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compatibility with Unity #91
Comments
Can you provide some more context. Are you using the latest 3.0-beta? |
actually I used an older version and it works fine. Thanks. I believe it stopped being compatible in February when:
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According to this: https://docs.microsoft.com/en-us/dotnet/standard/net-standard, Unity should be fine with .NET Standard 2.0. |
I can confirm that C5 throws "999+" errors, at that changing to a commit vaguely around February fixes it. To reproduce: download Unity; start a new project; clone C5 into Assets folder; wait for Unity to automatically compile; check in-engine console for errors. I'm not proficient enough in C# to comment on the why. |
@Ryan-M3 dumping the .cs files directly in Unity will not work as C5 compiles using C# 8.0. |
Worked like a charm. The only gotcha was that I had to make sure I clicked "include pre-release" in order to get the exact version you specified. Using an older version led me to waste a little time troubleshooting my own error. :) |
Great. |
Description
When Importing C5 into Unity 2019.3 a whole slew of errors occur. I've seen references that c5 is/was actually compatible with Unity and I even have access to an older c5.dll that works, but was hoping to get this into Unity
Solution
Version of c5 that is able to be integrated into Unity
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