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In order to have the project built using SDK v10 and Toolset v142, I had to include #include <string> in Dx11Device.h.
#include <string>
The text was updated successfully, but these errors were encountered:
Fixed! And also fixed in my Dx11Base framework, Thanks!
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In order to have the project built using SDK v10 and Toolset v142, I had to include
#include <string>
in Dx11Device.h.The text was updated successfully, but these errors were encountered: