Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Randomly generate a suburb #10

Open
sebamarynissen opened this issue Jul 4, 2021 · 1 comment
Open

Randomly generate a suburb #10

sebamarynissen opened this issue Jul 4, 2021 · 1 comment
Assignees
Labels
feature General discussion & musings about a certain feature

Comments

@sebamarynissen
Copy link
Owner

It would be nice if we could randomly generate a suburb, or even randomly generate an entire town. Note that this is pretty much agnostic of the game because we're able to plop and grow every lot we want already. We just need an algorithm to determine what to place where.

This issue serves as a hub to collect useful information for achieving this goal. A nice starting point would be https://gamedev.stackexchange.com/questions/122015/how-to-generate-a-city-street-network/122084.

@sebamarynissen sebamarynissen added the feature General discussion & musings about a certain feature label Jul 4, 2021
@sebamarynissen sebamarynissen self-assigned this Jul 4, 2021
@sebamarynissen
Copy link
Owner Author

sebamarynissen commented Jul 4, 2021

This looks really promising by the way! It's based on this paper. Will be interesting to read it!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature General discussion & musings about a certain feature
Projects
None yet
Development

No branches or pull requests

1 participant