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Taunt command can successfully execute and initiate combat with an exhausted status #149

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chrisspanton opened this issue Jan 4, 2021 · 1 comment
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@chrisspanton
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should result in a failure when exhausted.

@chrisspanton chrisspanton added the bug Something isn't working label Jan 4, 2021
ellpc added a commit to ellpc/DikuMUD3 that referenced this issue Apr 26, 2021
Taunt command can successfully execute and initiate combat with an exhausted status bug Seifert69#149. Think that fixes it.
Seifert69 added a commit that referenced this issue Apr 27, 2021
@mochimodev
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@Seifert69 is this issue closed then?

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