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Segfault when failing first mission #30

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TacoDeBoss opened this issue May 20, 2016 · 2 comments
Closed

Segfault when failing first mission #30

TacoDeBoss opened this issue May 20, 2016 · 2 comments
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@TacoDeBoss
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Game crashes with a segfault when entering the first Safehouse. (Only tested after beginning the first mission)
Hardware is an AMD A8-7410 APU with fglrx 15.3

Terminal output follows.

I [Data] Loaded 42 zones from /opt/games/Grand Theft Auto 3//data/gta3.zon
I [Game] Started
I [World] Loaded cutscene: BET
libmad error: lost synchronizationlibmad error: lost synchronizaI [World] Loaded cutscene: JB
I [World] Creating Vehicle ID 116 (POLICAR)
I [World] Creating Vehicle ID 117 (ENFORCR)
I [World] Creating Vehicle ID 130 (RUMPO)
I [World] Creating Vehicle ID 96 (PATRIOT)
I [World] Creating Vehicle ID 110 (TAXI)
I [World] Creating Vehicle ID 105 (CHEETAH)
I [World] Creating Vehicle ID 92 (STINGER)
I [World] Creating Vehicle ID 105 (CHEETAH)
I [World] Creating Vehicle ID 92 (STINGER)
I [World] Creating Vehicle ID 111 (KURUMA)
I [World] Creating Vehicle ID 110 (TAXI)
I [World] Creating Vehicle ID 111 (KURUMA)
I [World] Creating Vehicle ID 110 (TAXI)
I [World] Creating Vehicle ID 111 (KURUMA)
I [World] Creating Vehicle ID 111 (KURUMA)
I [SCM] Restarting Critical Mission
Segmentation fault

@TacoDeBoss
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I can't seem to reproduce this. I think it was due to me flipping the mission-vital Kuruma seconds prior.

@TacoDeBoss TacoDeBoss changed the title Segfault when entering safehouse Segfault when failing first mission(?) May 20, 2016
@TacoDeBoss TacoDeBoss changed the title Segfault when failing first mission(?) Segfault when failing first mission May 20, 2016
@TacoDeBoss TacoDeBoss reopened this May 20, 2016
@TacoDeBoss
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Reproduced by throwing the Kuruma into the ocean.

@danhedron danhedron added the bug label May 21, 2016
madebr added a commit to madebr/openrw that referenced this issue Sep 5, 2017
- rename each test to test_Xxx (with capital)
- ctest also generates a nice output

New output:

$ make test
Running tests...
Test project /home/maarten/programming/openrw/build
      Start  1: Animation
 1/33 Test  #1: Animation ........................   Passed    0.73 sec
      Start  2: Archive
 2/33 Test  #2: Archive ..........................   Passed    0.01 sec
      Start  3: Buoyancy
 3/33 Test  #3: Buoyancy .........................   Passed    0.74 sec
      Start  4: Character
 4/33 Test  #4: Character ........................***Failed    0.82 sec
      Start  5: Chase
 5/33 Test  #5: Chase ............................   Passed    0.01 sec
      Start  6: Cutscene
 6/33 Test  rwengine#6: Cutscene .........................   Passed    0.70 sec
      Start  7: Config
 7/33 Test  rwengine#7: Config ...........................   Passed    0.01 sec
      Start  8: Data
 8/33 Test  rwengine#8: Data .............................   Passed    0.75 sec
      Start  9: FileIndex
 9/33 Test  rwengine#9: FileIndex ........................   Passed    0.01 sec
      Start 10: GameData
10/33 Test rwengine#10: GameData .........................   Passed    3.70 sec
      Start 11: GameWorld
11/33 Test rwengine#11: GameWorld ........................   Passed    0.72 sec
      Start 12: Item
12/33 Test rwengine#12: Item .............................   Passed    0.72 sec
      Start 13: Input
13/33 Test rwengine#13: Input ............................   Passed    0.01 sec
      Start 14: Lifetime
14/33 Test rwengine#14: Lifetime .........................   Passed    0.70 sec
      Start 15: LoaderDFF
15/33 Test rwengine#15: LoaderDFF ........................   Passed    0.73 sec
      Start 16: LoaderIPL
16/33 Test rwengine#16: LoaderIPL ........................   Passed    0.71 sec
      Start 17: Logger
17/33 Test rwengine#17: Logger ...........................   Passed    0.01 sec
      Start 18: Menu
18/33 Test rwengine#18: Menu .............................   Passed    0.01 sec
      Start 19: Object
19/33 Test rwengine#19: Object ...........................***Failed    0.01 sec
      Start 20: ObjectData
20/33 Test rwengine#20: ObjectData .......................   Passed    0.71 sec
      Start 21: Pickup
21/33 Test rwengine#21: Pickup ...........................***Failed    0.71 sec
      Start 22: Renderer
22/33 Test rwengine#22: Renderer .........................   Passed    0.01 sec
      Start 23: RWBStream
23/33 Test rwengine#23: RWBStream ........................   Passed    0.71 sec
      Start 24: SaveGame
24/33 Test rwengine#24: SaveGame .........................***Failed    0.01 sec
      Start 25: ScriptMachine
25/33 Test rwengine#25: ScriptMachine ....................   Passed    0.01 sec
      Start 26: State
26/33 Test rwengine#26: State ............................***Failed    0.01 sec
      Start 27: Text
27/33 Test rwengine#27: Text .............................   Passed    0.70 sec
      Start 28: TrafficDirector
28/33 Test rwengine#28: TrafficDirector ..................   Passed    0.77 sec
      Start 29: Vehicle
29/33 Test rwengine#29: Vehicle ..........................   Passed    0.70 sec
      Start 30: VisualFX
30/33 Test rwengine#30: VisualFX .........................   Passed    0.01 sec
      Start 31: Weapon
31/33 Test rwengine#31: Weapon ...........................   Passed    0.72 sec
      Start 32: World
32/33 Test rwengine#32: World ............................   Passed    0.01 sec
      Start 33: ZoneData
33/33 Test rwengine#33: ZoneData .........................   Passed    0.01 sec

85% tests passed, 5 tests failed out of 33

Total Test time (real) =  16.18 sec

The following tests FAILED:
	  4 - Character (Failed)
	 19 - Object (Failed)
	 21 - Pickup (Failed)
	 24 - SaveGame (Failed)
	 26 - State (Failed)
Errors while running CTest
make: *** [Makefile:95: test] Error 8
madebr added a commit to madebr/openrw that referenced this issue Sep 5, 2017
- rename each test to test_Xxx (with capital)
- ctest also generates a nice output

New output:

$ make test
Running tests...
Test project /home/maarten/programming/openrw/build
      Start  1: Animation
 1/33 Test  #1: Animation ........................   Passed    0.73 sec
      Start  2: Archive
 2/33 Test  #2: Archive ..........................   Passed    0.01 sec
      Start  3: Buoyancy
 3/33 Test  #3: Buoyancy .........................   Passed    0.74 sec
      Start  4: Character
 4/33 Test  #4: Character ........................***Failed    0.82 sec
      Start  5: Chase
 5/33 Test  #5: Chase ............................   Passed    0.01 sec
      Start  6: Cutscene
 6/33 Test  rwengine#6: Cutscene .........................   Passed    0.70 sec
      Start  7: Config
 7/33 Test  rwengine#7: Config ...........................   Passed    0.01 sec
      Start  8: Data
 8/33 Test  rwengine#8: Data .............................   Passed    0.75 sec
      Start  9: FileIndex
 9/33 Test  rwengine#9: FileIndex ........................   Passed    0.01 sec
      Start 10: GameData
10/33 Test rwengine#10: GameData .........................   Passed    3.70 sec
      Start 11: GameWorld
11/33 Test rwengine#11: GameWorld ........................   Passed    0.72 sec
      Start 12: Item
12/33 Test rwengine#12: Item .............................   Passed    0.72 sec
      Start 13: Input
13/33 Test rwengine#13: Input ............................   Passed    0.01 sec
      Start 14: Lifetime
14/33 Test rwengine#14: Lifetime .........................   Passed    0.70 sec
      Start 15: LoaderDFF
15/33 Test rwengine#15: LoaderDFF ........................   Passed    0.73 sec
      Start 16: LoaderIPL
16/33 Test rwengine#16: LoaderIPL ........................   Passed    0.71 sec
      Start 17: Logger
17/33 Test rwengine#17: Logger ...........................   Passed    0.01 sec
      Start 18: Menu
18/33 Test rwengine#18: Menu .............................   Passed    0.01 sec
      Start 19: Object
19/33 Test rwengine#19: Object ...........................***Failed    0.01 sec
      Start 20: ObjectData
20/33 Test rwengine#20: ObjectData .......................   Passed    0.71 sec
      Start 21: Pickup
21/33 Test rwengine#21: Pickup ...........................***Failed    0.71 sec
      Start 22: Renderer
22/33 Test rwengine#22: Renderer .........................   Passed    0.01 sec
      Start 23: RWBStream
23/33 Test rwengine#23: RWBStream ........................   Passed    0.71 sec
      Start 24: SaveGame
24/33 Test rwengine#24: SaveGame .........................***Failed    0.01 sec
      Start 25: ScriptMachine
25/33 Test rwengine#25: ScriptMachine ....................   Passed    0.01 sec
      Start 26: State
26/33 Test rwengine#26: State ............................***Failed    0.01 sec
      Start 27: Text
27/33 Test rwengine#27: Text .............................   Passed    0.70 sec
      Start 28: TrafficDirector
28/33 Test rwengine#28: TrafficDirector ..................   Passed    0.77 sec
      Start 29: Vehicle
29/33 Test rwengine#29: Vehicle ..........................   Passed    0.70 sec
      Start 30: VisualFX
30/33 Test rwengine#30: VisualFX .........................   Passed    0.01 sec
      Start 31: Weapon
31/33 Test rwengine#31: Weapon ...........................   Passed    0.72 sec
      Start 32: World
32/33 Test rwengine#32: World ............................   Passed    0.01 sec
      Start 33: ZoneData
33/33 Test rwengine#33: ZoneData .........................   Passed    0.01 sec

85% tests passed, 5 tests failed out of 33

Total Test time (real) =  16.18 sec

The following tests FAILED:
	  4 - Character (Failed)
	 19 - Object (Failed)
	 21 - Pickup (Failed)
	 24 - SaveGame (Failed)
	 26 - State (Failed)
Errors while running CTest
make: *** [Makefile:95: test] Error 8
madebr added a commit to madebr/openrw that referenced this issue Sep 7, 2017
- rename each test to test_Xxx (with capital)
- ctest also generates a nice output

New output:

$ make test
Running tests...
Test project /home/maarten/programming/openrw/build
      Start  1: Animation
 1/33 Test  #1: Animation ........................   Passed    0.73 sec
      Start  2: Archive
 2/33 Test  #2: Archive ..........................   Passed    0.01 sec
      Start  3: Buoyancy
 3/33 Test  #3: Buoyancy .........................   Passed    0.74 sec
      Start  4: Character
 4/33 Test  #4: Character ........................***Failed    0.82 sec
      Start  5: Chase
 5/33 Test  #5: Chase ............................   Passed    0.01 sec
      Start  6: Cutscene
 6/33 Test  rwengine#6: Cutscene .........................   Passed    0.70 sec
      Start  7: Config
 7/33 Test  rwengine#7: Config ...........................   Passed    0.01 sec
      Start  8: Data
 8/33 Test  rwengine#8: Data .............................   Passed    0.75 sec
      Start  9: FileIndex
 9/33 Test  rwengine#9: FileIndex ........................   Passed    0.01 sec
      Start 10: GameData
10/33 Test rwengine#10: GameData .........................   Passed    3.70 sec
      Start 11: GameWorld
11/33 Test rwengine#11: GameWorld ........................   Passed    0.72 sec
      Start 12: Item
12/33 Test rwengine#12: Item .............................   Passed    0.72 sec
      Start 13: Input
13/33 Test rwengine#13: Input ............................   Passed    0.01 sec
      Start 14: Lifetime
14/33 Test rwengine#14: Lifetime .........................   Passed    0.70 sec
      Start 15: LoaderDFF
15/33 Test rwengine#15: LoaderDFF ........................   Passed    0.73 sec
      Start 16: LoaderIPL
16/33 Test rwengine#16: LoaderIPL ........................   Passed    0.71 sec
      Start 17: Logger
17/33 Test rwengine#17: Logger ...........................   Passed    0.01 sec
      Start 18: Menu
18/33 Test rwengine#18: Menu .............................   Passed    0.01 sec
      Start 19: Object
19/33 Test rwengine#19: Object ...........................***Failed    0.01 sec
      Start 20: ObjectData
20/33 Test rwengine#20: ObjectData .......................   Passed    0.71 sec
      Start 21: Pickup
21/33 Test rwengine#21: Pickup ...........................***Failed    0.71 sec
      Start 22: Renderer
22/33 Test rwengine#22: Renderer .........................   Passed    0.01 sec
      Start 23: RWBStream
23/33 Test rwengine#23: RWBStream ........................   Passed    0.71 sec
      Start 24: SaveGame
24/33 Test rwengine#24: SaveGame .........................***Failed    0.01 sec
      Start 25: ScriptMachine
25/33 Test rwengine#25: ScriptMachine ....................   Passed    0.01 sec
      Start 26: State
26/33 Test rwengine#26: State ............................***Failed    0.01 sec
      Start 27: Text
27/33 Test rwengine#27: Text .............................   Passed    0.70 sec
      Start 28: TrafficDirector
28/33 Test rwengine#28: TrafficDirector ..................   Passed    0.77 sec
      Start 29: Vehicle
29/33 Test rwengine#29: Vehicle ..........................   Passed    0.70 sec
      Start 30: VisualFX
30/33 Test rwengine#30: VisualFX .........................   Passed    0.01 sec
      Start 31: Weapon
31/33 Test rwengine#31: Weapon ...........................   Passed    0.72 sec
      Start 32: World
32/33 Test rwengine#32: World ............................   Passed    0.01 sec
      Start 33: ZoneData
33/33 Test rwengine#33: ZoneData .........................   Passed    0.01 sec

85% tests passed, 5 tests failed out of 33

Total Test time (real) =  16.18 sec

The following tests FAILED:
	  4 - Character (Failed)
	 19 - Object (Failed)
	 21 - Pickup (Failed)
	 24 - SaveGame (Failed)
	 26 - State (Failed)
Errors while running CTest
make: *** [Makefile:95: test] Error 8
madebr added a commit to madebr/openrw that referenced this issue Sep 7, 2017
- rename each test to test_Xxx (with capital)
- ctest also generates a nice output

New output:

$ make test
Running tests...
Test project /home/maarten/programming/openrw/build
      Start  1: Animation
 1/33 Test  #1: Animation ........................   Passed    0.73 sec
      Start  2: Archive
 2/33 Test  #2: Archive ..........................   Passed    0.01 sec
      Start  3: Buoyancy
 3/33 Test  #3: Buoyancy .........................   Passed    0.74 sec
      Start  4: Character
 4/33 Test  #4: Character ........................***Failed    0.82 sec
      Start  5: Chase
 5/33 Test  #5: Chase ............................   Passed    0.01 sec
      Start  6: Cutscene
 6/33 Test  rwengine#6: Cutscene .........................   Passed    0.70 sec
      Start  7: Config
 7/33 Test  rwengine#7: Config ...........................   Passed    0.01 sec
      Start  8: Data
 8/33 Test  rwengine#8: Data .............................   Passed    0.75 sec
      Start  9: FileIndex
 9/33 Test  rwengine#9: FileIndex ........................   Passed    0.01 sec
      Start 10: GameData
10/33 Test rwengine#10: GameData .........................   Passed    3.70 sec
      Start 11: GameWorld
11/33 Test rwengine#11: GameWorld ........................   Passed    0.72 sec
      Start 12: Item
12/33 Test rwengine#12: Item .............................   Passed    0.72 sec
      Start 13: Input
13/33 Test rwengine#13: Input ............................   Passed    0.01 sec
      Start 14: Lifetime
14/33 Test rwengine#14: Lifetime .........................   Passed    0.70 sec
      Start 15: LoaderDFF
15/33 Test rwengine#15: LoaderDFF ........................   Passed    0.73 sec
      Start 16: LoaderIPL
16/33 Test rwengine#16: LoaderIPL ........................   Passed    0.71 sec
      Start 17: Logger
17/33 Test rwengine#17: Logger ...........................   Passed    0.01 sec
      Start 18: Menu
18/33 Test rwengine#18: Menu .............................   Passed    0.01 sec
      Start 19: Object
19/33 Test rwengine#19: Object ...........................***Failed    0.01 sec
      Start 20: ObjectData
20/33 Test rwengine#20: ObjectData .......................   Passed    0.71 sec
      Start 21: Pickup
21/33 Test rwengine#21: Pickup ...........................***Failed    0.71 sec
      Start 22: Renderer
22/33 Test rwengine#22: Renderer .........................   Passed    0.01 sec
      Start 23: RWBStream
23/33 Test rwengine#23: RWBStream ........................   Passed    0.71 sec
      Start 24: SaveGame
24/33 Test rwengine#24: SaveGame .........................***Failed    0.01 sec
      Start 25: ScriptMachine
25/33 Test rwengine#25: ScriptMachine ....................   Passed    0.01 sec
      Start 26: State
26/33 Test rwengine#26: State ............................***Failed    0.01 sec
      Start 27: Text
27/33 Test rwengine#27: Text .............................   Passed    0.70 sec
      Start 28: TrafficDirector
28/33 Test rwengine#28: TrafficDirector ..................   Passed    0.77 sec
      Start 29: Vehicle
29/33 Test rwengine#29: Vehicle ..........................   Passed    0.70 sec
      Start 30: VisualFX
30/33 Test rwengine#30: VisualFX .........................   Passed    0.01 sec
      Start 31: Weapon
31/33 Test rwengine#31: Weapon ...........................   Passed    0.72 sec
      Start 32: World
32/33 Test rwengine#32: World ............................   Passed    0.01 sec
      Start 33: ZoneData
33/33 Test rwengine#33: ZoneData .........................   Passed    0.01 sec

85% tests passed, 5 tests failed out of 33

Total Test time (real) =  16.18 sec

The following tests FAILED:
	  4 - Character (Failed)
	 19 - Object (Failed)
	 21 - Pickup (Failed)
	 24 - SaveGame (Failed)
	 26 - State (Failed)
Errors while running CTest
make: *** [Makefile:95: test] Error 8
madebr added a commit to madebr/openrw that referenced this issue Sep 7, 2017
- rename each test to test_Xxx (with capital)
- ctest also generates a nice output

New output:

$ make test
Running tests...
Test project /home/maarten/programming/openrw/build
      Start  1: Animation
 1/33 Test  #1: Animation ........................   Passed    0.73 sec
      Start  2: Archive
 2/33 Test  #2: Archive ..........................   Passed    0.01 sec
      Start  3: Buoyancy
 3/33 Test  #3: Buoyancy .........................   Passed    0.74 sec
      Start  4: Character
 4/33 Test  #4: Character ........................***Failed    0.82 sec
      Start  5: Chase
 5/33 Test  #5: Chase ............................   Passed    0.01 sec
      Start  6: Cutscene
 6/33 Test  rwengine#6: Cutscene .........................   Passed    0.70 sec
      Start  7: Config
 7/33 Test  rwengine#7: Config ...........................   Passed    0.01 sec
      Start  8: Data
 8/33 Test  rwengine#8: Data .............................   Passed    0.75 sec
      Start  9: FileIndex
 9/33 Test  rwengine#9: FileIndex ........................   Passed    0.01 sec
      Start 10: GameData
10/33 Test rwengine#10: GameData .........................   Passed    3.70 sec
      Start 11: GameWorld
11/33 Test rwengine#11: GameWorld ........................   Passed    0.72 sec
      Start 12: Item
12/33 Test rwengine#12: Item .............................   Passed    0.72 sec
      Start 13: Input
13/33 Test rwengine#13: Input ............................   Passed    0.01 sec
      Start 14: Lifetime
14/33 Test rwengine#14: Lifetime .........................   Passed    0.70 sec
      Start 15: LoaderDFF
15/33 Test rwengine#15: LoaderDFF ........................   Passed    0.73 sec
      Start 16: LoaderIPL
16/33 Test rwengine#16: LoaderIPL ........................   Passed    0.71 sec
      Start 17: Logger
17/33 Test rwengine#17: Logger ...........................   Passed    0.01 sec
      Start 18: Menu
18/33 Test rwengine#18: Menu .............................   Passed    0.01 sec
      Start 19: Object
19/33 Test rwengine#19: Object ...........................***Failed    0.01 sec
      Start 20: ObjectData
20/33 Test rwengine#20: ObjectData .......................   Passed    0.71 sec
      Start 21: Pickup
21/33 Test rwengine#21: Pickup ...........................***Failed    0.71 sec
      Start 22: Renderer
22/33 Test rwengine#22: Renderer .........................   Passed    0.01 sec
      Start 23: RWBStream
23/33 Test rwengine#23: RWBStream ........................   Passed    0.71 sec
      Start 24: SaveGame
24/33 Test rwengine#24: SaveGame .........................***Failed    0.01 sec
      Start 25: ScriptMachine
25/33 Test rwengine#25: ScriptMachine ....................   Passed    0.01 sec
      Start 26: State
26/33 Test rwengine#26: State ............................***Failed    0.01 sec
      Start 27: Text
27/33 Test rwengine#27: Text .............................   Passed    0.70 sec
      Start 28: TrafficDirector
28/33 Test rwengine#28: TrafficDirector ..................   Passed    0.77 sec
      Start 29: Vehicle
29/33 Test rwengine#29: Vehicle ..........................   Passed    0.70 sec
      Start 30: VisualFX
30/33 Test rwengine#30: VisualFX .........................   Passed    0.01 sec
      Start 31: Weapon
31/33 Test rwengine#31: Weapon ...........................   Passed    0.72 sec
      Start 32: World
32/33 Test rwengine#32: World ............................   Passed    0.01 sec
      Start 33: ZoneData
33/33 Test rwengine#33: ZoneData .........................   Passed    0.01 sec

85% tests passed, 5 tests failed out of 33

Total Test time (real) =  16.18 sec

The following tests FAILED:
	  4 - Character (Failed)
	 19 - Object (Failed)
	 21 - Pickup (Failed)
	 24 - SaveGame (Failed)
	 26 - State (Failed)
Errors while running CTest
make: *** [Makefile:95: test] Error 8
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