Fixes Rviz Panel's box size Y and Z being inverted #2847
Merged
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Description
Currently, when adding a box to the planning scene using the MoveIt RViz panel, the size of each axis is ordered X, Z, Y. This feels quite counter-intuitive, so I guess it might be a bug.
This PR swaps the Y and Z inputs order (making it X, Y, Z).
Checklist