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This is a very common issue, i dunno if i'm the only one who gets it but,
once you pass the animationName incorrectly to the ref methods, the app is crashing.
In the .riv files sometimes the animation names can be uppercase or camel case, so we need some sort of fix to handle this situation. Like checking or converting both requested and existing animations names to lowercase.
The text was updated successfully, but these errors were encountered:
Yeah I get the same, if I get the state machine name, or the animation name or input name wrong it just crashes without any error. Would be good if it just didn't do anything, or just gave a warning.
Hi,
This is a very common issue, i dunno if i'm the only one who gets it but,
once you pass the
animationName
incorrectly to the ref methods, the app is crashing.In the
.riv
files sometimes the animation names can be uppercase or camel case, so we need some sort of fix to handle this situation. Like checking or converting both requested and existing animations names to lowercase.The text was updated successfully, but these errors were encountered: