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This repository has been archived by the owner on Jul 10, 2023. It is now read-only.
When the VRDisplay is presenting, it does so (at least in Servo) in the context of a WebGL thread, that has access to an Rc<Gl> object, which provides GL bindings. This Rc<Gl> object is not provided to the VRDisplay, so if it wants to call any GL functions, it has to create its own GL bindings.
The text was updated successfully, but these errors were encountered:
When the
VRDisplay
is presenting, it does so (at least in Servo) in the context of aWebGL
thread, that has access to anRc<Gl>
object, which provides GL bindings. ThisRc<Gl>
object is not provided to theVRDisplay
, so if it wants to call any GL functions, it has to create its own GL bindings.The text was updated successfully, but these errors were encountered: