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* Persist behaviour, any entity with it will automatically load (when created) and save it's behaviour data to an object matching it's name in plat.entper. (Closes: #31)
* Renamed dusk.events to dusk.actions.
* External import, JS files can be specified in the root.json file to be automatically downloaded. (Closes: #32)
* All tilemaps/tiles/etc contain both decimal and binary tile behaviour. (Closes: #23)
I really must get around to doing these...
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