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3D panning to surround speakers? #55
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If you use 3d panning to set a sound to play from behind the listener ( e.g. setPanning([0, 0, -10]) ), I expect you'd hear it from your rear speakers, though I'm not actually sure how well that would work. |
Thanks, I will try if it works. |
I tried it finally and it seems not to work. Also I noticed if I loaded a surround sound file (wave with sound in rear left speaker) to wad, it did not play at all. It did play in rear left channel if played directly in Chrome. It it worked, it would be great to use wad for surround sound installations! Do all sorts of crazy motion sounds would be possible etc. |
Maybe wad would just need to set channel configuration? Like here: |
Setting channel configuration looks useful. I'll look into it as I find time. However, I don't have surround sound speakers, so I'm not sure if I'd be able to test it well. |
I have a surround system. Perhaps if someone were to make the changes, I could test them? I would be willing to implement this, but I am short on time for the next week. Maybe I'll get to doing something like this next week. @torch2424 Would you be interested in coming over and developing this together? |
I could test as well. I have cheap 5.1 sound card with two pairs of headphones for testing. |
Hey!
Do you think it would be possible to use surround sound support for the 3D panning?
So you could play some sound effects from the back speakers of 5.1 surround system?
I know the HTML5 plays it well if it's in the source file. Does wad have any support for surround?
Thanks!
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