Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Save State #12

Closed
Ryan6578 opened this issue Apr 20, 2018 · 0 comments
Closed

Save State #12

Ryan6578 opened this issue Apr 20, 2018 · 0 comments
Assignees
Labels
enhancement New feature or request feature request Request a feature to be incorporated in the script high priority This item is in a high priority queue

Comments

@Ryan6578
Copy link
Owner

On a rewind, load the previous game's save state. This is so that the script doesn't completely break on rewinding.

@Ryan6578 Ryan6578 added enhancement New feature or request feature request Request a feature to be incorporated in the script high priority This item is in a high priority queue labels Apr 20, 2018
@Ryan6578 Ryan6578 added this to the Codenames 1.0 milestone Apr 20, 2018
@Ryan6578 Ryan6578 self-assigned this Apr 20, 2018
Ryan6578 added a commit that referenced this issue May 2, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request feature request Request a feature to be incorporated in the script high priority This item is in a high priority queue
Projects
None yet
Development

No branches or pull requests

1 participant