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New entity trigger_bomb_reset #796

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merged 7 commits into from
Dec 17, 2022

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wopox1337
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@wopox1337 wopox1337 commented Dec 9, 2022

Description: https://developer.valvesoftware.com/wiki/Trigger_bomb_reset

  • Implement entity trigger_bomb_reset;
  • Implement bomb touch logic;
  • Implement bomb position save \ restore logic;
  • Add trigger_bomb_reset to .fgd.

Video:
https://youtu.be/RqTGX3efPZE
name

Test map:
35_hp2 (trigger_bomb_reset).zip

@wopox1337 wopox1337 self-assigned this Dec 9, 2022
@wopox1337 wopox1337 marked this pull request as draft December 9, 2022 15:02
@wopox1337 wopox1337 marked this pull request as ready for review December 9, 2022 15:16
@abecee
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abecee commented Dec 9, 2022

Hi. This will block the bmb stuck on mirage in t spawn and nuke under the t spawn truck? @wopox1337

@wopox1337
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wopox1337 commented Dec 9, 2022

Hi. This will block the bmb stuck on mirage in t spawn and nuke under the t spawn truck? @wopox1337

You need to create a pack of maps, with the addition of these entities. (or create them with AMXModX plugins).

Yes, this is created for this purpose.

@abecee
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abecee commented Dec 9, 2022

@wopox1337 Oki, ty.

@StevenKal

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@wopox1337 wopox1337 merged commit 5dec3ba into s1lentq:master Dec 17, 2022
@wopox1337 wopox1337 mentioned this pull request Dec 21, 2022
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wopox1337 added a commit that referenced this pull request Mar 11, 2023
@wopox1337 wopox1337 mentioned this pull request Apr 3, 2023
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3 participants