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Fix GLSL 1.50 for Mesa #1725

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Commits on Mar 25, 2022

  1. Drop Mesa workaround

    rhaschke committed Mar 25, 2022
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  2. Use .rgb notation for colors

    rhaschke committed Mar 25, 2022
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  3. Tweak square fragment shader

    rhaschke committed Mar 25, 2022
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Commits on Mar 26, 2022

  1. Fix GLSL 1.5 compatibility

    - Drop compatibility mode, which is not supported by Mesa
    - Don't use gl_ prefixes for user-declared variables
    - Don't redeclare gl_PerVertex
    rhaschke committed Mar 26, 2022
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  2. Improve code readability

    rhaschke committed Mar 26, 2022
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