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Segfault when failing first mission #30
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I can't seem to reproduce this. I think it was due to me flipping the mission-vital Kuruma seconds prior. |
TacoDeBoss
changed the title
Segfault when entering safehouse
Segfault when failing first mission(?)
May 20, 2016
TacoDeBoss
changed the title
Segfault when failing first mission(?)
Segfault when failing first mission
May 20, 2016
Reproduced by throwing the Kuruma into the ocean. |
madebr
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to madebr/openrw
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this issue
Sep 5, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
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this issue
Sep 5, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
that referenced
this issue
Sep 7, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
that referenced
this issue
Sep 7, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
that referenced
this issue
Sep 7, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
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Game crashes with a segfault when entering the first Safehouse. (Only tested after beginning the first mission)
Hardware is an AMD A8-7410 APU with fglrx 15.3
Terminal output follows.
I [Data] Loaded 42 zones from /opt/games/Grand Theft Auto 3//data/gta3.zon
I [Game] Started
I [World] Loaded cutscene: BET
libmad error: lost synchronizationlibmad error: lost synchronizaI [World] Loaded cutscene: JB
I [World] Creating Vehicle ID 116 (POLICAR)
I [World] Creating Vehicle ID 117 (ENFORCR)
I [World] Creating Vehicle ID 130 (RUMPO)
I [World] Creating Vehicle ID 96 (PATRIOT)
I [World] Creating Vehicle ID 110 (TAXI)
I [World] Creating Vehicle ID 105 (CHEETAH)
I [World] Creating Vehicle ID 92 (STINGER)
I [World] Creating Vehicle ID 105 (CHEETAH)
I [World] Creating Vehicle ID 92 (STINGER)
I [World] Creating Vehicle ID 111 (KURUMA)
I [World] Creating Vehicle ID 110 (TAXI)
I [World] Creating Vehicle ID 111 (KURUMA)
I [World] Creating Vehicle ID 110 (TAXI)
I [World] Creating Vehicle ID 111 (KURUMA)
I [World] Creating Vehicle ID 111 (KURUMA)
I [SCM] Restarting Critical Mission
Segmentation fault
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