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CHANGELOG.md

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Versions Changelog

  • X versions are major update with lots of new content. Very rare
  • x.X versions are either updates that add content or major bug fixes
  • x.x.X versions are either small content update (language translation, keybind change, ...) or bug fixes

v1.8.3

  • Add missing biome sound event (deep_lukewarm_ocean)
  • Add missing music disc event translation

v1.8.2

  • Fix night music not triggered

v1.8.1

  • Add dimension event chance, replacing dimension fallback config
  • Use proper modded biome naming
  • Remove music duplicates in list of playable music

v1.8

Fixes

  • Fix potential crash (#54)
  • Fix built-in resource packs not copying mod icon
  • Fix compatibility issue with Wilder Wild (#50), and maybe some others

Events

  • Properly save events contained in events
  • Add a panel to configure events of events
  • Add end biomes events
  • Add nether dimension event
  • Add misc events, such as rain and thunder
  • Add misc events config to choose the chance to play them

GUI

  • Buttons scroll the text if it's too long on hover
  • Add button scroll speed config
  • Text filter takes into account formatting, such as "Biome:"
  • Add tooltip to the text filter
  • Add filter operator config and set AND as default
  • Remove identifier character and add inverter character
  • Improve events formatting
  • GUI improvements to avoid confusion, such as instant list update

Other

  • Overall refactor of configs
  • Remove volume up to 200% config, as it's not supported anymore in Minecraft options
  • Replace game fallback with per dimension fallbacks
  • Keep discs in history when playing all/disc categories (#56)

v1.7.1

  • Port to 1.20.4
  • Refine Chinese & Japanese translations

v1.7

  • Pause only music sounds when pressing pause key
  • Add an option to not pause music when opening game menu
  • When pressing pause key while no music is playing, pause music player to not be able to play music when in pause
  • When pressing previous music key while no music is playing, replay last played music instead of the one before
  • Add an option to be able to play biome-specific music in creative
  • Fix biome-specific music not playing for new biome events when playing on a server
  • Music display tweaks
  • Fix crash when playing a music
  • Add a new panel in the config panel menu that displays instead of the current one when no built-in resource pack was enabled. It allows resource pack creation or enabling.

v1.6.4: beta

  • Update to 1.20.2

v1.6.3: beta

  • Biome names are fetched from minecraft lang file
  • Improve event formatting with prefixes (eg. "Biome: ", "Disc: ")
  • Improve category formatting with translated names
  • Add japanese translation
  • Fixed music name typo ("Subwoofer Lullaby")
  • Fixed crash caused by badly registered music

v1.6.2: beta

  • Update to 1.20.1
  • Increased text length on text fields for filtering

v1.6.1: beta

Big thanks to @BillStark001.

  • Update to 1.19.4
  • Filter music/event by identifiers (translated by default). Some flags can be added to enhance searching.
    • <str1> <str2> will search for ids having strings <str1> or <str2> etc.
    • /and <str1> <str2> will search for ids having strings <str1> and <str2> etc.
    • @<str> will search for ids that contains <str> in their namespace (useful for datapacks)
    • #<str> will search for ids that contains <str> in their path
    • $<str> will search for raw ids instead of translated ids (<raw> = <namespace>:<path>)
    • !<str> will search for ids having string <str> case-sensitive.
  • Change description when no music is playing
  • Added possibility to print remaining time before next music
  • Fixed GUI panels warnings
  • Fixed music being overridden, causing no music in the end
  • Remove option panel and moved save button to config panel
  • Added random music delay option
    • If Off, delay between music is fixed to your configuration X
    • If On, it is random between [X / 2 ; X]
  • Added option to not fallback on default game music. If you want creepy biomes without music, you now can.

v1.6: beta

  • Previous music works with last played music list, meaning we can go back further
  • Removed dimension category, use default by default which is minecraft sound event behavior
  • Controls work with default category
  • Added sound events for each overworld biomes
  • Display music name when changing category
  • Replaced random keybinding with previous category keybinding
  • Added new custom gui, bound to 'M' key
    • Has a panel to play a specific music or event
    • Has a panel to see last played music list
    • Has a panel to configure in which sound events can be played a music/which musics can be played by a sound event
    • Has a panel to save the customized config and reload the custom resource pack
  • Play "game" sound event if trying to play an empty sound event
  • Display correct music name for disc events, as we can add several musics to a disc
  • Custom gui dimensions are configurable

v1.5.4

Thanks to @naturecodevoid.

  • Added volume increment setting
  • Added setting that allows user to increment the music volume up to 200% (disabled by default)
  • Improved config: added categories and tooltips
  • Improved volume display by adding percent symbol to the end of the displayed text

v1.5.3

  • Fixed custom category auto changing after a music was played, when not in creative or cheat disabled
  • Display ALL category when enabling it

1.5.2

  • Added last played musics queue: in order to not have the same musics following too many times
  • Better display of custom subcategories

v1.5.1

  • Changed default loop button: was escape key

v1.5

  • Music display now displays the real music names. If not found, displays the same thing as before
  • Different display options for music, categories and volume
    • JUKEBOX: print on action bar with changing colors, just like jukebox does
    • ACTION_BAR: print on action bar in white
    • CHAT: print on chat, only visible for you
  • When not using cheat, you can change category between the one allowed and custom one
  • Custom music can be put in other categories such as nether, if their name is explicit enough
  • Added a DEFAULT category, that restores Minecraft music behavior, but yu still can use every command (except previous!)
  • Option to choose category when running the game if possible. If you spawn in nether but chose overworld and don't have cheat enabled, it will automatically change. Useful if you want to keep playing with DEFAULT or ALL for example
  • New keybinds
    • Volume up and down: to change music category volume
    • Previous music: to play the previous music, only doable once!
    • Loop music: to play the same music over and over
  • Every music have now the same probability to be played
  • Don't play anymore the same music two following times, if possible
  • Added various displays for different commands, all in lang files
  • When going in category CUSTOM, now displays also the namespace associated with the sub-category

v1.4

  • Mods musics support: if you installed mods that contains new musics, you will be able to find them in the CUSTOM category. A new sub-category will be created for each mod containing musics so that you can switch mods musics in the custom category, or resourcepacks.
  • The custom category is back and now shared with mods but you still can add musics via resourcepacks
  • Fixed huge bug making the game not load with some mods

v1.2.5

  • Rollback some features of 1.3: no mods musics, or custom resourcepacks musics
  • Keep small fixes and features from 1.3: music don't resume when changing screen, add pause messages, fix music trying to play when main volume off, added indonesian language support

v1.3

  • Multi-version support file: should work for every version (1.16.x at least)
  • Fixed pause resuming after closing a screen (inventory, crafting table, ...)
  • Fixed a bug that makes minecraft try to play music even though volume is off
  • Added a custom category for people who want to add custom musics via datapacks

v1.2

  • Fix crash when joining a server: this occurred if the player didn't load a singleplayer world before joining a server

v1.1

  • Print the category and the music with a keybind
  • Better config for boolean values
  • Change music category even if not in creative! (this is a config)
  • Automatically change category when changing dimension (if cheat not enabled or not creative)

v1.0

  • Change duration between two musics in the mod config
  • Added music category system
  • Skip a music of the same category
  • Pause/resume the current music
  • Change music category (only if player in creative)
  • Print the category and the music when a music is played (can change in configs)