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Differences git@github.com:sigman78/pocketheroes.git -> https://sourceforge.net/p/palmheroes/code/7/ #20

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SerVB opened this issue Feb 5, 2021 · 0 comments
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enhancement New feature or request

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@SerVB
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SerVB commented Feb 5, 2021

These differences can be valuable to implement in PPH:

  • makefile.gcc (new)
  • bin/Data dir (new)
  • Common/Army.cpp, Common/Army.h (changes in AddGroup, removal of CreatureCount)
  • Common/cm_castles.cpp, Common/cm_castles.h (creature-related changes)
  • Common/cm_creatures.cpp, Common/cm_creatures.h (creature-related changes)
  • Common/cm_events.cpp (changes in IsConform)
  • Common/cm_magic.cpp (changes in comments but not in values...)
  • Common/cnst_gfx.h (changes in map border)
  • Common/cnst_sfx.h (addition of sounds)
  • Common/cnst_text.h (making translation dynamic, change in constants)
  • Common/common.cpp (remove PLAYER_WORD_COLORS)
  • Common/connmgr.h (new, addition of online play)
  • Common/lang_cze.cpp, lang_eng.cpp, lang_fr.cpp, lang_ger.cpp, lang_pl.cpp, lang_rus.cpp, lang_slov.cpp (changes in translations)
  • Game/ai.cpp, ai.h (registration + changing in creatures)
  • Game/ArtifactList.cpp, ArtifactList.h (changes in rendering)
  • Game/BattleAI.cpp (changes in logic)
  • Game/BattleEngine.cpp, BattleEngine.h (changes in logic)
  • Game/BattleInfo.cpp (changes in logic)
  • Game/BattleUnit.cpp, BattleUnit.h (changes in logic)
  • Game/BattleView.cpp (changes in logic)
  • Game/CastleCnsts.cpp (changes in logic, changes in creatures, changes in heroes limit)
  • Game/CommonControls.cpp (not needed: registration)
  • Game/CommonDialogs.cpp (changes in logic)
  • Game/Composer.cpp (changes in map border)
  • Game/Constructions.cpp (registration + changes in logic)
  • Game/Dlg_ChooseBattleGroup.cpp, Dlg_ChooseBattleGroup.h (removed)
  • Game/Dlg_Register.cpp, Dlg_Register.h (not needed: new)
  • Game/Dlg_Rewards.cpp, Dlg_Rewards.h (changes in logic)
  • Game/Dlg_Save.cpp (not needed: support HMM_COMPOVERSION)
  • Game/Dlg_ScenList.cpp (not needed: support HMM_COMPOVERSION)
  • Game/Dlg_ScenProps.cpp (changes in logic)
  • Game/Game.cpp (not needed: registration)
  • Game/GameMenuDlg.cpp (not needed: registration)
  • Game/GameWorld.cpp (registration + changes in logic)
  • Game/GfxHlp.cpp, GfxHlp.h (remove ComposeCreatureButtonWithText)
  • Game/helpers.cpp (not needed: support HMM_COMPOVERSION)
  • Game/hero.cpp, hero.h (registration + changes in creatures, changes in logic)
  • Game/Hero_Skills.h (refactor rename)
  • Game/hmm.cpp (not needed: registration)
  • Game/hmm.h (not needed: rename PH to Dune)
  • Game/iBattleGroupBtn.cpp, iBattleGroupBtn.h (removed)
  • Game/icon1.ico (new; mapeditor icon??)
  • Game/ItemMgr.cpp (not needed: registration)
  • Game/Map.cpp, Map.h (changes in encoding, seems to be needed to support already existing maps)
  • Game/MenuView.cpp (not needed: registration + implemented in e572671: add main menu button borders)
  • Game/objects.cpp (registration + changes in logic)
  • Game/OverlandView.cpp (registration + changes in logic)
  • Game/player.cpp, player.h (registration + changes in logic)
  • Game/resource1.h (seems like not needed generated file)
  • Game/Settings.cpp (support fog of war)
  • Game/sprite.h (not needed: rename PH to Dune)
  • Game/sprite2.h (not needed: remove optimizations)
  • Game/stdafx.h (not needed: registration)
  • Game/TextComposer.cpp (registration + changes in logic)
@SerVB SerVB added the enhancement New feature or request label Feb 5, 2021
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