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lpeg.c
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lpeg.c
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/*
** $Id: lptypes.h,v 1.8 2013/04/12 16:26:38 roberto Exp $
** LPeg - PEG pattern matching for Lua
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
** written by Roberto Ierusalimschy
*/
#if !defined(lptypes_h)
#define lptypes_h
#if !defined(LPEG_DEBUG)
#define NDEBUG
#endif
#include <assert.h>
#include <limits.h>
#define VERSION "0.12"
#define PATTERN_T "lpeg-pattern"
#define MAXSTACKIDX "lpeg-maxstack"
/*
** compatibility with Lua 5.2
*/
#if (LUA_VERSION_NUM == 502)
#undef lua_equal
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#undef lua_getfenv
#define lua_getfenv lua_getuservalue
#undef lua_setfenv
#define lua_setfenv lua_setuservalue
#undef lua_objlen
#define lua_objlen lua_rawlen
#undef luaL_register
#define luaL_register(L,n,f) \
{ if ((n) == NULL) luaL_setfuncs(L,f,0); else luaL_newlib(L,f); }
#endif
/* default maximum size for call/backtrack stack */
#if !defined(MAXBACK)
#define MAXBACK 100
#endif
/* maximum number of rules in a grammar */
#define MAXRULES 200
/* initial size for capture's list */
#define INITCAPSIZE 32
/* index, on Lua stack, for subject */
#define SUBJIDX 2
/* number of fixed arguments to 'match' (before capture arguments) */
#define FIXEDARGS 3
/* index, on Lua stack, for capture list */
#define caplistidx(ptop) ((ptop) + 2)
/* index, on Lua stack, for pattern's ktable */
#define ktableidx(ptop) ((ptop) + 3)
/* index, on Lua stack, for backtracking stack */
#define stackidx(ptop) ((ptop) + 4)
typedef unsigned char byte;
#define BITSPERCHAR 8
#define CHARSETSIZE ((UCHAR_MAX/BITSPERCHAR) + 1)
typedef struct Charset {
byte cs[CHARSETSIZE];
} Charset;
#define loopset(v,b) { int v; for (v = 0; v < CHARSETSIZE; v++) {b;} }
/* access to charset */
#define treebuffer(t) ((byte *)((t) + 1))
/* number of slots needed for 'n' bytes */
#define bytes2slots(n) (((n) - 1) / sizeof(TTree) + 1)
/* set 'b' bit in charset 'cs' */
#define setchar(cs,b) ((cs)[(b) >> 3] |= (1 << ((b) & 7)))
/*
** in capture instructions, 'kind' of capture and its offset are
** packed in field 'aux', 4 bits for each
*/
#define getkind(op) ((op)->i.aux & 0xF)
#define getoff(op) (((op)->i.aux >> 4) & 0xF)
#define joinkindoff(k,o) ((k) | ((o) << 4))
#define MAXOFF 0xF
#define MAXAUX 0xFF
/* maximum number of bytes to look behind */
#define MAXBEHIND MAXAUX
/* maximum size (in elements) for a pattern */
#define MAXPATTSIZE (SHRT_MAX - 10)
/* size (in elements) for an instruction plus extra l bytes */
#define instsize(l) (((l) + sizeof(Instruction) - 1)/sizeof(Instruction) + 1)
/* size (in elements) for a ISet instruction */
#define CHARSETINSTSIZE instsize(CHARSETSIZE)
/* size (in elements) for a IFunc instruction */
#define funcinstsize(p) ((p)->i.aux + 2)
#define testchar(st,c) (((int)(st)[((c) >> 3)] & (1 << ((c) & 7))))
#endif
/*
** $Id: lptree.h,v 1.2 2013/03/24 13:51:12 roberto Exp $
*/
#if !defined(lptree_h)
#define lptree_h
/*
** types of trees
*/
typedef enum TTag {
TChar = 0, TSet, TAny, /* standard PEG elements */
TTrue, TFalse,
TRep,
TSeq, TChoice,
TNot, TAnd,
TCall,
TOpenCall,
TRule, /* sib1 is rule's pattern, sib2 is 'next' rule */
TGrammar, /* sib1 is initial (and first) rule */
TBehind, /* match behind */
TCapture, /* regular capture */
TRunTime /* run-time capture */
} TTag;
/* number of siblings for each tree */
extern const byte numsiblings[];
/*
** Tree trees
** The first sibling of a tree (if there is one) is immediately after
** the tree. A reference to a second sibling (ps) is its position
** relative to the position of the tree itself. A key in ktable
** uses the (unique) address of the original tree that created that
** entry. NULL means no data.
*/
typedef struct TTree {
byte tag;
byte cap; /* kind of capture (if it is a capture) */
unsigned short key; /* key in ktable for Lua data (0 if no key) */
union {
int ps; /* occasional second sibling */
int n; /* occasional counter */
} u;
} TTree;
/*
** A complete pattern has its tree plus, if already compiled,
** its corresponding code
*/
typedef struct Pattern {
union Instruction *code;
int codesize;
TTree tree[1];
} Pattern;
/* number of siblings for each tree */
extern const byte numsiblings[];
/* access to siblings */
#define sib1(t) ((t) + 1)
#define sib2(t) ((t) + (t)->u.ps)
#endif
/*
** $Id: lpcap.h,v 1.1 2013/03/21 20:25:12 roberto Exp $
*/
#if !defined(lpcap_h)
#define lpcap_h
/* kinds of captures */
typedef enum CapKind {
Cclose, Cposition, Cconst, Cbackref, Carg, Csimple, Ctable, Cfunction,
Cquery, Cstring, Cnum, Csubst, Cfold, Cruntime, Cgroup
} CapKind;
typedef struct Capture {
const char *s; /* subject position */
short idx; /* extra info about capture (group name, arg index, etc.) */
byte kind; /* kind of capture */
byte siz; /* size of full capture + 1 (0 = not a full capture) */
} Capture;
typedef struct CapState {
Capture *cap; /* current capture */
Capture *ocap; /* (original) capture list */
lua_State *L;
int ptop; /* index of last argument to 'match' */
const char *s; /* original string */
int valuecached; /* value stored in cache slot */
} CapState;
int runtimecap (CapState *cs, Capture *close, const char *s, int *rem);
int getcaptures (lua_State *L, const char *s, const char *r, int ptop);
int finddyncap (Capture *cap, Capture *last);
#endif
/*
** $Id: lpvm.h,v 1.2 2013/04/03 20:37:18 roberto Exp $
*/
#if !defined(lpvm_h)
#define lpvm_h
/* Virtual Machine's instructions */
typedef enum Opcode {
IAny, /* if no char, fail */
IChar, /* if char != aux, fail */
ISet, /* if char not in buff, fail */
ITestAny, /* in no char, jump to 'offset' */
ITestChar, /* if char != aux, jump to 'offset' */
ITestSet, /* if char not in buff, jump to 'offset' */
ISpan, /* read a span of chars in buff */
IBehind, /* walk back 'aux' characters (fail if not possible) */
IRet, /* return from a rule */
IEnd, /* end of pattern */
IChoice, /* stack a choice; next fail will jump to 'offset' */
IJmp, /* jump to 'offset' */
ICall, /* call rule at 'offset' */
IOpenCall, /* call rule number 'key' (must be closed to a ICall) */
ICommit, /* pop choice and jump to 'offset' */
IPartialCommit, /* update top choice to current position and jump */
IBackCommit, /* "fails" but jump to its own 'offset' */
IFailTwice, /* pop one choice and then fail */
IFail, /* go back to saved state on choice and jump to saved offset */
IGiveup, /* internal use */
IFullCapture, /* complete capture of last 'off' chars */
IOpenCapture, /* start a capture */
ICloseCapture,
ICloseRunTime
} Opcode;
typedef union Instruction {
struct Inst {
byte code;
byte aux;
short key;
} i;
int offset;
byte buff[1];
} Instruction;
int getposition (lua_State *L, int t, int i);
void printpatt (Instruction *p, int n);
const char *match (lua_State *L, const char *o, const char *s, const char *e,
Instruction *op, Capture *capture, int ptop);
int verify (lua_State *L, Instruction *op, const Instruction *p,
Instruction *e, int postable, int rule);
void checkrule (lua_State *L, Instruction *op, int from, int to,
int postable, int rule);
#endif
/*
** $Id: lpcode.h,v 1.5 2013/04/04 21:24:45 roberto Exp $
*/
#if !defined(lpcode_h)
#define lpcode_h
int tocharset (TTree *tree, Charset *cs);
int checkaux (TTree *tree, int pred);
int fixedlenx (TTree *tree, int count, int len);
int hascaptures (TTree *tree);
int lp_gc (lua_State *L);
Instruction *compile (lua_State *L, Pattern *p);
void reallocprog (lua_State *L, Pattern *p, int nsize);
int sizei (const Instruction *i);
#define PEnullable 0
#define PEnofail 1
#define nofail(t) checkaux(t, PEnofail)
#define nullable(t) checkaux(t, PEnullable)
#define fixedlen(t) fixedlenx(t, 0, 0)
#endif
/*
** $Id: lpprint.h,v 1.1 2013/03/21 20:25:12 roberto Exp $
*/
#if !defined(lpprint_h)
#define lpprint_h
#if defined(LPEG_DEBUG)
void printpatt (Instruction *p, int n);
void printtree (TTree *tree, int ident);
void printktable (lua_State *L, int idx);
void printcharset (const byte *st);
void printcaplist (Capture *cap, Capture *limit);
#else
#define printktable(L,idx) \
luaL_error(L, "function only implemented in debug mode")
#define printtree(tree,i) \
luaL_error(L, "function only implemented in debug mode")
#define printpatt(p,n) \
luaL_error(L, "function only implemented in debug mode")
#endif
#endif
/*
** $Id: lpcap.c,v 1.4 2013/03/21 20:25:12 roberto Exp $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#define captype(cap) ((cap)->kind)
#define isclosecap(cap) (captype(cap) == Cclose)
#define closeaddr(c) ((c)->s + (c)->siz - 1)
#define isfullcap(cap) ((cap)->siz != 0)
#define getfromktable(cs,v) lua_rawgeti((cs)->L, ktableidx((cs)->ptop), v)
#define pushluaval(cs) getfromktable(cs, (cs)->cap->idx)
/*
** Put at the cache for Lua values the value indexed by 'v' in ktable
** of the running pattern (if it is not there yet); returns its index.
*/
static int updatecache (CapState *cs, int v) {
int idx = cs->ptop + 1; /* stack index of cache for Lua values */
if (v != cs->valuecached) { /* not there? */
getfromktable(cs, v); /* get value from 'ktable' */
lua_replace(cs->L, idx); /* put it at reserved stack position */
cs->valuecached = v; /* keep track of what is there */
}
return idx;
}
static int pushcapture (CapState *cs);
/*
** Goes back in a list of captures looking for an open capture
** corresponding to a close
*/
static Capture *findopen (Capture *cap) {
int n = 0; /* number of closes waiting an open */
for (;;) {
cap--;
if (isclosecap(cap)) n++; /* one more open to skip */
else if (!isfullcap(cap))
if (n-- == 0) return cap;
}
}
/*
** Go to the next capture
*/
static void nextcap (CapState *cs) {
Capture *cap = cs->cap;
if (!isfullcap(cap)) { /* not a single capture? */
int n = 0; /* number of opens waiting a close */
for (;;) { /* look for corresponding close */
cap++;
if (isclosecap(cap)) {
if (n-- == 0) break;
}
else if (!isfullcap(cap)) n++;
}
}
cs->cap = cap + 1; /* + 1 to skip last close (or entire single capture) */
}
/*
** Push on the Lua stack all values generated by nested captures inside
** the current capture. Returns number of values pushed. 'addextra'
** makes it push the entire match after all captured values. The
** entire match is pushed also if there are no other nested values,
** so the function never returns zero.
*/
static int pushnestedvalues (CapState *cs, int addextra) {
Capture *co = cs->cap;
if (isfullcap(cs->cap++)) { /* no nested captures? */
lua_pushlstring(cs->L, co->s, co->siz - 1); /* push whole match */
return 1; /* that is it */
}
else {
int n = 0;
while (!isclosecap(cs->cap)) /* repeat for all nested patterns */
n += pushcapture(cs);
if (addextra || n == 0) { /* need extra? */
lua_pushlstring(cs->L, co->s, cs->cap->s - co->s); /* push whole match */
n++;
}
cs->cap++; /* skip close entry */
return n;
}
}
/*
** Push only the first value generated by nested captures
*/
static void pushonenestedvalue (CapState *cs) {
int n = pushnestedvalues(cs, 0);
if (n > 1)
lua_pop(cs->L, n - 1); /* pop extra values */
}
/*
** Try to find a named group capture with the name given at the top of
** the stack; goes backward from 'cap'.
*/
static Capture *findback (CapState *cs, Capture *cap) {
lua_State *L = cs->L;
while (cap-- > cs->ocap) { /* repeat until end of list */
if (isclosecap(cap))
cap = findopen(cap); /* skip nested captures */
else if (!isfullcap(cap))
continue; /* opening an enclosing capture: skip and get previous */
if (captype(cap) == Cgroup) {
getfromktable(cs, cap->idx); /* get group name */
if (lua_equal(L, -2, -1)) { /* right group? */
lua_pop(L, 2); /* remove reference name and group name */
return cap;
}
else lua_pop(L, 1); /* remove group name */
}
}
luaL_error(L, "back reference '%s' not found", lua_tostring(L, -1));
return NULL; /* to avoid warnings */
}
/*
** Back-reference capture. Return number of values pushed.
*/
static int backrefcap (CapState *cs) {
int n;
Capture *curr = cs->cap;
pushluaval(cs); /* reference name */
cs->cap = findback(cs, curr); /* find corresponding group */
n = pushnestedvalues(cs, 0); /* push group's values */
cs->cap = curr + 1;
return n;
}
/*
** Table capture: creates a new table and populates it with nested
** captures.
*/
static int tablecap (CapState *cs) {
lua_State *L = cs->L;
int n = 0;
lua_newtable(L);
if (isfullcap(cs->cap++))
return 1; /* table is empty */
while (!isclosecap(cs->cap)) {
if (captype(cs->cap) == Cgroup && cs->cap->idx != 0) { /* named group? */
pushluaval(cs); /* push group name */
pushonenestedvalue(cs);
lua_settable(L, -3);
}
else { /* not a named group */
int i;
int k = pushcapture(cs);
for (i = k; i > 0; i--) /* store all values into table */
lua_rawseti(L, -(i + 1), n + i);
n += k;
}
}
cs->cap++; /* skip close entry */
return 1; /* number of values pushed (only the table) */
}
/*
** Table-query capture
*/
static int querycap (CapState *cs) {
int idx = cs->cap->idx;
pushonenestedvalue(cs); /* get nested capture */
lua_gettable(cs->L, updatecache(cs, idx)); /* query cap. value at table */
if (!lua_isnil(cs->L, -1))
return 1;
else { /* no value */
lua_pop(cs->L, 1); /* remove nil */
return 0;
}
}
/*
** Fold capture
*/
static int foldcap (CapState *cs) {
int n;
lua_State *L = cs->L;
int idx = cs->cap->idx;
if (isfullcap(cs->cap++) || /* no nested captures? */
isclosecap(cs->cap) || /* no nested captures (large subject)? */
(n = pushcapture(cs)) == 0) /* nested captures with no values? */
return luaL_error(L, "no initial value for fold capture");
if (n > 1)
lua_pop(L, n - 1); /* leave only one result for accumulator */
while (!isclosecap(cs->cap)) {
lua_pushvalue(L, updatecache(cs, idx)); /* get folding function */
lua_insert(L, -2); /* put it before accumulator */
n = pushcapture(cs); /* get next capture's values */
lua_call(L, n + 1, 1); /* call folding function */
}
cs->cap++; /* skip close entry */
return 1; /* only accumulator left on the stack */
}
/*
** Function capture
*/
static int functioncap (CapState *cs) {
int n;
int top = lua_gettop(cs->L);
pushluaval(cs); /* push function */
n = pushnestedvalues(cs, 0); /* push nested captures */
lua_call(cs->L, n, LUA_MULTRET); /* call function */
return lua_gettop(cs->L) - top; /* return function's results */
}
/*
** Select capture
*/
static int numcap (CapState *cs) {
int idx = cs->cap->idx; /* value to select */
if (idx == 0) { /* no values? */
nextcap(cs); /* skip entire capture */
return 0; /* no value produced */
}
else {
int n = pushnestedvalues(cs, 0);
if (n < idx) /* invalid index? */
return luaL_error(cs->L, "no capture '%d'", idx);
else {
lua_pushvalue(cs->L, -(n - idx + 1)); /* get selected capture */
lua_replace(cs->L, -(n + 1)); /* put it in place of 1st capture */
lua_pop(cs->L, n - 1); /* remove other captures */
return 1;
}
}
}
/*
** Return the stack index of the first runtime capture in the given
** list of captures (or zero if no runtime captures)
*/
int finddyncap (Capture *cap, Capture *last) {
for (; cap < last; cap++) {
if (cap->kind == Cruntime)
return cap->idx; /* stack position of first capture */
}
return 0; /* no dynamic captures in this segment */
}
/*
** Calls a runtime capture. Returns number of captures removed by
** the call, including the initial Cgroup. (Captures to be added are
** on the Lua stack.)
*/
int runtimecap (CapState *cs, Capture *close, const char *s, int *rem) {
int n, id;
lua_State *L = cs->L;
int otop = lua_gettop(L);
Capture *open = findopen(close);
assert(captype(open) == Cgroup);
id = finddyncap(open, close); /* get first dynamic capture argument */
close->kind = Cclose; /* closes the group */
close->s = s;
cs->cap = open; cs->valuecached = 0; /* prepare capture state */
luaL_checkstack(L, 4, "too many runtime captures");
pushluaval(cs); /* push function to be called */
lua_pushvalue(L, SUBJIDX); /* push original subject */
lua_pushinteger(L, s - cs->s + 1); /* push current position */
n = pushnestedvalues(cs, 0); /* push nested captures */
lua_call(L, n + 2, LUA_MULTRET); /* call dynamic function */
if (id > 0) { /* are there old dynamic captures to be removed? */
int i;
for (i = id; i <= otop; i++)
lua_remove(L, id); /* remove old dynamic captures */
*rem = otop - id + 1; /* total number of dynamic captures removed */
}
else
*rem = 0; /* no dynamic captures removed */
return close - open; /* number of captures of all kinds removed */
}
/*
** Auxiliary structure for substitution and string captures: keep
** information about nested captures for future use, avoiding to push
** string results into Lua
*/
typedef struct StrAux {
int isstring; /* whether capture is a string */
union {
Capture *cp; /* if not a string, respective capture */
struct { /* if it is a string... */
const char *s; /* ... starts here */
const char *e; /* ... ends here */
} s;
} u;
} StrAux;
#define MAXSTRCAPS 10
/*
** Collect values from current capture into array 'cps'. Current
** capture must be Cstring (first call) or Csimple (recursive calls).
** (In first call, fills %0 with whole match for Cstring.)
** Returns number of elements in the array that were filled.
*/
static int getstrcaps (CapState *cs, StrAux *cps, int n) {
int k = n++;
cps[k].isstring = 1; /* get string value */
cps[k].u.s.s = cs->cap->s; /* starts here */
if (!isfullcap(cs->cap++)) { /* nested captures? */
while (!isclosecap(cs->cap)) { /* traverse them */
if (n >= MAXSTRCAPS) /* too many captures? */
nextcap(cs); /* skip extra captures (will not need them) */
else if (captype(cs->cap) == Csimple) /* string? */
n = getstrcaps(cs, cps, n); /* put info. into array */
else {
cps[n].isstring = 0; /* not a string */
cps[n].u.cp = cs->cap; /* keep original capture */
nextcap(cs);
n++;
}
}
cs->cap++; /* skip close */
}
cps[k].u.s.e = closeaddr(cs->cap - 1); /* ends here */
return n;
}
/*
** add next capture value (which should be a string) to buffer 'b'
*/
static int addonestring (luaL_Buffer *b, CapState *cs, const char *what);
/*
** String capture: add result to buffer 'b' (instead of pushing
** it into the stack)
*/
static void stringcap (luaL_Buffer *b, CapState *cs) {
StrAux cps[MAXSTRCAPS];
int n;
size_t len, i;
const char *fmt; /* format string */
fmt = lua_tolstring(cs->L, updatecache(cs, cs->cap->idx), &len);
n = getstrcaps(cs, cps, 0) - 1; /* collect nested captures */
for (i = 0; i < len; i++) { /* traverse them */
if (fmt[i] != '%') /* not an escape? */
luaL_addchar(b, fmt[i]); /* add it to buffer */
else if (fmt[++i] < '0' || fmt[i] > '9') /* not followed by a digit? */
luaL_addchar(b, fmt[i]); /* add to buffer */
else {
int l = fmt[i] - '0'; /* capture index */
if (l > n)
luaL_error(cs->L, "invalid capture index (%d)", l);
else if (cps[l].isstring)
luaL_addlstring(b, cps[l].u.s.s, cps[l].u.s.e - cps[l].u.s.s);
else {
Capture *curr = cs->cap;
cs->cap = cps[l].u.cp; /* go back to evaluate that nested capture */
if (!addonestring(b, cs, "capture"))
luaL_error(cs->L, "no values in capture index %d", l);
cs->cap = curr; /* continue from where it stopped */
}
}
}
}
/*
** Substitution capture: add result to buffer 'b'
*/
static void substcap (luaL_Buffer *b, CapState *cs) {
const char *curr = cs->cap->s;
if (isfullcap(cs->cap)) /* no nested captures? */
luaL_addlstring(b, curr, cs->cap->siz - 1); /* keep original text */
else {
cs->cap++; /* skip open entry */
while (!isclosecap(cs->cap)) { /* traverse nested captures */
const char *next = cs->cap->s;
luaL_addlstring(b, curr, next - curr); /* add text up to capture */
if (addonestring(b, cs, "replacement"))
curr = closeaddr(cs->cap - 1); /* continue after match */
else /* no capture value */
curr = next; /* keep original text in final result */
}
luaL_addlstring(b, curr, cs->cap->s - curr); /* add last piece of text */
}
cs->cap++; /* go to next capture */
}
/*
** Evaluates a capture and adds its first value to buffer 'b'; returns
** whether there was a value
*/
static int addonestring (luaL_Buffer *b, CapState *cs, const char *what) {
switch (captype(cs->cap)) {
case Cstring:
stringcap(b, cs); /* add capture directly to buffer */
return 1;
case Csubst:
substcap(b, cs); /* add capture directly to buffer */
return 1;
default: {
lua_State *L = cs->L;
int n = pushcapture(cs);
if (n > 0) {
if (n > 1) lua_pop(L, n - 1); /* only one result */
if (!lua_isstring(L, -1))
luaL_error(L, "invalid %s value (a %s)", what, luaL_typename(L, -1));
luaL_addvalue(b);
}
return n;
}
}
}
/*
** Push all values of the current capture into the stack; returns
** number of values pushed
*/
static int pushcapture (CapState *cs) {
lua_State *L = cs->L;
luaL_checkstack(L, 4, "too many captures");
switch (captype(cs->cap)) {
case Cposition: {
lua_pushinteger(L, cs->cap->s - cs->s + 1);
cs->cap++;
return 1;
}
case Cconst: {
pushluaval(cs);
cs->cap++;
return 1;
}
case Carg: {
int arg = (cs->cap++)->idx;
if (arg + FIXEDARGS > cs->ptop)
return luaL_error(L, "reference to absent argument #%d", arg);
lua_pushvalue(L, arg + FIXEDARGS);
return 1;
}
case Csimple: {
int k = pushnestedvalues(cs, 1);
lua_insert(L, -k); /* make whole match be first result */
return k;
}
case Cruntime: {
lua_pushvalue(L, (cs->cap++)->idx); /* value is in the stack */
return 1;
}
case Cstring: {
luaL_Buffer b;
luaL_buffinit(L, &b);
stringcap(&b, cs);
luaL_pushresult(&b);
return 1;
}
case Csubst: {
luaL_Buffer b;
luaL_buffinit(L, &b);
substcap(&b, cs);
luaL_pushresult(&b);
return 1;
}
case Cgroup: {
if (cs->cap->idx == 0) /* anonymous group? */
return pushnestedvalues(cs, 0); /* add all nested values */
else { /* named group: add no values */
nextcap(cs); /* skip capture */
return 0;
}
}
case Cbackref: return backrefcap(cs);
case Ctable: return tablecap(cs);
case Cfunction: return functioncap(cs);
case Cnum: return numcap(cs);
case Cquery: return querycap(cs);
case Cfold: return foldcap(cs);
default: assert(0); return 0;
}
}
/*
** Prepare a CapState structure and traverse the entire list of
** captures in the stack pushing its results. 's' is the subject
** string, 'r' is the final position of the match, and 'ptop'
** the index in the stack where some useful values were pushed.
** Returns the number of results pushed. (If the list produces no
** results, push the final position of the match.)
*/
int getcaptures (lua_State *L, const char *s, const char *r, int ptop) {
Capture *capture = (Capture *)lua_touserdata(L, caplistidx(ptop));
int n = 0;
if (!isclosecap(capture)) { /* is there any capture? */
CapState cs;
cs.ocap = cs.cap = capture; cs.L = L;
cs.s = s; cs.valuecached = 0; cs.ptop = ptop;
do { /* collect their values */
n += pushcapture(&cs);
} while (!isclosecap(cs.cap));
}
if (n == 0) { /* no capture values? */
lua_pushinteger(L, r - s + 1); /* return only end position */
n = 1;
}
return n;
}
/*
** $Id: lpcode.c,v 1.18 2013/04/12 16:30:33 roberto Exp $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include <limits.h>
/* signals a "no-instruction */
#define NOINST -1
static const Charset fullset_ =
{{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}};
static const Charset *fullset = &fullset_;
/*
** {======================================================
** Analysis and some optimizations
** =======================================================
*/
/*
** Check whether a charset is empty (IFail), singleton (IChar),
** full (IAny), or none of those (ISet).
*/
static Opcode charsettype (const byte *cs, int *c) {
int count = 0;
int i;
int candidate = -1; /* candidate position for a char */
for (i = 0; i < CHARSETSIZE; i++) {
int b = cs[i];
if (b == 0) {
if (count > 1) return ISet; /* else set is still empty */
}
else if (b == 0xFF) {
if (count < (i * BITSPERCHAR))
return ISet;
else count += BITSPERCHAR; /* set is still full */
}
else if ((b & (b - 1)) == 0) { /* byte has only one bit? */
if (count > 0)
return ISet; /* set is neither full nor empty */
else { /* set has only one char till now; track it */
count++;
candidate = i;
}
}
else return ISet; /* byte is neither empty, full, nor singleton */
}
switch (count) {
case 0: return IFail; /* empty set */
case 1: { /* singleton; find character bit inside byte */
int b = cs[candidate];
*c = candidate * BITSPERCHAR;
if ((b & 0xF0) != 0) { *c += 4; b >>= 4; }
if ((b & 0x0C) != 0) { *c += 2; b >>= 2; }
if ((b & 0x02) != 0) { *c += 1; }
return IChar;
}
default: {
assert(count == CHARSETSIZE * BITSPERCHAR); /* full set */
return IAny;
}
}
}
/*
** A few basic operations on Charsets
*/
static void cs_complement (Charset *cs) {
loopset(i, cs->cs[i] = ~cs->cs[i]);