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DisplayObjectContainer

Tatsuya Yokoda edited this page Feb 8, 2015 · 1 revision

display/DisplayObjectContainer

void update()
void draw()
        
bool mouseChildren()
void mouseChildren(bool value)
int numChildren()
bool contains(DisplayObject* child)

DisplayObject* stage()
void stage(DisplayObject* value)

DisplayObject* addChild(DisplayObject* child)
DisplayObject* addChild(DisplayObject* child, int x, int y)
DisplayObject* addChildAt(DisplayObject* child, int index)
DisplayObject* removeChild(DisplayObject* child)
DisplayObject* removeChildAt(int index)
void removeAllChildren()

DisplayObject* getChildAt(int index)
DisplayObject* getChildByName(string name)
int getChildIndex(DisplayObject* child)
vector<DisplayObject*> getObjectsUnderPoint(ofPoint point)

void setChildIndex(DisplayObject* child, int index)
void swapChildren(DisplayObject* child1, DisplayObject* child2)
void swapChildrenAt(int index1, int index2)
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