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I need to access the OpenGL interop functions found in cuda_gl_interop.h. The documentation lists them under the Runtime API so they might fit inside the runtime crate.
It does use a few OpenGL types so a dependency on the gl crate is probably needed as well. I don't know how hard it is to add feature flags for different bindgens so maybe a cuda-gl-interop-sys crate is the better route.
Interop crates/features for D3D could probably be added at the same time in a similar manner.
The text was updated successfully, but these errors were encountered:
I need to access the OpenGL interop functions found in cuda_gl_interop.h. The documentation lists them under the Runtime API so they might fit inside the runtime crate.
It does use a few OpenGL types so a dependency on the gl crate is probably needed as well. I don't know how hard it is to add feature flags for different bindgens so maybe a cuda-gl-interop-sys crate is the better route.
Interop crates/features for D3D could probably be added at the same time in a similar manner.
The text was updated successfully, but these errors were encountered: