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Don't hardcode screenshot directory (still hardcodes filename) #22
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Signed-off-by: Rob Crittenden <rcrit@greyoak.com>
Thanks! It would be nice if this were cross platform, but there are a few other places where unix is assumed so this can be cleaned up along with them later. |
madebr
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- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
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to madebr/openrw
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Sep 5, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
that referenced
this pull request
Sep 7, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
that referenced
this pull request
Sep 7, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
madebr
added a commit
to madebr/openrw
that referenced
this pull request
Sep 7, 2017
- rename each test to test_Xxx (with capital) - ctest also generates a nice output New output: $ make test Running tests... Test project /home/maarten/programming/openrw/build Start 1: Animation 1/33 Test #1: Animation ........................ Passed 0.73 sec Start 2: Archive 2/33 Test #2: Archive .......................... Passed 0.01 sec Start 3: Buoyancy 3/33 Test #3: Buoyancy ......................... Passed 0.74 sec Start 4: Character 4/33 Test #4: Character ........................***Failed 0.82 sec Start 5: Chase 5/33 Test #5: Chase ............................ Passed 0.01 sec Start 6: Cutscene 6/33 Test rwengine#6: Cutscene ......................... Passed 0.70 sec Start 7: Config 7/33 Test rwengine#7: Config ........................... Passed 0.01 sec Start 8: Data 8/33 Test rwengine#8: Data ............................. Passed 0.75 sec Start 9: FileIndex 9/33 Test rwengine#9: FileIndex ........................ Passed 0.01 sec Start 10: GameData 10/33 Test rwengine#10: GameData ......................... Passed 3.70 sec Start 11: GameWorld 11/33 Test rwengine#11: GameWorld ........................ Passed 0.72 sec Start 12: Item 12/33 Test rwengine#12: Item ............................. Passed 0.72 sec Start 13: Input 13/33 Test rwengine#13: Input ............................ Passed 0.01 sec Start 14: Lifetime 14/33 Test rwengine#14: Lifetime ......................... Passed 0.70 sec Start 15: LoaderDFF 15/33 Test rwengine#15: LoaderDFF ........................ Passed 0.73 sec Start 16: LoaderIPL 16/33 Test rwengine#16: LoaderIPL ........................ Passed 0.71 sec Start 17: Logger 17/33 Test rwengine#17: Logger ........................... Passed 0.01 sec Start 18: Menu 18/33 Test rwengine#18: Menu ............................. Passed 0.01 sec Start 19: Object 19/33 Test rwengine#19: Object ...........................***Failed 0.01 sec Start 20: ObjectData 20/33 Test rwengine#20: ObjectData ....................... Passed 0.71 sec Start 21: Pickup 21/33 Test rwengine#21: Pickup ...........................***Failed 0.71 sec Start 22: Renderer 22/33 Test rwengine#22: Renderer ......................... Passed 0.01 sec Start 23: RWBStream 23/33 Test rwengine#23: RWBStream ........................ Passed 0.71 sec Start 24: SaveGame 24/33 Test rwengine#24: SaveGame .........................***Failed 0.01 sec Start 25: ScriptMachine 25/33 Test rwengine#25: ScriptMachine .................... Passed 0.01 sec Start 26: State 26/33 Test rwengine#26: State ............................***Failed 0.01 sec Start 27: Text 27/33 Test rwengine#27: Text ............................. Passed 0.70 sec Start 28: TrafficDirector 28/33 Test rwengine#28: TrafficDirector .................. Passed 0.77 sec Start 29: Vehicle 29/33 Test rwengine#29: Vehicle .......................... Passed 0.70 sec Start 30: VisualFX 30/33 Test rwengine#30: VisualFX ......................... Passed 0.01 sec Start 31: Weapon 31/33 Test rwengine#31: Weapon ........................... Passed 0.72 sec Start 32: World 32/33 Test rwengine#32: World ............................ Passed 0.01 sec Start 33: ZoneData 33/33 Test rwengine#33: ZoneData ......................... Passed 0.01 sec 85% tests passed, 5 tests failed out of 33 Total Test time (real) = 16.18 sec The following tests FAILED: 4 - Character (Failed) 19 - Object (Failed) 21 - Pickup (Failed) 24 - SaveGame (Failed) 26 - State (Failed) Errors while running CTest make: *** [Makefile:95: test] Error 8
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Obviously it would be nice to generate a unique name for the screenshot but this at least removes the hardcoded directory.