You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be nice if we could randomly generate a suburb, or even randomly generate an entire town. Note that this is pretty much agnostic of the game because we're able to plop and grow every lot we want already. We just need an algorithm to determine what to place where.
It would be nice if we could randomly generate a suburb, or even randomly generate an entire town. Note that this is pretty much agnostic of the game because we're able to plop and grow every lot we want already. We just need an algorithm to determine what to place where.
This issue serves as a hub to collect useful information for achieving this goal. A nice starting point would be https://gamedev.stackexchange.com/questions/122015/how-to-generate-a-city-street-network/122084.
The text was updated successfully, but these errors were encountered: