Operating system(s):
- command line
- Qt Creator 2.0.0
- G++ 4.4.1
Libraries used:
- Libnds: version 1.4.7
////////////////////////////////////////////////////////////////////// // Demo1 ARM9 Code - Based on an example shipped with NDSLIB. // Chris Double (chris.double@double.co.nz) ////////////////////////////////////////////////////////////////////// //From http://double.co.nz/nintendo_ds/nds_develop1.html #include <nds.h> #include <stdio.h> int main(void) { // Use the touch screen for output videoSetMode(0); videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE); vramSetBankC(VRAM_C_SUB_BG); SUB_BG0_CR = BG_MAP_BASE(31); // Set the colour of the font to White. BG_PALETTE_SUB[255] = RGB15(31,31,31); consoleInitDefault((u16*)SCREEN_BASE_BLOCK_SUB(31), (u16*)CHAR_BASE_BLOCK_SUB(0), 16); printf("\n\n\tHello World!\n"); while(1) { touchPosition touchXY = touchReadXY(); printf("\x1b[10;0H"); printf("Touch x = %d \n", touchXY.px); printf("Touch y = %d \n", touchXY.py); } return 0; }
Due to new version architecture, add the following line to the #includes: