the commit message #99:

Animation maker update 1.4.6.2
- Add exclusion filter.

# This is the commit message #100:

Animation maker update 1.4.6.3
- Bug fixed.

# This is the commit message #101:

Arcade Mode and Animation System 0.5.8.17

- Various bugs fixed.

# This is the commit message #102:

Animation and sprite update

# This is the commit message #103:

Animation and sprite update

# This is the commit message #104:

Animation and sprite update

# This is the commit message #105:

Animation and sprite update

# This is the commit message #106:

Update 0.6.3.5

- Improve code for compilation using pyinstaller.
- Update for arcade mode will now use main version number instead from now on.

# This is the commit message #107:

Arcade Mode and Animation System 0.5.8.18

- Add another (still unfinished) function for command_ui for arcade mode. It now shows health bar and weapon set.
- Minor bugs fixed.

# This is the commit message #108:

Update 0.6.3.7

- Forgot about the number version change.
- Disable editor for now.
- Animation and sprite update.

# This is the commit message #109:

Update 0.6.3.8

- Add weapon icon for command ui equipment set.
- Various bugs fixed.

# This is the commit message #110:

Update 0.6.3.9

- Change animation from accepting 10 generic special parts to 5 for each specific person instead (both in game and animation maker).
- Add skin and hair colouring to sprite including special parts.

# This is the commit message #111:

Update 0.6.3.10

- Change subunit action related variables to use dict type instead.
- Add shoot while moving function for player character.
- Various bugs fixed.

# This is the commit message #112:

Update 0.6.3.10a

- Animation update.

# This is the commit message #113:

Update 0.6.3.11

- Improve damage sprite image scaling.
- Add size and speed to charge calculation.

# This is the commit message #114:

Update 0.6.3.12

- Add ammo count to hero UI.

# This is the commit message #115:

Update 0.6.3.11a

- Animation update.

# This is the commit message #116:

Update 0.6.3.13

- Various bugs fixed and code improvements.

# This is the commit message #117:

Update 0.6.3.14

- Improve drama popup.
- Add morale penalty from battle situation.
- Various bugs fixed.

# This is the commit message #118:

Update 0.6.3.14

- Improve disable animation function.
- Improve encyclopedia section icons.

# This is the commit message #119:

Update 0.6.3.16

- Wrong version number in the previous commit.
- Add more animation weapon hand checking for 2 handed weapon.

# This is the commit message #120:

Update 0.6.3.16a

- Improve text input function.
- Animation update.

# This is the commit message #121:

Update 0.6.3.16b

- Minor bugs fixed.

# This is the commit message #122:

Update 0.6.3.16c

- Sprite update.

# This is the commit message #123:

Update 0.6.3.16d

- Improve encyclopedia portrait and text.
- Animation update.

# This is the commit message #124:

Update 0.6.3.16e

- Minor bugs fixed.

# This is the commit message #125:

Update 0.6.3.16f

- Improve documentation.
- Improve coding.

# This is the commit message #126:

Update 0.6.3.16g

- Move animation maker to main folder.
- Minor bugs fixed.

# This is the commit message #127:

Update 0.6.3.16h

- Improve coding to make it more compatible with other OS.
- Reduce unnecessary list.
- Sprite update.

# This is the commit message #128:

Update 0.6.3.16i

- Add permission for directory creation.

# This is the commit message #129:

Update 0.6.3.16i2

- Make folder pathing compatible with linux.

# This is the commit message #130:

Update 0.6.3.16j

- Minor bugs fixed.
- Sprite update.

# This is the commit message #131:

Update 0.6.3.16k

- Sprite update.

# This is the commit message #132:

Update 0.6.3.16l

- Update code to be workable for MacOS.

# This is the commit message #133:

Update 0.6.3.16m

- Minor bugs fixed.

# This is the commit message #134:

Update 0.6.3.16m2

- Minor bugs fixed.

# This is the commit message #135:

Update 0.6.3.16m3

- Minor bugs fixed.

# This is the commit message #136:

Update 0.6.3.16m4

- Minor bugs fixed.

# This is the commit message #137:

Update 0.6.3.16m5

- Minor bugs fixed.

# This is the commit message #138:

Update 0.6.3.16m6

- Minor bugs fixed.

# This is the commit message #139:

Update 0.6.3.16m7

- Minor bugs fixed.

# This is the commit message #140:

Update 0.6.3.16n

- Improve encyclopedia scaling.

# This is the commit message #141:

Update 0.6.3.16n2

- Animation maker change animation size now adjust every part's position according to the new size.
- Various bugs fixed.

# This is the commit message #142:

Update 0.6.3.16n4

- Various bugs fixed.

# This is the commit message #143:

Update 0.6.3.16n5

- Improve weather function coding.
- Various bugs fixed.

# This is the commit message #144:

Update 0.6.3.16n6

- Sprite update
- Change capital letter for part variant folders
- Minor bugs fixed.

# This is the commit message #145:

Update 0.6.3.16n6

- Sprite update
- Change capital letter for part variant folders
- Minor bugs fixed.

# This is the commit message #146:

Update 0.6.3.16n7

- Various bugs fixed.

# This is the commit message #147:

Update 0.6.3.16n8

- Sprite update.

# This is the commit message #148:

Update 0.6.3.16n9

- Improve error logging.

# This is the commit message #149:

Update 0.6.3.16n10

- Improve error logging.
- Minor bugs fixed.

# This is the commit message #150:

Update 0.6.3.16n11

- Various bugs fixed.

# This is the commit message #151:

Update 0.6.3.16n12

- Add syntax function to encyclopedia paragraph reading.
- Various bugs fixed and improvements.

# This is the commit message #152:

Update 0.6.3.16n13

- Add subsection tag information and function to encyclopedia.
- Add encyclopedia tag filter function.

# This is the commit message #153:

Update 0.6.3.16n14

- Sprite update.

# This is the commit message #5:

# This is a combination of 3 commits.
# This is the 1st commit message:

Sprite update.

Animation and sprite update.

Minor update.

Minor update and bugs fixed.

Minor update and bugs fixed.

Animation maker update 1.4

- Change person function to accept more than 2. (Now default at 4)
- Increase effect and special sprite part number.
- Change body helper ui to be switchable between. different person with the person change button.

Animation maker update 1.4.1

- Minor bugs fixed.

Arcade Mode and Animation System 0.5.5.7

- Working on skill system and animation.
- Minor bugs fixed.

Animation maker update 1.4.2

- Minor bugs fixed.

Minor update.

Bugs fixed and code improvement.

TODO found memory leak issue that need fixing, likely related to animation sprite.

Animation maker update 1.4.3

- Minor bugs fixed.

Minor update

Arcade Mode and Animation System 0.5.5.7

- Working on skill system and animation.
- Minor bugs fixed.

Minor bugs fixed.

Code improvement
- Reduce some redundancy.

Animation and sprite update.

Fix various bugs and memory leak

Minor bugs fixed

Animation and sprite update.

Improve code structure and minor bugs fixed.

Minor update.
- Add troop number setting.

Bugs Fixed.

Arcade Mode and Animation System 0.5.5.8

- Working on skill system and animation.
- Various bugs fixed.

Bugs fixed.

Animation and sprite update.

Minor update.
- Add wheel ui.

Minor update.
- Add wheel ui.

Animation and sprite update.

Arcade Mode and Animation System 0.5.5.9
- Working on unit command wheel ui

Change game code structure.

- Separate most object functions into its own file.
- Improve overall code.
- Game may contain a lot of bugs right now.

Arcade Mode and Animation System 0.5.6

- Add unit formation line shift function.
- Improve code structure.
- Minor bugs fixed.

Animation and sprite update.

Minor bug fixed.

Minor update.

Minor bugs fixed.

Minor updates

Minor bugs fixed.

Minor update.

Animation and sprite update.

Arcade Mode and Animation System 0.5.6.1

- Minor bugs fixed.
- To make it a bit easier to know the current version. Will add version number in every update comment, including minor update, from now with the last version number indicating number of update in the version so far.

Arcade Mode and Animation System 0.5.6.2

- More work on formation change function.

Arcade Mode and Animation System 0.5.7

- Finish working on formation shift system.
- Start working on weapon changing system.

Arcade Mode and Animation System 0.5.7.1

- Finish working on weapon changing system.
- Animation system bugs fixed.
- Other minor bugs fixed.

Animation and sprite update.

- Minor bugs fixed for animation maker

Forgot to upload data update.

Arcade Mode and Animation System 0.5.7.2

- Rework element and armour system. Now all element damage types are separate.
- Code improvement involving subunit stat.
- Various bugs fixed.

Still contains a lot of new bugs.

Arcade Mode and Animation System 0.5.7.3

- Code improvement involving subunit stat.
- Various bugs fixed.

Still contains a lot of new bugs.

Animation and sprite update.

- More animation added
- Minor bugs fixed for animation maker

Animation and sprite update.

- More animation added
- Fix some sprite parts

Animation and sprite update.

- More animation added
- Add back human body for side direction
- Fix minor bug in animation maker

Animation and sprite update.

- More animation added
- Fix minor bug in animation maker

Arcade Mode and Animation System 0.5.7.4

- Various bugs fixed.

Still contains a lot of new bugs.

Arcade Mode and Animation System 0.5.7.5

- Various bugs fixed.

Still contains a lot of new bugs.

Animation and sprite update.

- Add all direction for horse body part
- Fix minor bug in animation maker

Arcade Mode and Animation System 0.5.7.6

- Improve encyclopedia data display.
- Various bugs fixed.

Still contains a lot of new bugs.

Arcade Mode and Animation System 0.5.7.8

- Merge weapon and armour data class into troop data
- Move equipment grade to as its own file and data dict
- Add game sprite cursor
- Various bugs fixed.

Still contains a lot of new bugs.

Animation and sprite update.

- Add more animation
- Fix minor bug in animation maker

Arcade Mode and Animation System 0.5.7.9

- More work on range attack control.

Animation and sprite update.

- Add more animation

Arcade Mode and Animation System 0.5.7.10

- Rework on sprite pool storage.
- Game can still crash when change horse walking direction since the animation for other directions are not done yet.

Animation and sprite update.

- Add more animation

Arcade Mode and Animation System 0.5.7.11

- Some code improvement and reduce redundancy.
- More work on range attack command

Animation and sprite update.

- Add more animation.
- Increase sideup horse sprite size a bit.

Arcade Mode and Animation System 0.5.7.12

- More work on range attack command
- Various minor bugs fixed.

Arcade Mode and Animation System 0.5.8

- Add shoot range condition to manual aim control.
- Change bullet sprite to use appropriate bullet to the shooting weapon.

Arcade Mode and Animation System 0.5.8.1

- Minor bugs fixed.
- Start working on combat for arcade mode.

Animation and sprite update.

- Add more animation.
- Improve horse sprite.
- Add club weapon sprite.

Arcade Mode and Animation System 0.5.8.2

- Separate default and user config.
- Add change to default setting in option menu.
- Now screen solution change without having to manually restarting game.

Animation and sprite update.

- Add sheath sprite for weapon and animation now use sheath when attach to back instead.
- Change colourise function a bit to keep white colour by default.
- Update various animation.

Arcade Mode and Animation System 0.5.8.3

- Change rangeattack class to general damage sprite class instead.
- Fix minor bugs.

Animation maker update 1.4.4

- Add mask detection for sprite part selection in showroom.
- History now saved for all animation frames.
- Various bugs fixed.

Arcade Mode and Animation System 0.5.8.4

- Fix minor bugs.

Animation and sprite update

- Change weapon sprite and animation to have separate base image for either main or sub weapon. This indicates the direction that player see the weapon (outward or inward).

Animation maker update 1.4.5

- Change default max number of frames to 20.
- Add help popup that explain button function.
- Minor bugs fixed.

Animation maker update 1.4.5.1

- Minor bugs fixed.

Animation and sprite update.

- Minor bugs fixed.

Animation and sprite update.

Arcade Mode and Animation System 0.5.8.5

- Improve weather system.
- Add day/night cycle effect.
- Fix minor bugs.

Animation and sprite update.

Animation maker update 1.4.5.2

- Add copy/paste selected parts for all frames function.

Animation maker update 1.4.5.3

- Minor bugs fixed.

Arcade Mode and Animation System 0.5.8.7

- Rework stat for troop and leader. The stat now should be simpler for input but more complex in calculation.
- Rework effect calculation.

Arcade Mode and Animation System 0.5.8.8

- Add auto swap weapon functions to change ranged/melee weapon set according to situation (for now just charge) and change back to last player selected when idle.
- Add nose to human face sprite.

Animation and sprite update

Animation and sprite update

Arcade Mode and Animation System 0.5.8.9

- Various bugs fixed.

Animation and sprite update

Arcade Mode and Animation System 0.5.8.10

- Text popup for button and leader name now properly.
- Minor bugs fixed.

Animation and sprite update

Animation and sprite update

Animation and sprite update

Animation and sprite update

Arcade Mode and Animation System 0.5.8.11

- Minor update

Animation and sprite update

Animation and sprite update

Animation and sprite update

Arcade Mode and Animation System 0.5.8.12

- Add game language system.
- Minor bugs fixed.

Animation and sprite update

Arcade Mode and Animation System 0.5.8.12

- Change all bow weapon to 1 hand weapon type for animation consistency.

Credit:

- For Ukrainian translation: JerryXd

Arcade Mode and Animation System 0.5.8.13

- More separation of text and stat files.
- Minor bugs fixed.

Animation maker update 1.4.5.4

- Add remove and add frame functions.

Arcade Mode and Animation System 0.5.8.14

- Improve option menu.
- Add fullscreen option.
- Add troop animation enable/disable function.

Arcade Mode and Animation System 0.5.8.15

- Various bugs fixed and improvements.

Animation and sprite update

Animation maker update 1.4.6
- Add animation name list filter function.

Animation maker update 1.4.6.1
- Minor bug fixed.

Create credit.md

Arcade Mode and Animation System 0.5.8.16

- Change bow weapon to use bow specific animation instead.

Animation maker update 1.4.6.2
- Add exclusion filter.

Animation maker update 1.4.6.3
- Bug fixed.

Arcade Mode and Animation System 0.5.8.17

- Various bugs fixed.

Animation and sprite update

Animation and sprite update

Animation and sprite update

Animation and sprite update

Update 0.6.3.5

- Improve code for compilation using pyinstaller.
- Update for arcade mode will now use main version number instead from now on.

Arcade Mode and Animation System 0.5.8.18

- Add another (still unfinished) function for command_ui for arcade mode. It now shows health bar and weapon set.
- Minor bugs fixed.

Update 0.6.3.7

- Forgot about the number version change.
- Disable editor for now.
- Animation and sprite update.

Update 0.6.3.8

- Add weapon icon for command ui equipment set.
- Various bugs fixed.

Update 0.6.3.9

- Change animation from accepting 10 generic special parts to 5 for each specific person instead (both in game and animation maker).
- Add skin and hair colouring to sprite including special parts.

Update 0.6.3.10

- Change subunit action related variables to use dict type instead.
- Add shoot while moving function for player character.
- Various bugs fixed.

Update 0.6.3.10a

- Animation update.

Update 0.6.3.11

- Improve damage sprite image scaling.
- Add size and speed to charge calculation.

Update 0.6.3.12

- Add ammo count to hero UI.

Update 0.6.3.11a

- Animation update.

Update 0.6.3.13

- Various bugs fixed and code improvements.

Update 0.6.3.14

- Improve drama popup.
- Add morale penalty from battle situation.
- Various bugs fixed.

Update 0.6.3.14

- Improve disable animation function.
- Improve encyclopedia section icons.

Update 0.6.3.16

- Wrong version number in the previous commit.
- Add more animation weapon hand checking for 2 handed weapon.

Update 0.6.3.16a

- Improve text input function.
- Animation update.

Update 0.6.3.16b

- Minor bugs fixed.

Update 0.6.3.16c

- Sprite update.

Update 0.6.3.16d

- Improve encyclopedia portrait and text.
- Animation update.

Update 0.6.3.16e

- Minor bugs fixed.

Update 0.6.3.16f

- Improve documentation.
- Improve coding.

Update 0.6.3.16g

- Move animation maker to main folder.
- Minor bugs fixed.

Update 0.6.3.16h

- Improve coding to make it more compatible with other OS.
- Reduce unnecessary list.
- Sprite update.

Update 0.6.3.16i

- Add permission for directory creation.

Update 0.6.3.16i2

- Make folder pathing compatible with linux.

Update 0.6.3.16j

- Minor bugs fixed.
- Sprite update.

Update 0.6.3.16k

- Sprite update.

Update 0.6.3.16l

- Update code to be workable for MacOS.

Update 0.6.3.16m

- Minor bugs fixed.

Update 0.6.3.16m2

- Minor bugs fixed.

Update 0.6.3.16m3

- Minor bugs fixed.

Update 0.6.3.16m4

- Minor bugs fixed.

Update 0.6.3.16m5

- Minor bugs fixed.

Update 0.6.3.16m6

- Minor bugs fixed.

Update 0.6.3.16m7

- Minor bugs fixed.

Update 0.6.3.16n

- Improve encyclopedia scaling.

Update 0.6.3.16n2

- Animation maker change animation size now adjust every part's position according to the new size.
- Various bugs fixed.

Update 0.6.3.16n4

- Various bugs fixed.

Update 0.6.3.16n5

- Improve weather function coding.
- Various bugs fixed.

Update 0.6.3.16n6

- Sprite update
- Change capital letter for part variant folders
- Minor bugs fixed.

Update 0.6.3.16n6

- Sprite update
- Change capital letter for part variant folders
- Minor bugs fixed.

Update 0.6.3.16n7

- Various bugs fixed.

Update 0.6.3.16n8

- Sprite update.

Update 0.6.3.16n9

- Improve error logging.

Update 0.6.3.16n10

- Improve error logging.
- Minor bugs fixed.

Update 0.6.3.16n11

- Various bugs fixed.

Update 0.6.3.16n12

- Add syntax function to encyclopedia paragraph reading.
- Various bugs fixed and improvements.

Update 0.6.3.16n13

- Add subsection tag information and function to encyclopedia.
- Add encyclopedia tag filter function.

Update 0.6.3.16n14

- Sprite update.

Update 0.6.3.16n14

- Sprite update.

# This is the commit message #2:

Update 0.6.3.16n14

- Sprite update.

# This is the commit message #3:

Update 0.6.3.16n15

- Add camera shake function.
- Add sprite surface transparent area cropping to reduce memory usage.
= Sprite update.
remance added a commit that referenced this issue Jun 12, 2023
# This is the 1st commit message:

Update 0.6.3.17a

- Add Landsknecht armour side direction armour (see the latest update in readme.md).
- Improve various animation frames.
- Various bugs fixed.

Update 0.6.3.17b

- Implement sound effect system.
- Various bug fixes.

Update 0.6.3.17c

- Move target calculation for range attack to Subunit's attack method.
- Various bug fixes.

Update 0.6.3.17d

- Sprite update.

Update 0.6.3.17d

- Sprite update.

Update 0.6.3.17e

- Reworking combat mechanic.
- Various bug fixes.

Delete body.png

Delete leg.png

# This is the commit message #2:

Delete leg.png
# This is the commit message #3:

Delete body.png
# This is the commit message #4:

Delete leg.png
# This is the commit message #5:

Delete leg.png
# This is the commit message #6:

Update 0.6.3.17f

- Fix capital letter folder problem.

# This is the commit message #7:

Update 0.6.3.17g

- Change arcade mode's volley aim to line aim.
- Change various methods' name to make them more consistent.
- Various bugs fixed.

# This is the commit message #8:

Update 0.6.3.17h

- Add troop shoot line for manual aim mechanic.
- Sound distance of attack effect now also create screen shake for loud weapon.
- Various bugs fixed.

# This is the commit message #9:

Update 0.6.3.18

- Manual aim now let player use wheel command and some other mechanics as well.
- Hit box now works properly.
- Improve wheel ui.
- Various bugs fixed.

# This is the commit message #10:

Update 0.6.3.18a

- Change how unit box size is calculated and subunit hitbox size .
- Various bugs fixed.

# This is the commit message #11:

Update 0.6.3.18a1

- Add Landsknecht leather armour.
- Add cannon sprite and some related animations for side direction.
- bugs fixed.

# This is the commit message #12:

Update 0.6.3.18a2

- Add and improve some beard sprites.
- bugs fixed.
- The game now uses only about 1gb ram after fixing animation bugs in this update

# This is the commit message #13:

Update 0.6.3.18a2

- Animation and sprite update.
- Minor bug fixed.

# This is the commit message #14:

Update 0.6.3.18a4

- Animation and sprite update.
- Minor bug fixed.

# This is the commit message #15:

Update 0.6.3.18a5

- Change how troop and effect layer work in game.
- Minor bug fixed.

# This is the commit message #16:

Update 0.6.3.18a6

- Minor bug fixed.

# This is the commit message #17:

Update 0.6.3.18a7

- Improve collision movement detection.
- Add weapon joint to hand function and button in animation maker.
- Minor bugs fixed.

# This is the commit message #18:

Update 0.6.3.18a8

- Add katana sprite.
- Minor bugs fixed.

# This is the commit message #19:

Update 0.6.3.18a9

- Minor bugs fixed.

# This is the commit message #20:

Update 0.6.3.18c

- Various bugs fixed.

# This is the commit message #21:

Update Refocus 0.6.3.20

- Refocus and rework the game mechanic to only arcade mode for now to improve the overall quality.
- Merge unit and leader object into subunit.
- Subunit now follow leader based on order instead of specific formation.
- Game now only has 1 zoom level.
- Subunit sprite now use only side direction.
- Remove unit editor (Will work on troop/leader editor later).
- Remove various unused assets and codes.
- Various bugs fixed and improvements.

# This is the commit message #22:

Update Refocus 0.6.3.21

- Improve hero ui.
- Improve formation placement.
- Various bugs fixed.

# This is the commit message #23:

Update Refocus 0.6.3.21a

- Various bugs fixed.

# This is the commit message #24:

Update Refocus 0.6.3.22

- Add some sample melee attack sprites.
- Add back broken and retreat.
- Change matchlock musket shoot animation to "restfire" that include musket rest when shooting.
- Shooting line of sight now consider height.
- Various bugs fixed.

# This is the commit message #25:

Update 0.6.3.22

- Improve melee combat.
- Implement stationary weapon check.
- Various bugs fixed.

# This is the commit message #26:

Update 0.6.3.23

- Add player skill icon ui.
- Add skill effect and sound function.
- Animation and sprite update.
- Various bugs fixed.

# This is the commit message #27:

Update 0.6.3.23a

- Add weapon impact
- Various bugs fixed.

# This is the commit message #28:

Update 0.6.3.23b

- Add more effect sounds and sprites.
- Various bugs fixed.

# This is the commit message #29:

Update 0.6.3.23b

- Add more effect sounds and sprites.
- Various bugs fixed.

# This is the commit message #30:

Update 0.6.3.24

- Add back range arc shot.
- Add weapon damage attribute scaling check.
- Add leader follower order.
- Add grit human mouth.
- Add hammer and war hammer sprites.
- Various bugs fixed.

# This is the commit message #31:

Update 0.6.3.25

- Add dodge stat.
- Add weapon holding effect to stat.
- Various bugs fixed.

# This is the commit message #32:

Update 0.6.3.26

- Troop head now has hair sprite.
- Sound and animation sprite update.
- Add charge as damage sprite.
- Various bugs fixed.

# This is the commit message #33:

Update 0.6.3.26a

- Minor bug fixed.

# This is the commit message #34:

Update 0.6.3.27

- Add back enactment mode as observation mode.
- Add back manual aim mode.
- Sound and sprite animation update.
- Minor bug fixed.

# This is the commit message #35:

Update 0.6.3.28

- Add AI skill usage for troop and leader with condition.
- Update battle result screen.
- Sound and sprite animation update.
- Various bugs fixed.

# This is the commit message #36:

Update 0.6.3.28a

- Add great mace sprite.
- Improve main.spec compiling to include all required data and gamescript folders.

# This is the commit message #37:

Update 0.6.3.29

- Add troop weapon behaviour condition to hold and release attack for bonus.
- Add range attack's sound during movement.
- Sound and sprite update
remance added a commit that referenced this issue Jun 12, 2023
# This is the 1st commit message:

Sprite update.

Animation and sprite update.

Minor update.

Minor update and bugs fixed.

Minor update and bugs fixed.

Animation maker update 1.4

- Change person function to accept more than 2. (Now default at 4)
- Increase effect and special sprite part number.
- Change body helper ui to be switchable between. different person with the person change button.

Animation maker update 1.4.1

- Minor bugs fixed.

Arcade Mode and Animation System 0.5.5.7

- Working on skill system and animation.
- Minor bugs fixed.

Animation maker update 1.4.2

- Minor bugs fixed.

Minor update.

Bugs fixed and code improvement.

TODO found memory leak issue that need fixing, likely related to animation sprite.

Animation maker update 1.4.3

- Minor bugs fixed.

# This is the commit message #2:

Minor update

# This is the commit message #3:

Arcade Mode and Animation System 0.5.5.7

- Working on skill system and animation.
- Minor bugs fixed.

# This is the commit message #4:

Minor bugs fixed.

# This is the commit message #5:

Code improvement
- Reduce some redundancy.

# This is the commit message #6:

Animation and sprite update.

# This is the commit message #7:

Fix various bugs and memory leak

# This is the commit message #8:

Minor bugs fixed

# This is the commit message #9:

Animation and sprite update.

# This is the commit message #10:

Improve code structure and minor bugs fixed.

# This is the commit message #11:

Minor update.
- Add troop number setting.

# This is the commit message #12:

Bugs Fixed.

# This is the commit message #13:

Arcade Mode and Animation System 0.5.5.8

- Working on skill system and animation.
- Various bugs fixed.

# This is the commit message #14:

Bugs fixed.

# This is the commit message #15:

Animation and sprite update.

# This is the commit message #16:

Minor update.
- Add wheel ui.

# This is the commit message #17:

Minor update.
- Add wheel ui.

# This is the commit message #18:

Animation and sprite update.

# This is the commit message #19:

Arcade Mode and Animation System 0.5.5.9
- Working on unit command wheel ui

# This is the commit message #20:

Change game code structure.

- Separate most object functions into its own file.
- Improve overall code.
- Game may contain a lot of bugs right now.

# This is the commit message #21:

Arcade Mode and Animation System 0.5.6

- Add unit formation line shift function.
- Improve code structure.
- Minor bugs fixed.

# This is the commit message #22:

Animation and sprite update.

# This is the commit message #23:

Minor bug fixed.

# This is the commit message #24:

Minor update.

# This is the commit message #25:

Minor bugs fixed.

# This is the commit message #26:

Minor updates

# This is the commit message #27:

Minor bugs fixed.

# This is the commit message #28:

Minor update.

# This is the commit message #29:

Animation and sprite update.

# This is the commit message #30:

Arcade Mode and Animation System 0.5.6.1

- Minor bugs fixed.
- To make it a bit easier to know the current version. Will add version number in every update comment, including minor update, from now with the last version number indicating number of update in the version so far.

# This is the commit message #31:

Arcade Mode and Animation System 0.5.6.2

- More work on formation change function.

# This is the commit message #32:

Arcade Mode and Animation System 0.5.7

- Finish working on formation shift system.
- Start working on weapon changing system.

# This is the commit message #33:

Arcade Mode and Animation System 0.5.7.1

- Finish working on weapon changing system.
- Animation system bugs fixed.
- Other minor bugs fixed.

# This is the commit message #34:

Animation and sprite update.

- Minor bugs fixed for animation maker

# This is the commit message #35:

Forgot to upload data update.

# This is the commit message #36:

Arcade Mode and Animation System 0.5.7.2

- Rework element and armour system. Now all element damage types are separate.
- Code improvement involving subunit stat.
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #37:

Arcade Mode and Animation System 0.5.7.3

- Code improvement involving subunit stat.
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #38:

Animation and sprite update.

- More animation added
- Minor bugs fixed for animation maker

# This is the commit message #39:

Animation and sprite update.

- More animation added
- Fix some sprite parts

# This is the commit message #40:

Animation and sprite update.

- More animation added
- Add back human body for side direction
- Fix minor bug in animation maker

# This is the commit message #41:

Animation and sprite update.

- More animation added
- Fix minor bug in animation maker

# This is the commit message #42:

Arcade Mode and Animation System 0.5.7.4

- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #43:

Arcade Mode and Animation System 0.5.7.5

- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #44:

Animation and sprite update.

- Add all direction for horse body part
- Fix minor bug in animation maker

# This is the commit message #45:

Arcade Mode and Animation System 0.5.7.6

- Improve encyclopedia data display.
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #46:

Arcade Mode and Animation System 0.5.7.8

- Merge weapon and armour data class into troop data
- Move equipment grade to as its own file and data dict
- Add game sprite cursor
- Various bugs fixed.

Still contains a lot of new bugs.

# This is the commit message #47:

Animation and sprite update.

- Add more animation
- Fix minor bug in animation maker

# This is the commit message #48:

Arcade Mode and Animation System 0.5.7.9

- More work on range attack control.

# This is the commit message #49:

Animation and sprite update.

- Add more animation

# This is the commit message #50:

Arcade Mode and Animation System 0.5.7.10

- Rework on sprite pool storage.
- Game can still crash when change horse walking direction since the animation for other directions are not done yet.

# This is the commit message #51:

Animation and sprite update.

- Add more animation

# This is the commit message #52:

Arcade Mode and Animation System 0.5.7.11

- Some code improvement and reduce redundancy.
- More work on range attack command

# This is the commit message #53:

Animation and sprite update.

- Add more animation.
- Increase sideup horse sprite size a bit.

# This is the commit message #54:

Arcade Mode and Animation System 0.5.7.12

- More work on range attack command
- Various minor bugs fixed.

# This is the commit message #55:

Arcade Mode and Animation System 0.5.8

- Add shoot range condition to manual aim control.
- Change bullet sprite to use appropriate bullet to the shooting weapon.

# This is the commit message #56:

Arcade Mode and Animation System 0.5.8.1

- Minor bugs fixed.
- Start working on combat for arcade mode.

# This is the commit message #57:

Animation and sprite update.

- Add more animation.
- Improve horse sprite.
- Add club weapon sprite.

# This is the commit message #58:

Arcade Mode and Animation System 0.5.8.2

- Separate default and user config.
- Add change to default setting in option menu.
- Now screen solution change without having to manually restarting game.

# This is the commit message #59:

Animation and sprite update.

- Add sheath sprite for weapon and animation now use sheath when attach to back instead.
- Change colourise function a bit to keep white colour by default.
- Update various animation.

# This is the commit message #60:

Arcade Mode and Animation System 0.5.8.3

- Change rangeattack class to general damage sprite class instead.
- Fix minor bugs.

# This is the commit message #61:

Animation maker update 1.4.4

- Add mask detection for sprite part selection in showroom.
- History now saved for all animation frames.
- Various bugs fixed.

# This is the commit message #62:

Arcade Mode and Animation System 0.5.8.4

- Fix minor bugs.

# This is the commit message #63:

Animation and sprite update

- Change weapon sprite and animation to have separate base image for either main or sub weapon. This indicates the direction that player see the weapon (outward or inward).

# This is the commit message #64:

Animation maker update 1.4.5

- Change default max number of frames to 20.
- Add help popup that explain button function.
- Minor bugs fixed.

# This is the commit message #65:

Animation maker update 1.4.5.1

- Minor bugs fixed.

# This is the commit message #66:

Animation and sprite update.

- Minor bugs fixed.

# This is the commit message #67:

Animation and sprite update.

# This is the commit message #68:

Arcade Mode and Animation System 0.5.8.5

- Improve weather system.
- Add day/night cycle effect.
- Fix minor bugs.

# This is the commit message #69:

Animation and sprite update.

# This is the commit message #70:

Animation maker update 1.4.5.2

- Add copy/paste selected parts for all frames function.

# This is the commit message #71:

Animation maker update 1.4.5.3

- Minor bugs fixed.

# This is the commit message #72:

Arcade Mode and Animation System 0.5.8.7

- Rework stat for troop and leader. The stat now should be simpler for input but more complex in calculation.
- Rework effect calculation.

# This is the commit message #73:

Arcade Mode and Animation System 0.5.8.8

- Add auto swap weapon functions to change ranged/melee weapon set according to situation (for now just charge) and change back to last player selected when idle.
- Add nose to human face sprite.

# This is the commit message #74:

Animation and sprite update

# This is the commit message #75:

Animation and sprite update

# This is the commit message #76:

Arcade Mode and Animation System 0.5.8.9

- Various bugs fixed.

# This is the commit message #77:

Animation and sprite update

# This is the commit message #78:

Arcade Mode and Animation System 0.5.8.10

- Text popup for button and leader name now properly.
- Minor bugs fixed.

# This is the commit message #79:

Animation and sprite update

# This is the commit message #80:

Animation and sprite update

# This is the commit message #81:

Animation and sprite update

# This is the commit message #82:

Animation and sprite update

# This is the commit message #83:

Arcade Mode and Animation System 0.5.8.11

- Minor update

# This is the commit message #84:

Animation and sprite update

# This is the commit message #85:

Animation and sprite update

# This is the commit message #86:

Animation and sprite update

# This is the commit message #87:

Arcade Mode and Animation System 0.5.8.12

- Add game language system.
- Minor bugs fixed.

# This is the commit message #88:

Animation and sprite update

# This is the commit message #89:

Arcade Mode and Animation System 0.5.8.12

- Change all bow weapon to 1 hand weapon type for animation consistency.

Credit:

- For Ukrainian translation: JerryXd

# This is the commit message #90:

Arcade Mode and Animation System 0.5.8.13

- More separation of text and stat files.
- Minor bugs fixed.

# This is the commit message #91:

Animation maker update 1.4.5.4

- Add remove and add frame functions.

# This is the commit message #92:

Arcade Mode and Animation System 0.5.8.14

- Improve option menu.
- Add fullscreen option.
- Add troop animation enable/disable function.

# This is the commit message #93:

Arcade Mode and Animation System 0.5.8.15

- Various bugs fixed and improvements.

# This is the commit message #94:

Animation and sprite update

# This is the commit message #95:

Animation maker update 1.4.6
- Add animation name list filter function.

# This is the commit message #96:

Animation maker update 1.4.6.1
- Minor bug fixed.

# This is the commit message #97:

Create credit.md
# This is the commit message #98:

Arcade Mode and Animation System 0.5.8.16

- Change bow weapon to use bow specific animation instead.

# This is the commit message #99:

Animation maker update 1.4.6.2
- Add exclusion filter.

# This is the commit message #100:

Animation maker update 1.4.6.3
- Bug fixed.

# This is the commit message #101:

Arcade Mode and Animation System 0.5.8.17

- Various bugs fixed.

# This is the commit message #102:

Animation and sprite update

# This is the commit message #103:

Animation and sprite update

# This is the commit message #104:

Animation and sprite update

# This is the commit message #105:

Animation and sprite update

# This is the commit message #106:

Update 0.6.3.5

- Improve code for compilation using pyinstaller.
- Update for arcade mode will now use main version number instead from now on.

# This is the commit message #107:

Arcade Mode and Animation System 0.5.8.18

- Add another (still unfinished) function for command_ui for arcade mode. It now shows health bar and weapon set.
- Minor bugs fixed.

# This is the commit message #108:

Update 0.6.3.7

- Forgot about the number version change.
- Disable editor for now.
- Animation and sprite update.

# This is the commit message #109:

Update 0.6.3.8

- Add weapon icon for command ui equipment set.
- Various bugs fixed.

# This is the commit message #110:

Update 0.6.3.9

- Change animation from accepting 10 generic special parts to 5 for each specific person instead (both in game and animation maker).
- Add skin and hair colouring to sprite including special parts.

# This is the commit message #111:

Update 0.6.3.10

- Change subunit action related variables to use dict type instead.
- Add shoot while moving function for player character.
- Various bugs fixed.

# This is the commit message #112:

Update 0.6.3.10a

- Animation update.

# This is the commit message #113:

Update 0.6.3.11

- Improve damage sprite image scaling.
- Add size and speed to charge calculation.

# This is the commit message #114:

Update 0.6.3.12

- Add ammo count to hero UI.

# This is the commit message #115:

Update 0.6.3.11a

- Animation update.

# This is the commit message #116:

Update 0.6.3.13

- Various bugs fixed and code improvements.

# This is the commit message #117:

Update 0.6.3.14

- Improve drama popup.
- Add morale penalty from battle situation.
- Various bugs fixed.

# This is the commit message #118:

Update 0.6.3.14

- Improve disable animation function.
- Improve encyclopedia section icons.

# This is the commit message #119:

Update 0.6.3.16

- Wrong version number in the previous commit.
- Add more animation weapon hand checking for 2 handed weapon.

# This is the commit message #120:

Update 0.6.3.16a

- Improve text input function.
- Animation update.

# This is the commit message #121:

Update 0.6.3.16b

- Minor bugs fixed.

# This is the commit message #122:

Update 0.6.3.16c

- Sprite update.

# This is the commit message #123:

Update 0.6.3.16d

- Improve encyclopedia portrait and text.
- Animation update.

# This is the commit message #124:

Update 0.6.3.16e

- Minor bugs fixed.

# This is the commit message #125:

Update 0.6.3.16f

- Improve documentation.
- Improve coding.

# This is the commit message #126:

Update 0.6.3.16g

- Move animation maker to main folder.
- Minor bugs fixed.

# This is the commit message #127:

Update 0.6.3.16h

- Improve coding to make it more compatible with other OS.
- Reduce unnecessary list.
- Sprite update.

# This is the commit message #128:

Update 0.6.3.16i

- Add permission for directory creation.

# This is the commit message #129:

Update 0.6.3.16i2

- Make folder pathing compatible with linux.

# This is the commit message #130:

Update 0.6.3.16j

- Minor bugs fixed.
- Sprite update.

# This is the commit message #131:

Update 0.6.3.16k

- Sprite update.

# This is the commit message #132:

Update 0.6.3.16l

- Update code to be workable for MacOS.

# This is the commit message #133:

Update 0.6.3.16m

- Minor bugs fixed.

# This is the commit message #134:

Update 0.6.3.16m2

- Minor bugs fixed.

# This is the commit message #135:

Update 0.6.3.16m3

- Minor bugs fixed.

# This is the commit message #136:

Update 0.6.3.16m4

- Minor bugs fixed.

# This is the commit message #137:

Update 0.6.3.16m5

- Minor bugs fixed.

# This is the commit message #138:

Update 0.6.3.16m6

- Minor bugs fixed.

# This is the commit message #139:

Update 0.6.3.16m7

- Minor bugs fixed.

# This is the commit message #140:

Update 0.6.3.16n

- Improve encyclopedia scaling.

# This is the commit message #141:

Update 0.6.3.16n2

- Animation maker change animation size now adjust every part's position according to the new size.
- Various bugs fixed.

# This is the commit message #142:

Update 0.6.3.16n4

- Various bugs fixed.

# This is the commit message #143:

Update 0.6.3.16n5

- Improve weather function coding.
- Various bugs fixed.

# This is the commit message #144:

Update 0.6.3.16n6

- Sprite update
- Change capital letter for part variant folders
- Minor bugs fixed.

# This is the commit message #145:

Update 0.6.3.16n6

- Sprite update
- Change capital letter for part variant folders
- Minor bugs fixed.

# This is the commit message #146:

Update 0.6.3.16n7

- Various bugs fixed.

# This is the commit message #147:

Update 0.6.3.16n8

- Sprite update.

# This is the commit message #148:

Update 0.6.3.16n9

- Improve error logging.

# This is the commit message #149:

Update 0.6.3.16n10

- Improve error logging.
- Minor bugs fixed.

# This is the commit message #150:

Update 0.6.3.16n11

- Various bugs fixed.

# This is the commit message #151:

Update 0.6.3.16n12

- Add syntax function to encyclopedia paragraph reading.
- Various bugs fixed and improvements.

# This is the commit message #152:

Update 0.6.3.16n13

- Add subsection tag information and function to encyclopedia.
- Add encyclopedia tag filter function.

# This is the commit message #153:

Update 0.6.3.16n14

- Sprite update.
remance added a commit that referenced this issue Jun 12, 2023
# This is the 1st commit message:

Update 0.6.3.17a

- Add Landsknecht armour side direction armour (see the latest update in readme.md).
- Improve various animation frames.
- Various bugs fixed.

Update 0.6.3.17b

- Implement sound effect system.
- Various bug fixes.

Update 0.6.3.17c

- Move target calculation for range attack to Subunit's attack method.
- Various bug fixes.

Update 0.6.3.17d

- Sprite update.

Update 0.6.3.17d

- Sprite update.

Update 0.6.3.17e

- Reworking combat mechanic.
- Various bug fixes.

Delete body.png

Delete leg.png

# This is the commit message #2:

Delete leg.png
# This is the commit message #3:

Delete body.png
# This is the commit message #4:

Delete leg.png
# This is the commit message #5:

Delete leg.png
# This is the commit message #6:

Update 0.6.3.17f

- Fix capital letter folder problem.

# This is the commit message #7:

Update 0.6.3.17g

- Change arcade mode's volley aim to line aim.
- Change various methods' name to make them more consistent.
- Various bugs fixed.

# This is the commit message #8:

Update 0.6.3.17h

- Add troop shoot line for manual aim mechanic.
- Sound distance of attack effect now also create screen shake for loud weapon.
- Various bugs fixed.

# This is the commit message #9:

Update 0.6.3.18

- Manual aim now let player use wheel command and some other mechanics as well.
- Hit box now works properly.
- Improve wheel ui.
- Various bugs fixed.

# This is the commit message #10:

Update 0.6.3.18a

- Change how unit box size is calculated and subunit hitbox size .
- Various bugs fixed.

# This is the commit message #11:

Update 0.6.3.18a1

- Add Landsknecht leather armour.
- Add cannon sprite and some related animations for side direction.
- bugs fixed.

# This is the commit message #12:

Update 0.6.3.18a2

- Add and improve some beard sprites.
- bugs fixed.
- The game now uses only about 1gb ram after fixing animation bugs in this update

# This is the commit message #13:

Update 0.6.3.18a2

- Animation and sprite update.
- Minor bug fixed.

# This is the commit message #14:

Update 0.6.3.18a4

- Animation and sprite update.
- Minor bug fixed.

# This is the commit message #15:

Update 0.6.3.18a5

- Change how troop and effect layer work in game.
- Minor bug fixed.

# This is the commit message #16:

Update 0.6.3.18a6

- Minor bug fixed.

# This is the commit message #17:

Update 0.6.3.18a7

- Improve collision movement detection.
- Add weapon joint to hand function and button in animation maker.
- Minor bugs fixed.

# This is the commit message #18:

Update 0.6.3.18a8

- Add katana sprite.
- Minor bugs fixed.

# This is the commit message #19:

Update 0.6.3.18a9

- Minor bugs fixed.

# This is the commit message #20:

Update 0.6.3.18c

- Various bugs fixed.

# This is the commit message #21:

Update Refocus 0.6.3.20

- Refocus and rework the game mechanic to only arcade mode for now to improve the overall quality.
- Merge unit and leader object into subunit.
- Subunit now follow leader based on order instead of specific formation.
- Game now only has 1 zoom level.
- Subunit sprite now use only side direction.
- Remove unit editor (Will work on troop/leader editor later).
- Remove various unused assets and codes.
- Various bugs fixed and improvements.

# This is the commit message #22:

Update Refocus 0.6.3.21

- Improve hero ui.
- Improve formation placement.
- Various bugs fixed.

# This is the commit message #23:

Update Refocus 0.6.3.21a

- Various bugs fixed.

# This is the commit message #24:

Update Refocus 0.6.3.22

- Add some sample melee attack sprites.
- Add back broken and retreat.
- Change matchlock musket shoot animation to "restfire" that include musket rest when shooting.
- Shooting line of sight now consider height.
- Various bugs fixed.

# This is the commit message #25:

Update 0.6.3.22

- Improve melee combat.
- Implement stationary weapon check.
- Various bugs fixed.

# This is the commit message #26:

Update 0.6.3.23

- Add player skill icon ui.
- Add skill effect and sound function.
- Animation and sprite update.
- Various bugs fixed.

# This is the commit message #27:

Update 0.6.3.23a

- Add weapon impact
- Various bugs fixed.

# This is the commit message #28:

Update 0.6.3.23b

- Add more effect sounds and sprites.
- Various bugs fixed.

# This is the commit message #29:

Update 0.6.3.23b

- Add more effect sounds and sprites.
- Various bugs fixed.

# This is the commit message #30:

Update 0.6.3.24

- Add back range arc shot.
- Add weapon damage attribute scaling check.
- Add leader follower order.
- Add grit human mouth.
- Add hammer and war hammer sprites.
- Various bugs fixed.

# This is the commit message #31:

Update 0.6.3.25

- Add dodge stat.
- Add weapon holding effect to stat.
- Various bugs fixed.

# This is the commit message #32:

Update 0.6.3.26

- Troop head now has hair sprite.
- Sound and animation sprite update.
- Add charge as damage sprite.
- Various bugs fixed.

# This is the commit message #33:

Update 0.6.3.26a

- Minor bug fixed.

# This is the commit message #34:

Update 0.6.3.27

- Add back enactment mode as observation mode.
- Add back manual aim mode.
- Sound and sprite animation update.
- Minor bug fixed.

# This is the commit message #35:

Update 0.6.3.28

- Add AI skill usage for troop and leader with condition.
- Update battle result screen.
- Sound and sprite animation update.
- Various bugs fixed.

# This is the commit message #36:

Update 0.6.3.28a

- Add great mace sprite.
- Improve main.spec compiling to include all required data and gamescript folders.

# This is the commit message #37:

Update 0.6.3.29

- Add troop weapon behaviour condition to hold and release attack for bonus.
- Add range attack's sound during movement.
- Sound and sprite update
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