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juce.h
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juce.h
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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-9 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#ifndef __JUCE_JUCEHEADER__
#define __JUCE_JUCEHEADER__
/*
PLEASE NOTE! This file is just here to help transition old code to the newer
modularised layout - but it will be removed at some point in the future, so
you should update your projects to use the newer design as soon as possible.
Now that the library has been broken up into separate modules, instead of
including one giant header that includes everything, you should include the
headers of the modules that you want to use. By far the easiest way to do that
is with the introjucer, which will sort everything out for you and create a
single header for your app which correctly includes everything you need.
*/
#ifdef _MSC_VER
#pragma message ("The juce.h file is deprecated - please include each module's header file directly, or preferably let the introjucer handle the inclusion of source code in your project.")
#else
#warning "The juce.h file is deprecated - please include each module's header file directly, or preferably let the introjucer handle the inclusion of source code in your project."
#endif
//==============================================================================
#include "modules/juce_core/juce_core.h"
#include "modules/juce_gui_basics/juce_gui_basics.h"
#include "modules/juce_data_structures/juce_data_structures.h"
#include "modules/juce_events/juce_events.h"
#include "modules/juce_graphics/juce_graphics.h"
#include "modules/juce_video/juce_video.h"
#include "modules/juce_opengl/juce_opengl.h"
#include "modules/juce_audio_basics/juce_audio_basics.h"
#include "modules/juce_audio_formats/juce_audio_formats.h"
#include "modules/juce_audio_processors/juce_audio_processors.h"
#include "modules/juce_audio_devices/juce_audio_devices.h"
#include "modules/juce_cryptography/juce_cryptography.h"
#include "modules/juce_gui_extra/juce_gui_extra.h"
#include "modules/juce_audio_utils/juce_audio_utils.h"
//==============================================================================
#if ! DONT_SET_USING_JUCE_NAMESPACE
/* If you're not mixing JUCE with other libraries, then this will obviously save
a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
*/
using namespace juce;
#endif
#endif // __JUCE_JUCEHEADER__