-
Notifications
You must be signed in to change notification settings - Fork 218
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Avoid svg.call(t) #17
Comments
Hi, I would like to use your library standalone (without using d3 full stack). Is there a way to do so? |
At the moment the library depends on d3 and it cannot be used standalone. Consider that d3 4.x is now a collection of modules, therefore it should be possible to use textures with a minimal selection of those. |
Thank you! |
@jorgerobles, for information I managed to "extract" textures from the module without d3 by using a minimal (quick&dirty) d3 mock.
use this with
this will output the svg |
This issue is related to #7, in particular at the @bollwyvl comment
The text was updated successfully, but these errors were encountered: