(legacy) Vulkan Game Engine + WorldEditor [download link].
- Mesh loading and texturing
- Skybox
- Dynamic light sources
- Point light
- Omni light
- Spot light
- Directional light with CSM
- Deferred shading
- OIT
- FXAA
- Terrain generation
- Terrain tessellation
- Non constant density fog
- Bullet Physics
- And more!
- Esc (with viewport focused) - free camera
- Tab (with viewport focused) - character control
- WASD (with one of above modes active) - move around
For now external libraries are missing, so you won't be able to build it yourself.