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Looping forwards and backwards #9
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sorry for this late. i fully understand what you're asking. however the current (rom/sam)pler engine only runs in the forward time direction. |
'Ello. I have about ten years experience writing C/C++ but haven't written any for many years. If you could give me some pointers as to where the changes would need to be made, I could certainly have a go at it. |
of course if the idea was easy to implement i would do it myself :)
byee |
Ok, sounds good! |
Hello!
I've just discovered
samplv1
today and it seems excellent. One feature request: Is there any chance you could add the ability to loop forwards and backwards through the selected loop points? This can result in a much more natural sound when looping sustained samples such as wind instruments, synth pad sounds, etc.To clarify: The current loop algorithm starts looping at point
P0
and continues through the sample until it reaches pointP1
. Then, it restarts atP0
and repeats this process endlessly. I'd love it if you could add a looping mode that starts looping at pointP0
, continues through the sample until it reachesP1
, and then reverses direction and travels backwards through the sample until it reachesP0
again. When it reachesP0
, the process repeats.The text was updated successfully, but these errors were encountered: